X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=vtk%2FvtkGdcmReader.h;h=fd30e58bba9f028cbcd421076f9275ad61003eee;hb=ac954771575ed03dde66e0ebb7349e32c6312379;hp=7c495337a2beaf02a3d4b11d42028ce10dfddee2;hpb=b8a5842638a6d29023d5440c09b08c94b0cbcc75;p=gdcm.git diff --git a/vtk/vtkGdcmReader.h b/vtk/vtkGdcmReader.h index 7c495337..fd30e58b 100644 --- a/vtk/vtkGdcmReader.h +++ b/vtk/vtkGdcmReader.h @@ -1,46 +1,142 @@ -// $Header: /cvs/public/gdcm/vtk/vtkGdcmReader.h,v 1.6 2003/06/12 14:53:01 malaterre Exp $ - +/*========================================================================= + + Program: gdcm + Module: $RCSfile: vtkGdcmReader.h,v $ + Language: C++ + Date: $Date: 2005/07/17 04:34:20 $ + Version: $Revision: 1.23 $ + + Copyright (c) CREATIS (Centre de Recherche et d'Applications en Traitement de + l'Image). All rights reserved. See Doc/License.txt or + http://www.creatis.insa-lyon.fr/Public/Gdcm/License.html for details. + + This software is distributed WITHOUT ANY WARRANTY; without even + the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR + PURPOSE. See the above copyright notices for more information. + +=========================================================================*/ + #ifndef __vtkGdcmReader_h #define __vtkGdcmReader_h +#include "gdcmCommon.h" // To avoid warnings concerning the std +#include "gdcmFile.h" + +#include #include #include -#include "vtkImageReader.h" +#include + +//----------------------------------------------------------------------------- +class vtkLookupTable; +//----------------------------------------------------------------------------- class VTK_EXPORT vtkGdcmReader : public vtkImageReader { public: - static vtkGdcmReader *New() {return new vtkGdcmReader;}; - vtkTypeMacro(vtkGdcmReader, vtkImageReader); - void PrintSelf(ostream& os, vtkIndent indent); - void AddFileName(const char* name); - void SetFileName(const char *name); + static vtkGdcmReader *New(); + vtkTypeRevisionMacro(vtkGdcmReader, vtkImageReader); + void PrintSelf(ostream& os, vtkIndent indent); + + virtual void RemoveAllFileName(void); + virtual void AddFileName(const char *name); + virtual void SetFileName(const char *name); + void SetCoherentFileList( std::vector *cfl) { + CoherentFileList = cfl; }; + void SetCheckFileCoherenceLight(); + + // Description: + // If this flag is set and the DICOM reader encounters a dicom file with + // lookup table the data will be kept as unsigned chars and a lookuptable + // will be exported and accessible through GetLookupTable() + vtkSetMacro(AllowLookupTable, int); + vtkGetMacro(AllowLookupTable, int); + vtkBooleanMacro(AllowLookupTable, int); + + vtkGetObjectMacro(LookupTable, vtkLookupTable); + +/** + * \brief Sets the LoadMode as a boolean string. + * NO_SEQ, NO_SHADOW, NO_SHADOWSEQ... (nothing more, right now) + * WARNING : before using NO_SHADOW, be sure *all* your files + * contain accurate values in the 0x0000 element (if any) + * of *each* Shadow Group. The parser will fail if the size is wrong ! + * @param mode Load mode to be used + */ + void SetLoadMode (int mode) { LoadMode = mode; } + protected: - vtkGdcmReader(); - ~vtkGdcmReader(); - virtual void ExecuteInformation(); - void ExecuteData(vtkDataObject *output); - void BuildFileListFromPattern(); - int CheckFileCoherence(); + vtkGdcmReader(); + ~vtkGdcmReader(); + + virtual void ExecuteInformation(); + virtual void ExecuteData(vtkDataObject *output); + virtual void BuildFileListFromPattern(); + virtual int CheckFileCoherence(); + virtual int CheckFileCoherenceLight(); + virtual int CheckFileCoherenceAlreadyDone(); private: - //BTX - // Number of columns of the image/volume to be loaded - int NumColumns; - // Number of lines of the image/volume to be loaded - int NumLines; - // Total number of planes (or images) of the stack to be build. - int TotalNumberOfPlanes; - // Type of the image[s]: 8/16/32 bits, signed/unsigned: - std::string ImageType; - // Pixel size (in number of bytes): - size_t PixelSize; - // List of filenames to be read in order to build a stack of images - // or volume. The order in the list shall be the order of the images. - std::list FileNameList; - size_t LoadImageInMemory(std::string FileName, unsigned char * Dest, - const unsigned long UpdateProgressTarget, - unsigned long & UpdateProgressCount); - //ETX + void RemoveAllInternalFileName(void); + void AddInternalFileName(const char* name); + + //BTX + size_t LoadImageInMemory(std::string fileName, unsigned char *dest, + const unsigned long updateProgressTarget, + unsigned long &updateProgressCount); + + size_t LoadImageInMemory(gdcm::File *f, unsigned char *dest, + const unsigned long updateProgressTarget, + unsigned long &updateProgressCount); + + size_t DoTheLoadingJob (gdcm::File *f, + unsigned char *dest, + const unsigned long updateProgressTarget, + unsigned long &updateProgressCount); + //ETX + +// Variables + vtkLookupTable *LookupTable; + vtkTimeStamp fileTime; + int AllowLookupTable; + bool LightChecking; + + //BTX + // Number of columns of the image/volume to be loaded + int NumColumns; + // Number of lines of the image/volume to be loaded + int NumLines; + // Total number of planes (or images) of the stack to be build. + int TotalNumberOfPlanes; + // Number of scalar components of the image to be loaded (1=monochrome 3=rgb) + int NumComponents; + // Type of the image[s]: 8/16/32 bits, signed/unsigned: + std::string ImageType; + // Pixel size (in number of bytes): + size_t PixelSize; + // List of filenames to be read in order to build a stack of images + // or volume. The order in the list shall be the order of the images. + std::list FileNameList; + + // List of filenames created in ExecuteInformation and used in + // ExecuteData. + // If FileNameList isn't empty, InternalFileNameList is a copy of + // FileNameList + // Otherwise, InternalFileNameList correspond to the list of + // files patterned + std::list InternalFileNameList; + std::vector *CoherentFileList; + + //ETX + + /// \brief Bit string integer (each one considered as a boolean) + /// Bit 0 : Skip Sequences, if possible + /// Bit 1 : Skip Shadow Groups if possible + /// Bit 2 : Skip Sequences inside a Shadow Group, if possible + /// Probabely (?), some more to add + int LoadMode; + }; + +//----------------------------------------------------------------------------- #endif