X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=lib%2Ffpa%2FBase%2FMinimumSpanningTree.hxx;h=6004aaa183efea0514cc2839fea585a009fadfa6;hb=ed2108383e59a45c6fa2e9259a27256a93d8aa6a;hp=9d0939ddf74b2e469c4416c103f1f6445ee96214;hpb=855f9954a822d2739efac96c38356d0aa788c982;p=FrontAlgorithms.git diff --git a/lib/fpa/Base/MinimumSpanningTree.hxx b/lib/fpa/Base/MinimumSpanningTree.hxx index 9d0939d..6004aaa 100644 --- a/lib/fpa/Base/MinimumSpanningTree.hxx +++ b/lib/fpa/Base/MinimumSpanningTree.hxx @@ -1,28 +1,39 @@ -#ifndef __FPA__BASE__MINIMUMSPANNINGTREE__HXX__ -#define __FPA__BASE__MINIMUMSPANNINGTREE__HXX__ +// ========================================================================= +// @author Leonardo Florez Valencia +// @email florez-l@javeriana.edu.co +// ========================================================================= -#include +#ifndef __fpa__Base__MinimumSpanningTree__hxx__ +#define __fpa__Base__MinimumSpanningTree__hxx__ // ------------------------------------------------------------------------- -template< class V, class B > -const unsigned long fpa::Base::MinimumSpanningTree< V, B >::INF_VALUE = - std::numeric_limits< unsigned long >::max( ) >> 1; +template< class _TVertex, class _Superclass > +const typename fpa::Base::MinimumSpanningTree< _TVertex, _Superclass >:: +TCollisions& fpa::Base::MinimumSpanningTree< _TVertex, _Superclass >:: +GetCollisions( ) const +{ + return( this->m_Collisions ); +} // ------------------------------------------------------------------------- -template< class V, class B > -void fpa::Base::MinimumSpanningTree< V, B >:: +template< class _TVertex, class _Superclass > +void fpa::Base::MinimumSpanningTree< _TVertex, _Superclass >:: SetCollisions( const TCollisions& collisions ) { + static const unsigned long _inf = + std::numeric_limits< unsigned long >::max( ); + if( this->m_Collisions == collisions ) + return; + this->m_Collisions = collisions; - // Prepare fronts graph using Floyd-Warshall - unsigned long nSeeds = this->m_Collisions.size( ); - _TMatrix dist( nSeeds, _TRow( nSeeds, Self::INF_VALUE ) ); + // Prepare a front graph + unsigned long N = this->m_Collisions.size( ); + _TMatrix dist( N, _TRow( N, _inf ) ); this->m_FrontPaths = dist; - - for( unsigned long i = 0; i < nSeeds; ++i ) + for( unsigned long i = 0; i < N; ++i ) { - for( unsigned long j = 0; j < nSeeds; ++j ) + for( unsigned long j = 0; j < N; ++j ) { if( this->m_Collisions[ i ][ j ].second ) { @@ -38,15 +49,25 @@ SetCollisions( const TCollisions& collisions ) this->m_FrontPaths[ i ][ i ] = i; } // rof - for( unsigned long k = 0; k < nSeeds; ++k ) + + // Use Floyd-Warshall to compute all possible paths between fronts + for( unsigned long k = 0; k < N; ++k ) { - for( unsigned long i = 0; i < nSeeds; ++i ) + for( unsigned long i = 0; i < N; ++i ) { - for( unsigned long j = 0; j < nSeeds; ++j ) + for( unsigned long j = 0; j < N; ++j ) { - if( ( dist[ i ][ k ] + dist[ k ][ j ] ) < dist[ i ][ j ] ) + // WARNING: you don't want a numeric overflow!!! + unsigned long dik = dist[ i ][ k ]; + unsigned long dkj = dist[ k ][ j ]; + unsigned long sum = _inf; + if( dik < _inf && dkj < _inf ) + sum = dik + dkj; + + // Ok, continue Floyd-Warshall + if( sum < dist[ i ][ j ] ) { - dist[ i ][ j ] = dist[ i ][ k ] + dist[ k ][ j ]; + dist[ i ][ j ] = sum; this->m_FrontPaths[ i ][ j ] = this->m_FrontPaths[ i ][ k ]; } // fi @@ -60,190 +81,157 @@ SetCollisions( const TCollisions& collisions ) } // ------------------------------------------------------------------------- -template< class V, class B > -std::vector< V > fpa::Base::MinimumSpanningTree< V, B >:: -GetPath( const V& a, const V& b ) const +template< class _TVertex, class _Superclass > +void fpa::Base::MinimumSpanningTree< _TVertex, _Superclass >:: +ClearSeeds( ) { - std::vector< V > path; - typename TDecorated::const_iterator aIt = this->Get( ).find( a ); - typename TDecorated::const_iterator bIt = this->Get( ).find( b ); + this->m_Seeds.clear( ); + this->Modified( ); +} - if( aIt == this->Get( ).end( ) || bIt == this->Get( ).end( ) ) - return( path ); - - short fa = aIt->second.second; - short fb = bIt->second.second; +// ------------------------------------------------------------------------- +template< class _TVertex, class _Superclass > +void fpa::Base::MinimumSpanningTree< _TVertex, _Superclass >:: +AddSeed( const _TVertex& seed ) +{ + this->m_Seeds.push_back( seed ); + this->Modified( ); +} - if( fa == fb ) +// ------------------------------------------------------------------------- +template< class _TVertex, class _Superclass > +typename fpa::Base::MinimumSpanningTree< _TVertex, _Superclass >:: +TVertices fpa::Base::MinimumSpanningTree< _TVertex, _Superclass >:: +GetPath( const _TVertex& a ) const +{ + TVertices vertices; + _TVertex it = a; + _TVertex p = this->GetParent( it ); + while( it != p ) { - std::vector< V > ap, bp; - this->_Path( ap, a ); - this->_Path( bp, b ); - - // Ignore common part - typename std::vector< V >::const_reverse_iterator raIt, rbIt; - raIt = ap.rbegin( ); - rbIt = bp.rbegin( ); - while( *raIt == *rbIt && raIt != ap.rend( ) && rbIt != bp.rend( ) ) - { - ++raIt; - ++rbIt; - - } // elihw - if( raIt != ap.rbegin( ) ) --raIt; - if( rbIt != bp.rbegin( ) ) --rbIt; - - // Add part from a - typename std::vector< V >::const_iterator iaIt = ap.begin( ); - for( ; iaIt != ap.end( ) && *iaIt != *raIt; ++iaIt ) - path.push_back( *iaIt ); - - // Add part from b - for( ; rbIt != bp.rend( ); ++rbIt ) - path.push_back( *rbIt ); - } - else + vertices.push_back( it ); + it = p; + p = this->GetParent( it ); + + } // elihw + vertices.push_back( it ); + return( vertices ); +} + +// ------------------------------------------------------------------------- +template< class _TVertex, class _Superclass > +typename fpa::Base::MinimumSpanningTree< _TVertex, _Superclass >:: +TVertices fpa::Base::MinimumSpanningTree< _TVertex, _Superclass >:: +GetPath( const _TVertex& a, const _TVertex& b ) const +{ + static const unsigned long _inf = + std::numeric_limits< unsigned long >::max( ); + + TVertices vertices; + TVertices pa = this->GetPath( a ); + TVertices pb = this->GetPath( b ); + if( pa.size( ) > 0 && pb.size( ) > 0 ) { - // Use this->m_FrontPaths from Floyd-Warshall - if( this->m_FrontPaths[ fa ][ fb ] != Self::INF_VALUE ) + // Find front identifiers + unsigned long ia = _inf, ib = _inf; + unsigned long N = this->m_Seeds.size( ); + for( unsigned long i = 0; i < N; ++i ) + { + if( this->m_Seeds[ i ] == pa[ pa.size( ) - 1 ] ) + ia = i; + if( this->m_Seeds[ i ] == pb[ pb.size( ) - 1 ] ) + ib = i; + + } // rof + + // Check if there is a front-jump between given seeds + if( ia != ib ) { // Compute front path std::vector< long > fpath; - fpath.push_back( fa ); - while( fa != fb ) + fpath.push_back( ia ); + while( ia != ib ) { - fa = this->m_FrontPaths[ fa ][ fb ]; - fpath.push_back( fa ); + ia = this->m_FrontPaths[ ia ][ ib ]; + fpath.push_back( ia ); } // elihw // Continue only if both fronts are connected unsigned int N = fpath.size( ); - if( 0 < N ) + if( N > 0 ) { // First path: from start vertex to first collision - path = this->GetPath( - a, this->m_Collisions[ fpath[ 0 ] ][ fpath[ 1 ] ].first + vertices = this->GetPath( + a, this->m_Collisions[ fpath[ 1 ] ][ fpath[ 0 ] ].first ); // Intermediary paths for( unsigned int i = 1; i < N - 1; ++i ) { - std::vector< V > ipath = + TVertices ipath = this->GetPath( this->m_Collisions[ fpath[ i ] ][ fpath[ i - 1 ] ].first, this->m_Collisions[ fpath[ i ] ][ fpath[ i + 1 ] ].first ); - path.insert( path.end( ), ipath.begin( ), ipath.end( ) ); + for( long id = 0; id < ipath.size( ); ++id ) + vertices.push_back( ipath[ id ] ); } // rof // Final path: from last collision to end point - std::vector< V > lpath = + TVertices lpath = this->GetPath( - this->m_Collisions[ fpath[ N - 1 ] ][ fpath[ N - 2 ] ].first, b + this->m_Collisions[ fpath[ N - 2 ] ][ fpath[ N - 1 ] ].first, b ); - path.insert( path.end( ), lpath.begin( ), lpath.end( ) ); + for( long id = 0; id < lpath.size( ); ++id ) + vertices.push_back( lpath[ id ] ); } // fi - - } // fi - - } // fi - return( path ); -} - -// ------------------------------------------------------------------------- -template< class V, class B > -template< class I > -std::vector< typename I::PointType > fpa::Base::MinimumSpanningTree< V, B >:: -GetPathFromImage( - const V& a, const V& b, - const I* image, unsigned int kernel - ) const -{ - typedef typename I::PointType _P; - - std::vector< _P > path; - std::vector< V > vertices = this->GetPath( a, b ); - for( unsigned int i = 0; i < vertices.size( ); ++i ) - { - _P p; - image->TransformIndexToPhysicalPoint( vertices[ i ], p ); - path.push_back( p ); - - } // rof - - // Lowpass filter - if( kernel > 0 ) - { - int k = int( kernel ) >> 1; - std::vector< _P > lowpass_path; - for( unsigned int i = 0; i < path.size( ); ++i ) + } + else { - _P p; - p.Fill( ( typename _P::ValueType )( 0 ) ); - unsigned int c = 0; - for( int j = -k; j <= k; ++j ) + // Ignore common part: find common ancestor + long aIt = pa.size( ) - 1; + long bIt = pb.size( ) - 1; + bool cont = true; + while( aIt >= 0 && bIt >= 0 && cont ) { - int l = int( i ) + j; - if( l >= 0 && l < path.size( ) ) - { - p += path[ l ].GetVectorFromOrigin( ); - c++; + cont = ( pa[ aIt ] == pb[ bIt ] ); + aIt--; + bIt--; - } // fi - - } // rof - if( c > 0 ) - for( unsigned int d = 0; d < _P::PointDimension; ++d ) - p[ d ] /= ( typename _P::ValueType )( c ); - lowpass_path.push_back( p ); + } // elihw + aIt++; + bIt++; - } // rof + // Glue both parts + for( long cIt = 0; cIt <= aIt; ++cIt ) + vertices.push_back( pa[ cIt ] ); + for( ; bIt >= 0; --bIt ) + vertices.push_back( pb[ bIt ] ); - path = lowpass_path; + } // fi } // fi - return( path ); + return( vertices ); } // ------------------------------------------------------------------------- -template< class V, class B > -fpa::Base::MinimumSpanningTree< V, B >:: +template< class _TVertex, class _Superclass > +fpa::Base::MinimumSpanningTree< _TVertex, _Superclass >:: MinimumSpanningTree( ) : Superclass( ) { } // ------------------------------------------------------------------------- -template< class V, class B > -fpa::Base::MinimumSpanningTree< V, B >:: +template< class _TVertex, class _Superclass > +fpa::Base::MinimumSpanningTree< _TVertex, _Superclass >:: ~MinimumSpanningTree( ) { } -// ------------------------------------------------------------------------- -template< class V, class B > -void fpa::Base::MinimumSpanningTree< V, B >:: -_Path( std::vector< V >& path, const V& a ) const -{ - typename TDecorated::const_iterator dIt = this->Get( ).find( a ); - if( dIt != this->Get( ).end( ) ) - { - do - { - path.push_back( dIt->first ); - dIt = this->Get( ).find( dIt->second.first ); - - } while( dIt->first != dIt->second.first && dIt != this->Get( ).end( ) ); - - if( dIt != this->Get( ).end( ) ) - path.push_back( dIt->first ); - - } // fi -} - -#endif // __FPA__BASE__MINIMUMSPANNINGTREE__HXX__ +#endif // __fpa__Base__MinimumSpanningTree__hxx__ // eof - $RCSfile$