X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=lib%2FcpExtensions%2FVisualization%2FImageSliceActors.cxx;h=6d67a66c62ee64f05e8bbaf8c020b5840c4dc463;hb=f1747c7248d5eead5ea9d7e57bda0b081bcef065;hp=24bae091f038ea2a653e2cb289e6ece20aedb171;hpb=31f36736e1c12e7247a01bf514e528dfd1188a10;p=cpPlugins.git diff --git a/lib/cpExtensions/Visualization/ImageSliceActors.cxx b/lib/cpExtensions/Visualization/ImageSliceActors.cxx index 24bae09..6d67a66 100644 --- a/lib/cpExtensions/Visualization/ImageSliceActors.cxx +++ b/lib/cpExtensions/Visualization/ImageSliceActors.cxx @@ -1,1035 +1,168 @@ #include +#include +#include +#include -#include -#include - -#include -#include -#include #include -#include -#include -#include -#include -#include -#include -#include -#include - -// ------------------------------------------------------------------------- -double cpExtensions::Visualization::ImageSliceActors:: -m_PlaneColors[ 3 ][ 3 ] = -{ - { 1, 0, 0 }, - { 0, 1, 0 }, - { 0, 0, 1 } -}; +#include // ------------------------------------------------------------------------- -cpExtensions::Visualization::ImageSliceActors* cpExtensions::Visualization::ImageSliceActors:: +Self* cpExtensions::Visualization::ImageSliceActors:: New( ) { return( new Self( ) ); } -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -SetAxis( int axis ) -{ - this->m_ImageMapper->SetOrientation( axis ); - this->m_BlenderMapper->SetOrientation( axis ); - this->m_ImageMapper->Update( ); - this->m_BlenderMapper->Update( ); - this->SetSliceNumber( this->GetSliceNumberMinValue( ) ); - this->m_ImageActor->Modified( ); - this->m_BlenderActor->Modified( ); - this->Modified( ); -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -SetInputConnection( vtkAlgorithmOutput* aout ) -{ - // Get input vtkImageData - if( aout == NULL ) - return; - - // Create mapper and actors - this->m_ImageMapper->SetInputConnection( aout ); - this->_ConfigureInputImage( ); -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -SetInputImage( vtkImageData* data ) -{ - // Get input vtkImageData - if( data == NULL ) - return; - - // Create mapper and actors - this->m_ImageMapper->SetInputData( data ); - this->_ConfigureInputImage( ); -} - -// ------------------------------------------------------------------------- -int cpExtensions::Visualization::ImageSliceActors:: -AddBinaryConnection( - vtkAlgorithmOutput* aout, - const double& r, const double& g, const double& b - ) -{ - if( aout == NULL ) - return( -1 ); - this->m_Blender->AddInputConnection( aout ); - this->_ConfigureBinaryImage( r, g, b ); - return( this->m_Blender->GetNumberOfInputs( ) - 1 ); -} - -// ------------------------------------------------------------------------- -int cpExtensions::Visualization::ImageSliceActors:: -AddBinaryImage( - vtkImageData* data, - const double& r, const double& g, const double& b - ) -{ - if( data == NULL ) - return( -1 ); - this->m_Blender->AddInputData( data ); - this->_ConfigureBinaryImage( r, g, b ); - return( this->m_Blender->GetNumberOfInputs( ) - 1 ); -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -Clear( ) -{ - // Unbind from container - this->RemoveAllItems( ); - - // Filters and mappers - this->m_ImageMapper = vtkSmartPointer< vtkImageSliceMapper >::New( ); - this->m_ImageActor = vtkSmartPointer< vtkImageActor >::New( ); - this->m_Blender = vtkSmartPointer< TBlender >::New( ); - this->m_BlenderMapper = vtkSmartPointer< vtkImageSliceMapper >::New( ); - this->m_BlenderLUT = vtkSmartPointer< vtkLookupTable >::New( ); - this->m_BlenderActor = vtkSmartPointer< vtkImageActor >::New( ); - - this->m_ImageActor->SetMapper( this->m_ImageMapper ); - this->m_BlenderMapper-> - SetInputConnection( this->m_Blender->GetOutputPort( ) ); - - this->m_BlenderLUT->SetNumberOfTableValues( 1 ); - this->m_BlenderLUT->SetTableRange( 0, 1 ); - this->m_BlenderLUT->SetTableValue( 0, 0, 0, 0, 0 ); - this->m_BlenderLUT->Build( ); - - this->m_BlenderActor->SetMapper( this->m_BlenderMapper ); - this->m_BlenderActor->GetProperty( )->SetLookupTable( this->m_BlenderLUT ); - this->m_BlenderActor->GetProperty( )->UseLookupTableScalarRangeOn( ); - - // White cursor - vtkSmartPointer< vtkPoints > cursor_points = - vtkSmartPointer< vtkPoints >::New( ); - vtkSmartPointer< vtkCellArray > cursor_lines = - vtkSmartPointer< vtkCellArray >::New( ); - cursor_points->InsertNextPoint( 0, 0, 0 ); - cursor_points->InsertNextPoint( 0, 0, 0 ); - cursor_points->InsertNextPoint( 0, 0, 0 ); - cursor_points->InsertNextPoint( 0, 0, 0 ); - cursor_lines->InsertNextCell( 2 ); - cursor_lines->InsertCellPoint( 0 ); - cursor_lines->InsertCellPoint( 1 ); - cursor_lines->InsertNextCell( 2 ); - cursor_lines->InsertCellPoint( 2 ); - cursor_lines->InsertCellPoint( 3 ); - - this->m_Cursor = vtkSmartPointer< vtkPolyData >::New( ); - this->m_CursorMapper = vtkSmartPointer< vtkPolyDataMapper >::New( ); - this->m_CursorActor = vtkSmartPointer< vtkActor >::New( ); - - this->m_Cursor->SetPoints( cursor_points ); - this->m_Cursor->SetLines( cursor_lines ); - this->m_CursorMapper->SetInputData( this->m_Cursor ); - this->m_CursorActor->SetMapper( this->m_CursorMapper ); - this->m_CursorActor->GetProperty( )->SetColor( 1, 1, 0 ); - this->m_CursorActor->GetProperty( )->SetLineWidth( 2 ); - - // Plane intersections - this->m_Axis1 = vtkSmartPointer< vtkPolyData >::New( ); - this->m_Axis1Mapper = vtkSmartPointer< vtkPolyDataMapper >::New( ); - this->m_Axis1Actor = vtkSmartPointer< vtkActor >::New( ); - - vtkSmartPointer< vtkPoints > h_points = - vtkSmartPointer< vtkPoints >::New( ); - vtkSmartPointer< vtkCellArray > h_lines = - vtkSmartPointer< vtkCellArray >::New( ); - h_points->InsertNextPoint( 0, 0, 0 ); - h_points->InsertNextPoint( 0, 0, 0 ); - h_lines->InsertNextCell( 2 ); - h_lines->InsertCellPoint( 0 ); - h_lines->InsertCellPoint( 1 ); - this->m_Axis1->SetPoints( h_points ); - this->m_Axis1->SetLines( h_lines ); - this->m_Axis1Mapper->SetInputData( this->m_Axis1 ); - this->m_Axis1Actor->SetMapper( this->m_Axis1Mapper ); - - this->m_Axis2 = vtkSmartPointer< vtkPolyData >::New( ); - this->m_Axis2Mapper = vtkSmartPointer< vtkPolyDataMapper >::New( ); - this->m_Axis2Actor = vtkSmartPointer< vtkActor >::New( ); - - vtkSmartPointer< vtkPoints > v_points = - vtkSmartPointer< vtkPoints >::New( ); - vtkSmartPointer< vtkCellArray > v_lines = - vtkSmartPointer< vtkCellArray >::New( ); - v_points->InsertNextPoint( 0, 0, 0 ); - v_points->InsertNextPoint( 0, 0, 0 ); - v_lines->InsertNextCell( 2 ); - v_lines->InsertCellPoint( 0 ); - v_lines->InsertCellPoint( 1 ); - this->m_Axis2->SetPoints( v_points ); - this->m_Axis2->SetLines( v_lines ); - this->m_Axis2Mapper->SetInputData( this->m_Axis2 ); - this->m_Axis2Actor->SetMapper( this->m_Axis2Mapper ); - - // Plane - this->m_Plane = vtkSmartPointer< vtkPolyData >::New( ); - this->m_PlaneMapper = vtkSmartPointer< vtkPolyDataMapper >::New( ); - this->m_PlaneActor = vtkSmartPointer< vtkActor >::New( ); - - vtkSmartPointer< vtkPoints > plane_points = - vtkSmartPointer< vtkPoints >::New( ); - vtkSmartPointer< vtkCellArray > plane_lines = - vtkSmartPointer< vtkCellArray >::New( ); - plane_points->InsertNextPoint( 0, 0, 0 ); - plane_points->InsertNextPoint( 0, 1, 0 ); - plane_points->InsertNextPoint( 1, 1, 0 ); - plane_points->InsertNextPoint( 1, 0, 0 ); - plane_lines->InsertNextCell( 5 ); - plane_lines->InsertCellPoint( 0 ); - plane_lines->InsertCellPoint( 1 ); - plane_lines->InsertCellPoint( 2 ); - plane_lines->InsertCellPoint( 3 ); - plane_lines->InsertCellPoint( 0 ); - this->m_Plane->SetPoints( plane_points ); - this->m_Plane->SetLines( plane_lines ); - - this->m_PlaneMapper->SetInputData( this->m_Plane ); - this->m_PlaneActor->SetMapper( this->m_PlaneMapper ); - - // Text actor - this->m_TextActor = vtkSmartPointer< vtkTextActor >::New( ); - this->m_TextBuffer[ 0 ] = '\0'; - this->m_TextActor->SetTextScaleModeToNone( ); - vtkTextProperty* textprop = this->m_TextActor->GetTextProperty( ); - textprop->SetColor( 1, 1, 0 ); - textprop->SetFontFamilyToCourier( ); - textprop->SetFontSize( 18 ); - textprop->BoldOff( ); - textprop->ItalicOff( ); - textprop->ShadowOff( ); - textprop->SetJustificationToLeft( ); - textprop->SetVerticalJustificationToBottom( ); - vtkCoordinate* coord = this->m_TextActor->GetPositionCoordinate( ); - coord->SetCoordinateSystemToNormalizedViewport( ); - coord->SetValue( 0.01, 0.01 ); -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -AssociateSlice( Self* slice ) -{ - this->m_AssociatedSlices.push_back( slice ); - this->Modified( ); -} - -// ------------------------------------------------------------------------- -vtkInteractorStyle* cpExtensions::Visualization::ImageSliceActors:: -GetStyle( ) -{ - return( this->m_Style.GetPointer( ) ); -} - -// ------------------------------------------------------------------------- -const vtkInteractorStyle* cpExtensions::Visualization::ImageSliceActors:: -GetStyle( ) const -{ - return( this->m_Style.GetPointer( ) ); -} - // ------------------------------------------------------------------------- vtkImageData* cpExtensions::Visualization::ImageSliceActors:: -GetInputImage( ) +GetImage( ) { - if( this->m_ImageMapper.GetPointer( ) != NULL ) - return( this->m_ImageMapper->GetInput( ) ); + if( this->m_WindowLevelImageActor.GetPointer( ) != NULL ) + return( this->m_WindowLevelImageActor->GetImage( ) ); else return( NULL ); } // ------------------------------------------------------------------------- const vtkImageData* cpExtensions::Visualization::ImageSliceActors:: -GetInputImage( ) const +GetImage( ) const { - if( this->m_ImageMapper.GetPointer( ) != NULL ) - return( this->m_ImageMapper->GetInput( ) ); + if( this->m_WindowLevelImageActor.GetPointer( ) != NULL ) + return( this->m_WindowLevelImageActor->GetImage( ) ); else return( NULL ); } // ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -PushActorsInto( vtkRenderWindow* window, bool force_style ) -{ - this->m_Window = window; - if( window == NULL ) - return; - vtkRenderWindowInteractor* rwi = window->GetInteractor( ); - vtkRenderer* renderer = window->GetRenderers( )->GetFirstRenderer( ); - if( rwi == NULL || renderer == NULL ) - return; - - // Update