X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=lib%2FmaracasVisuLib%2Fsrc%2Finterface%2FwxWindows%2Fwidgets%2FmanualPaint%2FvtkInteractorManualPaint.cpp;h=609acfe51020464111eacd4572f98761f6fd3eb3;hb=15112ae15da4222831b0e8e7c9be87daf9e99a1c;hp=82a82c74c6f5ab90afd24af006fc6403f149e81a;hpb=d0338585b83d4b0422ad465dedd0f885b3441600;p=creaMaracasVisu.git diff --git a/lib/maracasVisuLib/src/interface/wxWindows/widgets/manualPaint/vtkInteractorManualPaint.cpp b/lib/maracasVisuLib/src/interface/wxWindows/widgets/manualPaint/vtkInteractorManualPaint.cpp index 82a82c7..609acfe 100644 --- a/lib/maracasVisuLib/src/interface/wxWindows/widgets/manualPaint/vtkInteractorManualPaint.cpp +++ b/lib/maracasVisuLib/src/interface/wxWindows/widgets/manualPaint/vtkInteractorManualPaint.cpp @@ -1,81 +1,96 @@ +/*# --------------------------------------------------------------------- +# +# Copyright (c) CREATIS (Centre de Recherche en Acquisition et Traitement de l'Image +# pour la Sant�) +# Authors : Eduardo Davila, Frederic Cervenansky, Claire Mouton +# Previous Authors : Laurent Guigues, Jean-Pierre Roux +# CreaTools website : www.creatis.insa-lyon.fr/site/fr/creatools_accueil +# +# This software is governed by the CeCILL-B license under French law and +# abiding by the rules of distribution of free software. You can use, +# modify and/ or redistribute the software under the terms of the CeCILL-B +# license as circulated by CEA, CNRS and INRIA at the following URL +# http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html +# or in the file LICENSE.txt. +# +# As a counterpart to the access to the source code and rights to copy, +# modify and redistribute granted by the license, users are provided only +# with a limited warranty and the software's author, the holder of the +# economic rights, and the successive licensors have only limited +# liability. +# +# The fact that you are presently reading this means that you have had +# knowledge of the CeCILL-B license and that you accept its terms. +# ------------------------------------------------------------------------ */ + #include "vtkInteractorManualPaint.h" #include "wxVtk2DBaseView.h" -#include "wxVTKRenderWindowInteractor.h" +#include "creawxVTKRenderWindowInteractor.h" -vtkInteractorManualPaint::vtkInteractorManualPaint(ManualPaintControler* mpc) { - _manualPaintControler = mpc; - _state = false; - _stateKey = false; - _stateMouse = false; +vtkInteractorManualPaint::vtkInteractorManualPaint(ManualPaintControler* mpc) +{ + _manualPaintControler = mpc; + _state = false; + _stateKey = false; + _stateMouse = false; } //--------------------------------------------------------------------------- -vtkInteractorManualPaint::~vtkInteractorManualPaint() { +vtkInteractorManualPaint::~vtkInteractorManualPaint() +{ } //--------------------------------------------------------------------------- -bool vtkInteractorManualPaint::OnChar() { - vtkRenderWindowInteractor *interactor = - _vtkInteractorStyleBaseView->GetInteractor(); - - if (interactor->GetKeyCode() == 97) { +bool vtkInteractorManualPaint::OnChar() +{ + vtkRenderWindowInteractor *interactor = _vtkInteractorStyleBaseView->GetInteractor(); + if (interactor->GetKeyCode() == 97) + { _stateKey = !_stateKey; } return true; } //--------------------------------------------------------------------------- -bool vtkInteractorManualPaint::OnLeftButtonDown() { - vtkRenderWindowInteractor *interactor = - _vtkInteractorStyleBaseView->GetInteractor(); +bool vtkInteractorManualPaint::OnLeftButtonDown() +{ + vtkRenderWindowInteractor *interactor = _vtkInteractorStyleBaseView->GetInteractor(); if (interactor->GetControlKey() == 1) { _state = true; -// wxVtk2DBaseView *wxvtk2Dbaseview = (wxVtk2DBaseView*)_vtkInteractorStyleBaseView->GetWxVtk2DBaseView(); -// _Z = wxvtk2Dbaseview->GetActualSlice(); +// wxVtk2DBaseView *wxvtk2Dbaseview = (wxVtk2DBaseView*)_vtkInteractorStyleBaseView->GetWxVtk2DBaseView(); +// _Z = wxvtk2Dbaseview->GetActualSlice(); } return true; } //--------------------------------------------------------------------------- -bool vtkInteractorManualPaint::OnLeftButtonUp() { +bool vtkInteractorManualPaint::OnLeftButtonUp() +{ if((_state == true) || (_stateKey == true)) - _manualPaintControler->SetImageUndo(); + { +// _manualPaintControler->SetImageUndo(); + } _state = false; return true; } //--------------------------------------------------------------------------- -bool vtkInteractorManualPaint::OnMouseMove() { - if ((_state == true) || (_stateKey == true)) { - wxVtk2DBaseView *wxvtk2Dbaseview = - (wxVtk2DBaseView*) _vtkInteractorStyleBaseView->GetWxVtk2DBaseView(); - wxVTKRenderWindowInteractor *wxVTKiren = - wxvtk2Dbaseview->GetWxVTKRenderWindowInteractor(); +bool vtkInteractorManualPaint::OnMouseMove() +{ + if ((_state == true) || (_stateKey == true)) + { + wxVtk2DBaseView *wxvtk2Dbaseview = (wxVtk2DBaseView*) _vtkInteractorStyleBaseView->GetWxVtk2DBaseView(); + crea::wxVTKRenderWindowInteractor *wxVTKiren = wxvtk2Dbaseview->GetWxVTKRenderWindowInteractor(); int px, py; wxVTKiren->GetEventPosition(px, py); - -// int typeView = 1; double X = (double) px; double Y = (double) py; double Z = wxvtk2Dbaseview->GetActualSlice(); -// wxvtk2Dbaseview->TransFromCoordScreenToWorld(X, Y, Z,true, typeView); wxvtk2Dbaseview->TransFromCoordScreenToWorld(X, Y, Z, true); - - _manualPaintControler->PaintImage((int) X, (int) Y, (int) Z); + _manualPaintControler->PaintImage((int) X, (int) Y, (int) Z, wxvtk2Dbaseview->GetDirection() ); this->_vtkInteractorStyleBaseView->SetParent_refresh_waiting(); - - /* - wxvtk2Dbaseview->_imageViewer2XYZ->GetVtkImageViewer2()->Modified(); - wxvtk2Dbaseview->_imageViewer2XYZ->GetVtkImageViewer2()->GetImageActor()->Modified(); - wxvtk2Dbaseview->_imageViewer2XYZ->GetVtkImageViewer2()->GetImageActor()->SetDisplayExtent(0, 50+_auxZ, 0, 50,_Z, _Z ); - wxvtk2Dbaseview->Refresh(); - wxvtk2Dbaseview->RefreshView(); - // wxvtk2Dbaseview->SetActualSlice(_Z+_auxZ); - _auxZ=(_auxZ+1)%2; - wxvtk2Dbaseview->_imageViewer2XYZ->GetVtkImageViewer2()->GetRenderer()->Render(); - this->_vtkInteractorStyleBaseView->SetParent_refresh_waiting(); - */ + _manualPaintControler->SetImageUndo(); } // if _state return true; }