X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=packages%2Fvtk%2Fsrc%2FbbvtkSphereList.cxx;h=88537a23097e0fda36d0e3c6626b7d2cf9f10e2e;hb=5b38d6b216847d6cf69b3e30143aec1a7e5bee3a;hp=69781933ea02317d58e899bf36a99929191e25e0;hpb=54a98470cd2684e07391bf0bf46cd7db9b5e7d6c;p=bbtk.git diff --git a/packages/vtk/src/bbvtkSphereList.cxx b/packages/vtk/src/bbvtkSphereList.cxx index 6978193..88537a2 100644 --- a/packages/vtk/src/bbvtkSphereList.cxx +++ b/packages/vtk/src/bbvtkSphereList.cxx @@ -1,3 +1,30 @@ +/* + # --------------------------------------------------------------------- + # + # Copyright (c) CREATIS (Centre de Recherche en Acquisition et Traitement de l'Image + # pour la SantÈ) + # Authors : Eduardo Davila, Frederic Cervenansky, Claire Mouton + # Previous Authors : Laurent Guigues, Jean-Pierre Roux + # CreaTools website : www.creatis.insa-lyon.fr/site/fr/creatools_accueil + # + # This software is governed by the CeCILL-B license under French law and + # abiding by the rules of distribution of free software. You can use, + # modify and/ or redistribute the software under the terms of the CeCILL-B + # license as circulated by CEA, CNRS and INRIA at the following URL + # http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html + # or in the file LICENSE.txt. + # + # As a counterpart to the access to the source code and rights to copy, + # modify and redistribute granted by the license, users are provided only + # with a limited warranty and the software's author, the holder of the + # economic rights, and the successive licensors have only limited + # liability. + # + # The fact that you are presently reading this means that you have had + # knowledge of the CeCILL-B license and that you accept its terms. + # ------------------------------------------------------------------------ */ + + #include "bbvtkSphereList.h" #include "bbvtkPackage.h" @@ -11,6 +38,69 @@ namespace bbvtk BBTK_ADD_BLACK_BOX_TO_PACKAGE(vtk,SphereList) BBTK_BLACK_BOX_IMPLEMENTATION(SphereList,bbtk::AtomicBlackBox); +double SphereList::GetRadio(int i) +{ + double radio; + if ( bbGetInputlstRadio().size()==0 ) + { + radio = 1.0; + } else if ( i=1){ - radio = bbGetInputlstRadio()[ bbGetInputlstRadio().size() - 1 ]; - } else { - radio = 1.0; - } - } - - // Sphere - vtkSphereSource * newSphere = vtkSphereSource::New(); - vtkSphere.push_back(newSphere); - - newSphere -> SetThetaResolution(20); - newSphere -> SetPhiResolution(20); - newSphere -> SetRadius(radio); - - vtkPolyDataMapper * newMapper = vtkPolyDataMapper::New(); - sphereMapper.push_back(newMapper); - newMapper -> SetInput( newSphere -> GetOutput() ); +// If it is not the first time Process is executed, the actors have already been created. The only thing to do is to update the opacity. + if (sphereActor.size() != 0) + { + for (int i = 0; i < sphereActor.size(); i++) + { + GetPoint(i, px,py,pz); + GetColor(i, cr,cg,cb); + sphereActor[i] ->SetPosition( px,py,pz ); +printf("EED SphereList::Process() %f %f %f\n",px,py,pz); + sphereActor[i] -> GetProperty() -> SetOpacity( bbGetInputOpacity() ); + sphereActor[i] -> GetProperty() -> SetColor( cr,cg,cb ); + vtkspheresourceLst[i] -> SetRadius( GetRadio(i) ); + } // for i + } else { + iMin=0; + iMax=bbGetInputlstPointX().size(); +// printf("EED SphereList::Process iMax=%d \n", iMax); +// for (int i = 0; i < iMax; i++) +// { +// std::cout << "CM SphereList::Process i=" << i << " bbGetInputlstPointX()[i]=" << bbGetInputlstPointX()[i] << std::endl; +// std::cout << "CM SphereList::Process i=" << i << " bbGetInputlstPointY()[i]=" << bbGetInputlstPointY()[i] << std::endl; +// std::cout << "CM SphereList::Process i=" << i << " bbGetInputlstPointZ()[i]=" << bbGetInputlstPointZ()[i] << std::endl; +// } // for i + + // If the vector Y or respectively the vector Z has a different size from the vector X, the position value py or respectively pz is set to 0. + for ( int i=iMin ; i SetThetaResolution(20); + newSphere -> SetPhiResolution(20); + newSphere -> SetRadius( GetRadio(i) ); + + vtkPolyDataMapper * newMapper = vtkPolyDataMapper::New(); + newMapper -> SetInput( newSphere -> GetOutput() ); - vtkActor * newActor = vtkActor::New(); - sphereActor.push_back(newActor); - newActor -> SetMapper(newMapper); - newActor -> SetOrigin(0, 0, 0); - - unsigned int j = 3*i +2; - if (j < bbGetInputColour().size() ) - { - newActor -> GetProperty() -> SetColor( bbGetInputColour()[3*i] , bbGetInputColour()[3*i + 1] , bbGetInputColour()[3*i + 2] ); - last_valid_color_index = 3*i; - } - else - newActor -> GetProperty() -> SetColor( bbGetInputColour()[last_valid_color_index] , bbGetInputColour()[last_valid_color_index + 1] , bbGetInputColour()[last_valid_color_index + 2] ); - - newActor -> GetProperty() -> SetOpacity( bbGetInputOpacity() ); - newActor -> SetPosition( px,py,pz ); + vtkActor * newActor = vtkActor::New(); + sphereActor.push_back(newActor); + newActor -> SetMapper(newMapper); + newActor -> SetOrigin(0, 0, 0); + newActor -> GetProperty() -> SetColor(cr,cg,cb); + newActor -> GetProperty() -> SetOpacity( bbGetInputOpacity() ); + newActor -> SetPosition( px,py,pz ); - if ( bbGetInputTransform()!=NULL ) - { - newActor->SetUserTransform( bbGetInputTransform() ); - } + if ( bbGetInputTransform()!=NULL ) + { + newActor->SetUserTransform( bbGetInputTransform() ); + } + if (bbGetInputRenderer()!=NULL) + { + bbGetInputRenderer() -> AddActor( newActor ); + } - if (bbGetInputRenderer()!=NULL) - { - bbGetInputRenderer() -> AddActor( newActor ); - } - - } // for - - if (sphereActor.size() != 0) - { - // Sets the output. - bbSetOutputActorList(sphereActor); - } + } // for + if (sphereActor.size() != 0) + { + // Sets the output. + bbSetOutputActorList(sphereActor); + } + + } // if (sphereActor.size() != 0) } // if (bbGetInputRenderer()!=NULL) - } void SphereList::bbUserSetDefaultValues() @@ -127,7 +203,14 @@ void SphereList::bbUserSetDefaultValues() colour.push_back(0.0); colour.push_back(0.0); bbSetInputColour(colour); - + + // Sets default spacing. + std::vector spacing; + spacing.push_back(1.0); + spacing.push_back(1.0); + spacing.push_back(1.0); + bbSetInputSpacing(spacing); + bbSetInputOpacity(1.0); }