style - if( this->m_Style.GetPointer( ) != NULL && force_style ) - rwi->SetInteractorStyle( this->m_Style ); - - // Update actors - renderer->AddViewProp( this->m_ImageActor ); - renderer->AddViewProp( this->m_BlenderActor ); - if( force_style ) - { - renderer->AddViewProp( this->m_CursorActor ); - renderer->AddViewProp( this->m_PlaneActor ); - renderer->AddViewProp( this->m_TextActor ); - renderer->AddViewProp( this->m_Axis1Actor ); - renderer->AddViewProp( this->m_Axis2Actor ); - - } // fi - - // Configure camera - vtkCamera* camera = renderer->GetActiveCamera( ); - if( camera != NULL && force_style ) - { - // Parallel projections are better when displaying 2D images - int axis = this->GetAxis( ); - camera->ParallelProjectionOn( ); - camera->SetFocalPoint( double( 0 ), double( 0 ), double( 0 ) ); - if( axis == 0 ) - { - camera->SetPosition( double( 1 ), double( 0 ), double( 0 ) ); - camera->SetViewUp ( double( 0 ), double( 0 ), double( 1 ) ); - } - else if( axis == 1 ) - { - camera->SetPosition( double( 0 ), double( -1 ), double( 0 ) ); - camera->SetViewUp ( double( 0 ), double( 0 ), double( 1 ) ); - } - else // if( axis == 2 ) - { - camera->SetPosition( double( 0 ), double( 0 ), double( -1 ) ); - camera->SetViewUp ( double( 0 ), double( -1 ), double( 0 ) ); - - } // fi - - } // fi - renderer->ResetCamera( ); -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -PopActorsFrom( vtkRenderWindow* window ) -{ - vtkRenderWindowInteractor* rwi = window->GetInteractor( ); - vtkRenderer* renderer = window->GetRenderers( )->GetFirstRenderer( ); - if( renderer != NULL ) - { - renderer->RemoveViewProp( this->m_ImageActor ); - renderer->RemoveViewProp( this->m_BlenderActor ); - renderer->RemoveViewProp( this->m_CursorActor ); - renderer->RemoveViewProp( this->m_PlaneActor ); - renderer->RemoveViewProp( this->m_TextActor ); - renderer->RemoveViewProp( this->m_Axis1Actor ); - renderer->RemoveViewProp( this->m_Axis2Actor ); - - } // fi -} - -// ------------------------------------------------------------------------- -unsigned int cpExtensions::Visualization::ImageSliceActors:: -GetNumberOfImages( ) const -{ - return( this->m_Blender->GetNumberOfInputs( ) ); -} - -// ------------------------------------------------------------------------- -vtkImageActor* cpExtensions::Visualization::ImageSliceActors:: -GetImageActor( ) -{ - return( this->m_ImageActor ); -} - -// ------------------------------------------------------------------------- -const vtkImageActor* cpExtensions::Visualization::ImageSliceActors:: -GetImageActor( ) const +cpExtensions::Visualization:: +WindowLevelImageActor* cpExtensions::Visualization::ImageSliceActors:: +GetWindowLevelImageActor( ) { - return( this->m_ImageActor ); + return( this->m_WindowLevelImageActor.GetPointer( ) ); } // ------------------------------------------------------------------------- -vtkImageActor* cpExtensions::Visualization::ImageSliceActors:: -GetBinaryActor( ) +const cpExtensions::Visualization:: +WindowLevelImageActor* cpExtensions::Visualization::ImageSliceActors:: +GetWindowLevelImageActor( ) const { - return( this->m_BlenderActor ); + return( this->m_WindowLevelImageActor.GetPointer( ) ); } // ------------------------------------------------------------------------- -const vtkImageActor* cpExtensions::Visualization::ImageSliceActors:: -GetBinaryActor( ) const +cpExtensions::Visualization:: +LUTImageActor* cpExtensions::Visualization::ImageSliceActors:: +GetLUTImageActor( ) { - return( this->m_BlenderActor ); + return( this->m_LUTImageActor.GetPointer( ) ); } // ------------------------------------------------------------------------- -vtkTextActor* cpExtensions::Visualization::ImageSliceActors:: -GetTextActor( ) +const cpExtensions::Visualization:: +LUTImageActor* cpExtensions::Visualization::ImageSliceActors:: +GetLUTImageActor( ) const { - return( this->m_TextActor ); -} - -// ------------------------------------------------------------------------- -const vtkTextActor* cpExtensions::Visualization::ImageSliceActors:: -GetTextActor( ) const -{ - return( this->m_TextActor ); -} - -// ------------------------------------------------------------------------- -vtkActor* cpExtensions::Visualization::ImageSliceActors:: -GetPlaneActor( ) -{ - return( this->m_PlaneActor ); -} - -// ------------------------------------------------------------------------- -const vtkActor* cpExtensions::Visualization::ImageSliceActors:: -GetPlaneActor( ) const -{ - return( this->m_PlaneActor ); -} - -// ------------------------------------------------------------------------- -vtkPlane* cpExtensions::Visualization::ImageSliceActors:: -GetPlaneFunction( ) -{ - if( this->m_ImageMapper.GetPointer( ) != NULL ) - return( this->m_ImageMapper->GetSlicePlane( ) ); - else - return( NULL ); -} - -// ------------------------------------------------------------------------- -const vtkPlane* cpExtensions::Visualization::ImageSliceActors:: -GetPlaneFunction( ) const -{ - if( this->m_ImageMapper.GetPointer( ) != NULL ) - return( this->m_ImageMapper->GetSlicePlane( ) ); - else - return( NULL ); -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -SetInterpolate( bool v ) -{ - if( this->m_Interpolate != v ) - { - this->m_ImageActor->SetInterpolate( v ); - this->m_BlenderActor->SetInterpolate( v ); - this->m_Interpolate = v; - this->Modified( ); - - } // fi -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -InterpolateOn( ) -{ - this->SetInterpolate( true ); -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -InterpolateOff( ) -{ - this->SetInterpolate( false ); -} - -// ------------------------------------------------------------------------- -double* cpExtensions::Visualization::ImageSliceActors:: -GetDisplayBounds( ) const -{ - if( this->m_ImageActor.GetPointer( ) != NULL ) - return( this->m_ImageActor->GetDisplayBounds( ) ); - else - return( NULL ); -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -GetDisplayBounds( double bounds[ 6 ] ) const -{ - if( this->m_ImageActor.GetPointer( ) == NULL ) - { - bounds[ 0 ] = bounds[ 2 ] = bounds[ 4 ] = double( 0 ); - bounds[ 1 ] = bounds[ 3 ] = bounds[ 5 ] = double( -1 ); - } - else - this->m_ImageActor->GetDisplayBounds( bounds ); -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -ResetCursor( ) -{ - if( this->m_ImageMapper.GetPointer( ) != NULL ) - { - double pos[] = - { - this->m_VisibleBounds[ 0 ], - this->m_VisibleBounds[ 2 ], - this->m_VisibleBounds[ 4 ] - }; - this->SetCursor( pos ); - } - else - { - vtkPoints* points = this->m_Cursor->GetPoints( ); - points->SetPoint( 0, 0, 0, 0 ); - points->SetPoint( 1, 0, 0, 0 ); - points->SetPoint( 2, 0, 0, 0 ); - points->SetPoint( 3, 0, 0, 0 ); - this->m_Cursor->Modified( ); - this->m_CursorMapper->Modified( ); - this->m_CursorActor->Modified( ); - - } // fi -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -SetCursor( double pos[ 3 ] ) -{ - if( this->m_ImageMapper.GetPointer( ) == NULL ) - return; - - // Get ordered axes - int a0 = this->GetAxis( ); - int a1 = ( a0 + 1 ) % 3; - int a2 = ( a0 + 2 ) % 3; - int ma0 = a0 << 1; - int ma1 = a1 << 1; - int ma2 = a2 << 1; - - // Update cross - double* bounds = this->m_VisibleBounds; - double p0[ 3 ], p1[ 3 ], p2[ 3 ], p3[ 3 ]; - - p0[ a2 ] = p1[ a2 ] = pos[ a2 ]; - p2[ a1 ] = p3[ a1 ] = pos[ a1 ]; - p0[ a0 ] = p1[ a0 ] = p2[ a0 ] = p3[ a0 ] = bounds[ ma0 ]; - p0[ a1 ] = bounds[ ma1 ]; - p1[ a1 ] = bounds[ ma1 + 1 ]; - p2[ a2 ] = bounds[ ma2 ]; - p3[ a2 ] = bounds[ ma2 + 1 ]; - - vtkPoints* points = this->m_Cursor->GetPoints( ); - points->SetPoint( 0, p0 ); - points->SetPoint( 1, p1 ); - points->SetPoint( 2, p2 ); - points->SetPoint( 3, p3 ); - this->m_Cursor->Modified( ); - this->m_CursorMapper->Modified( ); - this->m_CursorActor->Modified( ); -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -ResetAxesCursor( ) -{ - if( this->m_ImageMapper.GetPointer( ) != NULL ) - { - double pos[] = - { - this->m_VisibleBounds[ 0 ], - this->m_VisibleBounds[ 2 ], - this->m_VisibleBounds[ 4 ] - }; - this->SetAxesCursor( pos ); - } - else - { - vtkPoints* points = this->m_Axis1->GetPoints( ); - points->SetPoint( 0, 0, 0, 0 ); - points->SetPoint( 1, 0, 0, 0 ); - this->m_Axis1->Modified( ); - this->m_Axis1Mapper->Modified( ); - this->m_Axis1Actor->Modified( ); - - points = this->m_Axis2->GetPoints( ); - points->SetPoint( 0, 0, 0, 0 ); - points->SetPoint( 1, 0, 0, 0 ); - this->m_Axis2->Modified( ); - this->m_Axis2Mapper->Modified( ); - this->m_Axis2Actor->Modified( ); - - } // fi -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -SetAxesCursor( double pos[ 3 ] ) -{ - if( this->m_ImageMapper.GetPointer( ) == NULL ) - return; - - // Get ordered axes - int a0 = this->GetAxis( ); - int a1 = ( a0 + 1 ) % 3; - int a2 = ( a0 + 2 ) % 3; - int ma0 = a0 << 1; - int ma1 = a1 << 1; - int ma2 = a2 << 1; - - // Update cross - double* bounds = this->m_VisibleBounds; - double p0[ 3 ], p1[ 3 ], p2[ 3 ], p3[ 3 ]; - - p0[ a2 ] = p1[ a2 ] = pos[ a2 ]; - p2[ a1 ] = p3[ a1 ] = pos[ a1 ]; - p0[ a0 ] = p1[ a0 ] = p2[ a0 ] = p3[ a0 ] = bounds[ ma0 ]; - p0[ a1 ] = bounds[ ma1 ]; - p1[ a1 ] = bounds[ ma1 + 1 ]; - p2[ a2 ] = bounds[ ma2 ]; - p3[ a2 ] = bounds[ ma2 + 1 ]; - - vtkPoints* points1 = this->m_Axis1->GetPoints( ); - points1->SetPoint( 0, p2 ); - points1->SetPoint( 1, p3 ); - - vtkPoints* points2 = this->m_Axis2->GetPoints( ); - points2->SetPoint( 0, p0 ); - points2->SetPoint( 1, p1 ); - - this->m_Axis1->Modified( ); - this->m_Axis1Mapper->Modified( ); - this->m_Axis1Actor->Modified( ); - - this->m_Axis2->Modified( ); - this->m_Axis2Mapper->Modified( ); - this->m_Axis2Actor->Modified( ); + return( this->m_LUTImageActor.GetPointer( ) ); } // ------------------------------------------------------------------------- -double cpExtensions::Visualization::ImageSliceActors:: -GetMinWindow( ) const +cpExtensions::Visualization:: +ImageOutlineActor* cpExtensions::Visualization::ImageSliceActors:: +GetImageOutlineActor( ) { - return( this->m_WLRange[ 0 ] ); + return( this->m_ImageOutlineActor.GetPointer( ) ); } // ------------------------------------------------------------------------- -double cpExtensions::Visualization::ImageSliceActors:: -GetMaxWindow( ) const +const cpExtensions::Visualization:: +ImageOutlineActor* cpExtensions::Visualization::ImageSliceActors:: +GetImageOutlineActor( ) const { - return( this->m_WLRange[ 1 ] ); -} - -// ------------------------------------------------------------------------- -double cpExtensions::Visualization::ImageSliceActors:: -GetMinLevel( ) const -{ - return( this->m_WLRange[ 2 ] ); -} - -// ------------------------------------------------------------------------- -double cpExtensions::Visualization::ImageSliceActors:: -GetMaxLevel( ) const -{ - return( this->m_WLRange[ 3 ] ); -} - -// ------------------------------------------------------------------------- -double cpExtensions::Visualization::ImageSliceActors:: -GetWindow( ) const -{ - if( this->m_ImageActor.GetPointer( ) != NULL ) - return( this->m_ImageActor->GetProperty( )->GetColorWindow( ) ); - else - return( double( 0 ) ); -} - -// ------------------------------------------------------------------------- -double cpExtensions::Visualization::ImageSliceActors:: -GetLevel( ) const -{ - if( this->m_ImageActor.GetPointer( ) != NULL ) - return( this->m_ImageActor->GetProperty( )->GetColorLevel( ) ); - else - return( double( 0 ) ); -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -SetWindow( double w ) -{ - if( this->m_ImageActor.GetPointer( ) == NULL ) - return; - double v = ( w < this->m_WLRange[ 0 ] )? this->m_WLRange[ 0 ]: w; - v = ( v > this->m_WLRange[ 1 ] )? this->m_WLRange[ 1 ]: v; - this->m_ImageActor->GetProperty( )->SetColorWindow( v ); -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -SetLevel( double l ) -{ - if( this->m_ImageActor.GetPointer( ) == NULL ) - return; - double v = ( l < this->m_WLRange[ 2 ] )? this->m_WLRange[ 2 ]: l; - v = ( v > this->m_WLRange[ 3 ] )? this->m_WLRange[ 3 ]: v; - this->m_ImageActor->GetProperty( )->SetColorLevel( v ); -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -SetWindowLevel( double w, double l ) -{ - if( this->m_ImageActor.GetPointer( ) == NULL ) - return; - double a = ( w < this->m_WLRange[ 0 ] )? this->m_WLRange[ 0 ]: w; - a = ( a > this->m_WLRange[ 1 ] )? this->m_WLRange[ 1 ]: a; - double b = ( l < this->m_WLRange[ 2 ] )? this->m_WLRange[ 2 ]: l; - b = ( b > this->m_WLRange[ 3 ] )? this->m_WLRange[ 3 ]: b; - this->m_ImageActor->GetProperty( )->SetColorWindow( a ); - this->m_ImageActor->GetProperty( )->SetColorLevel( b ); - this->UpdateText( a, b ); -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -ResetWindowLevel( ) -{ - this->SetWindowLevel( - this->m_WLRange[ 1 ] * double( 0.5 ), - ( this->m_WLRange[ 3 ] + this->m_WLRange[ 2 ] ) * double( 0.5 ) - ); -} - -// ------------------------------------------------------------------------- -int cpExtensions::Visualization::ImageSliceActors:: -GetAxis( ) const -{ - if( this->m_ImageMapper.GetPointer( ) != NULL ) - return( this->m_ImageMapper->GetOrientation( ) ); - else - return( -1 ); + return( this->m_ImageOutlineActor.GetPointer( ) ); } // ------------------------------------------------------------------------- int cpExtensions::Visualization::ImageSliceActors:: -GetSliceNumber( ) const +GetOrientation( ) const { - if( this->m_ImageMapper.GetPointer( ) != NULL ) - return( this->m_ImageMapper->GetSliceNumber( ) ); + if( this->m_WindowLevelImageActor.GetPointer( ) != NULL ) + return( this->m_WindowLevelImageActor->GetOrientation( ) ); else - return( -1 ); -} - -// ------------------------------------------------------------------------- -int cpExtensions::Visualization::ImageSliceActors:: -GetSliceNumberMinValue( ) const -{ - if( this->m_ImageMapper.GetPointer( ) != NULL ) - return( this->m_ImageMapper->GetSliceNumberMinValue( ) ); - else - return( -1 ); -} - -// ------------------------------------------------------------------------- -int cpExtensions::Visualization::ImageSliceActors:: -GetSliceNumberMaxValue( ) const -{ - if( this->m_ImageMapper.GetPointer( ) != NULL ) - return( this->m_ImageMapper->GetSliceNumberMaxValue( ) ); - else - return( -1 ); -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -SetSliceNumber( const int& slice ) -{ - if( this->m_ImageMapper.GetPointer( ) == NULL ) - return; - - int axis = this->GetAxis( ); - double prev_pos = this->m_VisibleBounds[ axis << 1 ]; - - // Update mappers and display bounds - this->m_ImageMapper->SetSliceNumber( slice ); - this->m_BlenderMapper->SetSliceNumber( slice ); - this->m_ImageMapper->Modified( ); - this->m_BlenderMapper->Modified( ); - this->m_ImageActor->Modified( ); - this->m_BlenderActor->Modified( ); - - // Update display extent (this isn't done automatically) - this->m_ImageMapper->GetInput( )->GetExtent( this->m_VisibleExtent ); - this->m_VisibleExtent[ axis << 1 ] = slice; - this->m_VisibleExtent[ ( axis << 1 ) + 1 ] = slice; - this->m_ImageActor->SetDisplayExtent( this->m_VisibleExtent ); - - // Prepare plane data - this->m_ImageMapper->GetBounds( this->m_VisibleBounds ); - double x0[][ 3 ] = - { - { - this->m_VisibleBounds[ 0 ], - this->m_VisibleBounds[ 2 ], - this->m_VisibleBounds[ 4 ] - }, - { - this->m_VisibleBounds[ 1 ], - this->m_VisibleBounds[ 3 ], - this->m_VisibleBounds[ 5 ] - } - }; - double p0[ 2 ][ 3 ]; - - vtkPlane* plane = this->m_ImageMapper->GetSlicePlane( ); - plane->GeneralizedProjectPoint( x0[ 0 ], p0[ 0 ] ); - plane->GeneralizedProjectPoint( x0[ 1 ], p0[ 1 ] ); - - this->m_VisibleBounds[ 0 ] = p0[ 0 ][ 0 ]; - this->m_VisibleBounds[ 1 ] = p0[ 1 ][ 0 ]; - this->m_VisibleBounds[ 2 ] = p0[ 0 ][ 1 ]; - this->m_VisibleBounds[ 3 ] = p0[ 1 ][ 1 ]; - this->m_VisibleBounds[ 4 ] = p0[ 0 ][ 2 ]; - this->m_VisibleBounds[ 5 ] = p0[ 1 ][ 2 ]; - double* bnds = this->m_VisibleBounds; - - // Configure visualization and implicit plane orientation - this->m_PlaneActor->GetProperty( )->SetRepresentationToWireframe( ); - this->m_PlaneActor->GetProperty( )->SetLineWidth( 3 ); - vtkPoints* plane_points = this->m_Plane->GetPoints( ); - plane_points->SetPoint( 0, bnds[ 0 ], bnds[ 2 ], bnds[ 4 ] ); - plane_points->SetPoint( 2, bnds[ 1 ], bnds[ 3 ], bnds[ 5 ] ); - if( axis == 0 || axis == 2 ) // YZ, x-normal - { - plane_points->SetPoint( 1, bnds[ 1 ], bnds[ 2 ], bnds[ 5 ] ); - plane_points->SetPoint( 3, bnds[ 0 ], bnds[ 3 ], bnds[ 4 ] ); - } - else if( axis == 1 ) // ZX, y-normal - { - plane_points->SetPoint( 1, bnds[ 0 ], bnds[ 2 ], bnds[ 5 ] ); - plane_points->SetPoint( 3, bnds[ 1 ], bnds[ 3 ], bnds[ 4 ] ); - - } // fi - - // Set plane colors - this->m_PlaneActor->GetProperty( )-> - SetColor( this->m_PlaneColors[ axis ] ); - this->m_Axis1Actor->GetProperty( )-> - SetColor( this->m_PlaneColors[ ( axis + 1 ) % 3 ] ); - this->m_Axis2Actor->GetProperty( )-> - SetColor( this->m_PlaneColors[ ( axis + 2 ) % 3 ] ); - - this->m_Plane->Modified( ); - this->m_PlaneMapper->Modified( ); - this->m_PlaneActor->Modified( ); - - this->m_Axis1->Modified( ); - this->m_Axis1Mapper->Modified( ); - this->m_Axis1Actor->Modified( ); - - this->m_Axis2->Modified( ); - this->m_Axis2Mapper->Modified( ); - this->m_Axis2Actor->Modified( ); - - // Update text - this->UpdateText( ); - - // Update camera position - if( this->m_Window == NULL ) - return; - vtkRenderer* renderer = - this->m_Window->GetRenderers( )->GetFirstRenderer( ); - if( renderer == NULL ) - return; - vtkCamera* camera = renderer->GetActiveCamera( ); - if( camera == NULL ) - return; - double cam_pos[ 3 ]; - camera->GetPosition( cam_pos ); - cam_pos[ axis ] += this->m_VisibleBounds[ axis << 1 ] - prev_pos; - camera->SetPosition( cam_pos ); + return( 0 ); } // ------------------------------------------------------------------------- void cpExtensions::Visualization::ImageSliceActors:: -SetSlice( double* pos ) +SetImage( vtkImageData* image, int orientation ) { - vtkImageData* image = this->GetInputImage( ); - if( image == NULL ) - return; - - int ijk[ 3 ]; - double pcoords[ 3 ]; - image->ComputeStructuredCoordinates( pos, ijk, pcoords ); - this->SetSliceNumber( ijk[ this->GetAxis( ) ] ); -} + this->m_WindowLevelImageActor = + vtkSmartPointer< WindowLevelImageActor >::New( ); + this->m_WindowLevelImageActor->SetImage( image ); + this->m_WindowLevelImageActor->SetOrientation( orientation ); + this->m_ImageOutlineActor = vtkSmartPointer< ImageOutlineActor >::New( ); + this->m_LUTImageActor = NULL; -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -UpdateText( ) -{ - if( this->m_ImageMapper.GetPointer( ) != NULL ) - { - char axis; - int axId = this->m_ImageMapper->GetOrientation( ); - if ( axId == 0 ) axis = 'X'; - else if( axId == 1 ) axis = 'Y'; - else if( axId == 2 ) axis = 'Z'; + // Put an initial slice + int ext[ 6 ]; + image->GetExtent( ext ); + this->SetSliceNumber( + ext[ this->m_WindowLevelImageActor->GetOrientation( ) << 1 ] + ); - std::sprintf( - this->m_TextBuffer, "Axis: %c (%d)", - axis, this->m_ImageMapper->GetSliceNumber( ) - ); - } - else - this->m_TextBuffer[ 0 ] = '\0'; - this->m_TextActor->SetInput( this->m_TextBuffer ); - this->m_TextActor->Modified( ); - this->Modified( ); + // Update collection + this->RemoveAllItems( ); + this->AddItem( this->m_ImageOutlineActor ); + this->AddItem( this->m_WindowLevelImageActor ); } // ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -UpdateText( double pos[ 3 ] ) +unsigned int cpExtensions::Visualization::ImageSliceActors:: +AddLUTImage( vtkImageData* image ) { - if( this->m_ImageMapper.GetPointer( ) != NULL ) + if( this->GetImage( ) != NULL ) { - char axis; - int axId = this->m_ImageMapper->GetOrientation( ); - if ( axId == 0 ) axis = 'X'; - else if( axId == 1 ) axis = 'Y'; - else if( axId == 2 ) axis = 'Z'; - int slice = this->GetSliceNumber( ); - - vtkImageData* image = this->GetInputImage( ); - int ijk[ 3 ]; - double pcoords[ 3 ]; - image->ComputeStructuredCoordinates( pos, ijk, pcoords ); - ijk[ axId ] = slice; - - int ext[ 6 ]; - image->GetExtent( ext ); - if( - ext[ 0 ] <= ijk[ 0 ] && ijk[ 0 ] <= ext[ 1 ] && - ext[ 2 ] <= ijk[ 1 ] && ijk[ 1 ] <= ext[ 3 ] && - ext[ 4 ] <= ijk[ 2 ] && ijk[ 2 ] <= ext[ 5 ] - ) + if( this->m_LUTImageActor.GetPointer( ) == NULL ) { - int nScl = image->GetNumberOfScalarComponents( ); - std::stringstream str; - str - << "[" << ijk[ 0 ] - << "," << ijk[ 1 ] - << "," << ijk[ 2 ] << "]=("; - str << - image->GetScalarComponentAsFloat( ijk[ 0 ], ijk[ 1 ], ijk[ 2 ], 0 ); - for( int n = 1; n < nScl; ++n ) - str - << " " - << image->GetScalarComponentAsFloat( - ijk[ 0 ], ijk[ 1 ], ijk[ 2 ], n - ); - str << ")"; - std::sprintf( - this->m_TextBuffer, "Axis: %c (%d)\nPixel %s", - axis, slice, str.str( ).c_str( ) - ); + this->m_LUTImageActor = vtkSmartPointer< LUTImageActor >::New( ); + this->m_LUTImageActor->SetOrientation( this->GetOrientation( ) ); + this->AddItem( this->m_LUTImageActor ); } // fi + this->m_LUTImageActor->AddImage( image ); + return( this->m_LUTImageActor->GetNumberOfImages( ) ); } else - this->m_TextBuffer[ 0 ] = '\0'; - this->m_TextActor->SetInput( this->m_TextBuffer ); - this->m_TextActor->Modified( ); - this->Modified( ); + return( 0 ); } // ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -UpdateText( const double& w, const double& l ) +int cpExtensions::Visualization::ImageSliceActors:: +GetSliceNumber( ) const { - if( this->m_ImageMapper.GetPointer( ) != NULL ) - { - char axis; - int axId = this->m_ImageMapper->GetOrientation( ); - if ( axId == 0 ) axis = 'X'; - else if( axId == 1 ) axis = 'Y'; - else if( axId == 2 ) axis = 'Z'; - - std::sprintf( - this->m_TextBuffer, "Axis: %c (%d)\nW/L (%.2f/%.2f)", - axis, this->m_ImageMapper->GetSliceNumber( ), w, l - ); - } - else - this->m_TextBuffer[ 0 ] = '\0'; - this->m_TextActor->SetInput( this->m_TextBuffer ); - this->m_TextActor->Modified( ); - this->Modified( ); + return( this->m_WindowLevelImageActor->GetSliceNumber( ) ); } // ------------------------------------------------------------------------- void cpExtensions::Visualization::ImageSliceActors:: -Render( ) +SetSliceNumber( int slice ) { - if( this->m_Window == NULL ) - return; - vtkRenderer* renderer = - this->m_Window->GetRenderers( )->GetFirstRenderer( ); - if( renderer == NULL ) - return; - renderer->SetAllocatedRenderTime( 1e-3 ); - this->m_Window->Render( ); -} + this->m_WindowLevelImageActor->SetSliceNumber( slice ); + if( this->m_LUTImageActor.GetPointer( ) != NULL ) + this->m_LUTImageActor->SetSliceNumber( slice ); -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -ResetCamera( ) -{ - if( this->m_Window == NULL ) - return; - vtkRenderer* renderer = - this->m_Window->GetRenderers( )->GetFirstRenderer( ); - if( renderer == NULL ) - return; - renderer->ResetCamera( ); + double bounds[ 6 ]; + this->m_WindowLevelImageActor->GetImage( )->GetBounds( bounds ); + int o = this->m_WindowLevelImageActor->GetOrientation( ); + double p = this->m_WindowLevelImageActor->GetSlicePlane( )->GetOrigin( )[ o ]; + this->m_ImageOutlineActor->SetBounds( o, p, bounds ); } // ------------------------------------------------------------------------- cpExtensions::Visualization::ImageSliceActors:: ImageSliceActors( ) - : Superclass( ), - m_Window( NULL ), - m_Interpolate( false ) + : Superclass( ) { - this->Clear( ); - this->_ConfigureStyle( ); } // ------------------------------------------------------------------------- @@ -1038,264 +171,4 @@ cpExtensions::Visualization::ImageSliceActors:: { } -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -_ConfigureStyle( ) -{ - // Connect this view with a controller - this->m_Style = vtkSmartPointer< TStyle >::New( ); - this->m_Style->AddMouseMoveCommand( Self::_MouseMoveCommand, this ); - this->m_Style->AddMouseClickCommand( Self::_MouseClickCommand, this ); - this->m_Style->AddMouseWheelCommand( Self::_MouseWheelCommand, this ); - this->m_Style->AddKeyCommand( Self::_KeyCommand, this ); - this->m_Style->AddEnterCommand( Self::_EnterCommand, this ); - this->m_Style->AddLeaveCommand( Self::_LeaveCommand, this ); -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -_ConfigureInputImage( ) -{ - this->m_ImageMapper->SetOrientation( 0 ); - this->m_ImageMapper->Update( ); - - // Create actor - this->m_ImageActor->SetInterpolate( this->m_Interpolate ); - this->m_ImageActor->Modified( ); - - if( this->m_Style.GetPointer( ) != NULL ) - this->m_Style->AssociateImageActor( this->m_ImageActor ); - this->AddItem( this->m_ImageActor ); - - this->SetSliceNumber( this->GetSliceNumberMinValue( ) ); - this->ResetCursor( ); - this->Modified( ); - - // Reset cursors - this->ResetCursor( ); - this->ResetAxesCursor( ); - - // Update window/level ranges - vtkImageData* data = this->GetInputImage( ); - if( data != NULL ) - { - double r[ 2 ]; - data->GetScalarRange( r ); - this->m_WLRange[ 0 ] = double( 0 ); - this->m_WLRange[ 1 ] = r[ 1 ] - r[ 0 ]; - this->m_WLRange[ 2 ] = r[ 0 ]; - this->m_WLRange[ 3 ] = r[ 1 ]; - this->ResetWindowLevel( ); - - // Configure blender - this->m_BlenderBase = vtkSmartPointer< vtkImageData >::New( ); - this->m_BlenderBase->ShallowCopy( data ); - this->m_BlenderBase->AllocateScalars( VTK_UNSIGNED_CHAR, 1 ); - std::memset( - this->m_BlenderBase->GetScalarPointer( ), 0, - this->m_BlenderBase->GetActualMemorySize( ) - ); - this->m_Blender->AddInputData( this->m_BlenderBase ); - - } // fi -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -_ConfigureBinaryImage( const double& r, const double& g, const