X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=lib%2FmaracasVisuLib%2Fsrc%2Finterface%2FwxWindows%2Fwidgets%2FmanualPaint%2FManualPaintControler.cpp;h=b79b32df9ad3ee571e94c49dcfd9f6ec2551b122;hb=25e3adf442d6a8d357d52410267445c54426c525;hp=6cab0776e94f0126a6f235a6800f31fd9b8e6222;hpb=965c602117e9de99019d49bd78ca1d707a1a6bd2;p=creaMaracasVisu.git diff --git a/lib/maracasVisuLib/src/interface/wxWindows/widgets/manualPaint/ManualPaintControler.cpp b/lib/maracasVisuLib/src/interface/wxWindows/widgets/manualPaint/ManualPaintControler.cpp index 6cab077..b79b32d 100644 --- a/lib/maracasVisuLib/src/interface/wxWindows/widgets/manualPaint/ManualPaintControler.cpp +++ b/lib/maracasVisuLib/src/interface/wxWindows/widgets/manualPaint/ManualPaintControler.cpp @@ -1,61 +1,80 @@ +/*# --------------------------------------------------------------------- +# +# Copyright (c) CREATIS (Centre de Recherche en Acquisition et Traitement de l'Image +# pour la Sant�) +# Authors : Eduardo Davila, Frederic Cervenansky, Claire Mouton +# Previous Authors : Laurent Guigues, Jean-Pierre Roux +# CreaTools website : www.creatis.insa-lyon.fr/site/fr/creatools_accueil +# +# This software is governed by the CeCILL-B license under French law and +# abiding by the rules of distribution of free software. You can use, +# modify and/ or redistribute the software under the terms of the CeCILL-B +# license as circulated by CEA, CNRS and INRIA at the following URL +# http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html +# or in the file LICENSE.txt. +# +# As a counterpart to the access to the source code and rights to copy, +# modify and redistribute granted by the license, users are provided only +# with a limited warranty and the software's author, the holder of the +# economic rights, and the successive licensors have only limited +# liability. +# +# The fact that you are presently reading this means that you have had +# knowledge of the CeCILL-B license and that you accept its terms. +# ------------------------------------------------------------------------ */ #include "ManualPaintControler.h" #include "vtkInteractorManualPaint.h" -#include "wxVtk2DBaseView.h" #include "vtkImageActor.h" //--------------------------------------------------------------------------- -ManualPaintControler::ManualPaintControler() -{ - auxZ=0; +ManualPaintControler::ManualPaintControler() { + auxZ = 0; + _wxvtk2Dbaseview = NULL; } //--------------------------------------------------------------------------- -ManualPaintControler::~ManualPaintControler() -{ +ManualPaintControler::~ManualPaintControler() { } //--------------------------------------------------------------------------- -void ManualPaintControler::SetManualPaintModel(ManualPaintModel* manualPaintModel) -{ - _manualPaintModel = manualPaintModel; +void ManualPaintControler::SetManualPaintModel( + ManualPaintModel* manualPaintModel) { + _manualPaintModel = manualPaintModel; } //--------------------------------------------------------------------------- -void ManualPaintControler::SetManualPaintPanel(ManualPaintPanel* manualPaintPanel) -{ - _manualPaintPanel = manualPaintPanel; +void ManualPaintControler::SetManualPaintPanel( + ManualPaintPanel* manualPaintPanel) { + _manualPaintPanel = manualPaintPanel; } //--------------------------------------------------------------------------- -void ManualPaintControler::SetWxVtkBaseView(wxVtkBaseView *baseview) -{ - _wxvtkbaseview = baseview; +void ManualPaintControler::SetWxVtk2DBaseView( + wxVtk2DBaseView *wxvtk2Dbaseview) { + _wxvtk2Dbaseview = wxvtk2Dbaseview; } //--------------------------------------------------------------------------- -void ManualPaintControler::Config() -{ - vtkInteractorManualPaint *imp = new vtkInteractorManualPaint(this); - vtkInteractorStyleBaseView *isbv = (vtkInteractorStyleBaseView*)(_wxvtkbaseview->GetInteractorStyleBaseView()); - isbv->AddInteractorStyleMaracas(imp); +void ManualPaintControler::Config() { + if (_wxvtk2Dbaseview != NULL) { + vtkInteractorStyleBaseView *isbv = + (vtkInteractorStyleBaseView*) (_wxvtk2Dbaseview->GetInteractorStyleBaseView()); + isbv->AddInteractorStyleMaracas(new vtkInteractorManualPaint(this)); + } } - - //--------------------------------------------------------------------------- -void ManualPaintControler::PaintImage(int px,int py, int pz) -{ - _manualPaintModel->PaintImage(px,py,pz); - RefreshView(); +void ManualPaintControler::PaintImage(int px, int py, int pz) { + _manualPaintModel->SetDirection(_wxvtk2Dbaseview->GetDirection()); + _manualPaintModel->PaintImage(px, py, pz); + + // The refresh mechanisme is made in the vtkInteractorManualPaint + // RefreshView(); } //--------------------------------------------------------------------------- -void ManualPaintControler::RefreshView() +void ManualPaintControler::SetImageUndo() { - wxVtk2DBaseView *wxvtk2Dbaseview = (wxVtk2DBaseView*)_wxvtkbaseview; - vtkImageViewer2 *vtkimageviewer2 = wxvtk2Dbaseview->_imageViewer2XYZ->GetVtkImageViewer2(); - vtkimageviewer2->GetWindowLevel()->Modified(); - + _manualPaintModel->SetUndoImage(); } -