double& b ) -{ - unsigned int nValues = this->m_BlenderLUT->GetNumberOfTableValues( ); - this->m_BlenderLUT->SetNumberOfTableValues( nValues + 1 ); - this->m_BlenderLUT->SetTableRange( 0, nValues ); - this->m_BlenderLUT->SetTableValue( nValues, r, g, b, 0.5 ); - this->m_BlenderLUT->Build( ); - - this->m_BlenderLUT->Modified( ); - this->m_Blender->Modified( ); - this->m_Blender->Update( ); - - this->m_BlenderMapper->Modified( ); - this->m_BlenderActor->Modified( ); -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -_MouseMoveCommand( - void* data, const TStyle::ButtonID& btn, int* idx, double* pos, - bool alt, bool ctr, bool sft - ) -{ - ImageSliceActors* actors = reinterpret_cast< ImageSliceActors* >( data ); - if( actors == NULL ) - return; - - if( btn == TStyle::ButtonID_None ) - { - // Just show the pixel information - actors->SetCursor( pos ); - actors->UpdateText( pos ); - actors->Render( ); - } - else if( btn == TStyle::ButtonID_Left ) - { - if( !alt && ctr && !sft ) - { - // Show axes in current renderer - actors->SetAxesCursor( pos ); - actors->Render( ); - - // Interactively move slices - auto i = actors->m_SlicesCommands.begin( ); - for( ; i != actors->m_SlicesCommands.end( ); ++i ) - i->first( pos, actors->GetAxis( ), i->second ); - - } // fi - } - else if( btn == TStyle::ButtonID_Right ) - { - if( !alt && !ctr && sft ) - { - // Change image window level - double bounds[ 6 ]; - actors->m_ImageMapper->GetBounds( bounds ); - - int a0 = actors->GetAxis( ); - int a1 = ( a0 + 1 ) % 3; - int a2 = ( a0 + 2 ) % 3; - double dx = pos[ a1 ] - actors->m_StartWindowLevelPos[ a1 ]; - double dy = pos[ a2 ] - actors->m_StartWindowLevelPos[ a2 ]; - dx /= bounds[ ( a1 << 1 ) + 1 ] - bounds[ a1 << 1 ]; - dy /= bounds[ ( a2 << 1 ) + 1 ] - bounds[ a2 << 1 ]; - - dx *= actors->m_StartWindowLevel[ 0 ]; - dy *= actors->m_StartWindowLevel[ 1 ]; - dx += actors->m_StartWindowLevel[ 0 ]; - dy += actors->m_StartWindowLevel[ 1 ]; - actors->SetWindowLevel( dx, dy ); - actors->Render( ); - - // Associate objects - auto i = actors->m_WindowLevelCommands.begin( ); - for( ; i != actors->m_WindowLevelCommands.end( ); ++i ) - i->first( dx, dy, i->second ); - - } // fi - - } // fi -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -_MouseClickCommand( - void* data, const TStyle::ButtonID& btn, int* idx, double* pos, - bool alt, bool ctr, bool sft - ) -{ - ImageSliceActors* actors = reinterpret_cast< ImageSliceActors* >( data ); - if( actors == NULL ) - return; - - actors->m_StartWindowLevelPos[ 0 ] = pos[ 0 ]; - actors->m_StartWindowLevelPos[ 1 ] = pos[ 1 ]; - actors->m_StartWindowLevelPos[ 2 ] = pos[ 2 ]; - actors->m_StartWindowLevel[ 0 ] = actors->GetWindow( ); - actors->m_StartWindowLevel[ 1 ] = actors->GetLevel( ); -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -_MouseWheelCommand( - void* data, const int& dir, - bool alt, bool ctr, bool sft - ) -{ - ImageSliceActors* actors = reinterpret_cast< ImageSliceActors* >( data ); - if( actors == NULL ) - return; - - if( !alt && !ctr ) - { - int slice = actors->GetSliceNumber( ) + ( dir * ( ( sft )? 10: 1 ) ); - if( slice < actors->GetSliceNumberMinValue( ) ) - slice = actors->GetSliceNumberMinValue( ); - if( slice > actors->GetSliceNumberMaxValue( ) ) - slice = actors->GetSliceNumberMaxValue( ); - actors->SetSliceNumber( slice ); - actors->Render( ); - - auto a = actors->m_AssociatedSlices.begin( ); - for( ; a != actors->m_AssociatedSlices.end( ); ++a ) - ( *a )->SetSliceNumber( slice ); - - // Associate objects - auto i = actors->m_RenderCommands.begin( ); - for( ; i != actors->m_RenderCommands.end( ); ++i ) - i->first( i->second ); - - } // fi -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -_KeyCommand( void* data, const char& key ) -{ - ImageSliceActors* actors = reinterpret_cast< ImageSliceActors* >( data ); - if( actors == NULL ) - return; - - switch( key ) - { - case 'r': case 'R': - { - actors->ResetCamera( ); - actors->Render( ); - - // Associate objects - auto i = actors->m_RenderCommands.begin( ); - for( ; i != actors->m_RenderCommands.end( ); ++i ) - i->first( i->second ); - } - break; - case 'w': case 'W': - { - actors->ResetWindowLevel( ); - actors->Render( ); - - // Associate objects - auto i = actors->m_RenderCommands.begin( ); - for( ; i != actors->m_RenderCommands.end( ); ++i ) - i->first( i->second ); - } - break; - default: - break; - } // hctiws -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -_EnterCommand( void* data ) -{ - ImageSliceActors* actors = reinterpret_cast< ImageSliceActors* >( data ); - if( actors == NULL ) - return; - - actors->ResetCursor( ); - actors->m_CursorActor->VisibilityOn( ); - actors->Render( ); -} - -// ------------------------------------------------------------------------- -void cpExtensions::Visualization::ImageSliceActors:: -_LeaveCommand( void* data ) -{ - ImageSliceActors* actors = reinterpret_cast< ImageSliceActors* >( data ); - if( actors == NULL ) - return; - - actors->ResetCursor( ); - actors->m_CursorActor->VisibilityOff( ); - actors->Render( ); -} - // eof - $RCSfile$