X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=vv%2FvvBinaryImageOverlayActor.cxx;h=d4b961751715db51fecd01becc776cbcb4c1fc16;hb=13b9b1bbed880af93318198be2a8c227f4e987f1;hp=7d6d26c5c8569e68c817fef46176db0dbfe16217;hpb=5a80d16b4dc2ad2d825c443f39ae6276786e72e4;p=clitk.git diff --git a/vv/vvBinaryImageOverlayActor.cxx b/vv/vvBinaryImageOverlayActor.cxx index 7d6d26c..d4b9617 100644 --- a/vv/vvBinaryImageOverlayActor.cxx +++ b/vv/vvBinaryImageOverlayActor.cxx @@ -1,9 +1,9 @@ /*========================================================================= Program: vv http://www.creatis.insa-lyon.fr/rio/vv - Authors belong to: + Authors belong to: - University of LYON http://www.universite-lyon.fr/ - - Léon Bérard cancer center http://oncora1.lyon.fnclcc.fr + - Léon Bérard cancer center http://www.centreleonberard.fr - CREATIS CNRS laboratory http://www.creatis.insa-lyon.fr This software is distributed WITHOUT ANY WARRANTY; without even @@ -14,7 +14,7 @@ - BSD See included LICENSE.txt file - CeCILL-B http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html - ======================================================================-====*/ + ===========================================================================**/ #include "vvBinaryImageOverlayActor.h" #include "vvImage.h" @@ -30,31 +30,35 @@ #include //------------------------------------------------------------------------------ -vvBinaryImageOverlayActor::vvBinaryImageOverlayActor() { +vvBinaryImageOverlayActor::vvBinaryImageOverlayActor() +{ mTSlice = -1; mSlice = 0; mColor.resize(3); mAlpha = 0.6; mImage = 0; mSlicer = 0; - mColorLUT = vtkLookupTable::New(); + mColorLUT = vtkSmartPointer::New(); + mForegroundValue = 1; + mBackgroundValue = 0; + m_modeBG = true; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ -vvBinaryImageOverlayActor::~vvBinaryImageOverlayActor() { - for (unsigned int i = 0; i < mSlicer->GetImage()->GetVTKImages().size(); i++) { +vvBinaryImageOverlayActor::~vvBinaryImageOverlayActor() +{ + for (unsigned int i = 0; i < mImageActorList.size(); i++) { mSlicer->GetRenderer()->RemoveActor(mImageActorList[i]); } - mImageActorList.clear(); - mMapperList.clear(); } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ -void vvBinaryImageOverlayActor::SetColor(double r, double g, double b) { +void vvBinaryImageOverlayActor::SetColor(double r, double g, double b) +{ mColor[0] = r; mColor[1] = g; mColor[2] = b; @@ -63,50 +67,71 @@ void vvBinaryImageOverlayActor::SetColor(double r, double g, double b) { //------------------------------------------------------------------------------ -void vvBinaryImageOverlayActor::SetSlicer(vvSlicer * slicer) { +void vvBinaryImageOverlayActor::SetSlicer(vvSlicer * slicer) +{ mSlicer = slicer; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ -void vvBinaryImageOverlayActor::Initialize() { +void vvBinaryImageOverlayActor::Initialize(bool IsVisible) +{ if (!mSlicer) { std::cerr << "ERROR. Please use setSlicer before setSlicer in vvBinaryImageOverlayActor." << std::endl; exit(0); } - + if (!mImage) { std::cerr << "ERROR. Please use setImage before setSlicer in vvBinaryImageOverlayActor." << std::endl; exit(0); } // Create an actor for each time slice for (unsigned int numImage = 0; numImage < mSlicer->GetImage()->GetVTKImages().size(); numImage++) { - // how many intensity ? - vtkImageMapToRGBA * mOverlayMapper = vtkImageMapToRGBA::New(); + // how many intensity ? + vtkSmartPointer mOverlayMapper = vtkSmartPointer::New(); mOverlayMapper->SetInput(mImage->GetVTKImages()[0]); // DS TODO : to change if it is 4D !!! - mColorLUT->SetRange(0,1); - mColorLUT->SetNumberOfTableValues(2); - mColorLUT->SetTableValue(mBackgroundValue, 0, 0, 0, 0.0); // BG - mColorLUT->SetTableValue(1, mColor[0], mColor[1], mColor[2], mAlpha); // FG + + double range[2]; + mImage->GetVTKImages()[0]->GetScalarRange(range); + int n = range[1]-range[0]+1; + mColorLUT->SetRange(range[0],range[1]); + mColorLUT->SetNumberOfTableValues(n); + + // Mode BG -> all is color except BG + if (m_modeBG) { + for(int i=0; iSetTableValue(i, mColor[0], mColor[1], mColor[2], mAlpha); + } + mColorLUT->SetTableValue(mBackgroundValue, 0, 0, 0, 0.0); + } + else { + // Mode FG -> all is BG, except FG which is color + for(int i=0; iSetTableValue(i, 0, 0, 0, 0.0); + } + mColorLUT->SetTableValue(mForegroundValue, mColor[0], mColor[1], mColor[2], mAlpha); + } + mOverlayMapper->SetLookupTable(mColorLUT); - - vtkImageActor * mOverlayActor = vtkImageActor::New(); + + vtkSmartPointer mOverlayActor = vtkSmartPointer::New(); mOverlayActor->SetInput(mOverlayMapper->GetOutput()); mOverlayActor->SetPickable(0); - mOverlayActor->SetVisibility(true); + mOverlayActor->SetVisibility(IsVisible); //mOverlayActor->SetOpacity(1.0); mMapperList.push_back(mOverlayMapper); mImageActorList.push_back(mOverlayActor); - mSlicer->GetRenderer()->AddActor(mOverlayActor); + mSlicer->GetRenderer()->AddActor(mOverlayActor); } } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ -void vvBinaryImageOverlayActor::SetOpacity(double d) { +void vvBinaryImageOverlayActor::SetOpacity(double d) +{ mAlpha = d; } //------------------------------------------------------------------------------ @@ -117,10 +142,10 @@ void vvBinaryImageOverlayActor::SetOpacity(double d) { // mAlpha = d; // mColorLUT->SetTableValue(1, mColor[0], mColor[1], mColor[2], mAlpha); // FG // for (unsigned int numImage = 0; numImage < mSlicer->GetImage()->GetVTKImages().size(); numImage++) { -// // how many intensity ? +// // how many intensity ? // vtkImageMapToRGBA * mOverlayMapper = mMapperList[numImage]; // mOverlayMapper->SetLookupTable(mColorLUT); - + // vtkImageActor * mOverlayActor = mImageActorList[numImage]; // mOverlayActor->SetInput(mOverlayMapper->GetOutput()); // } @@ -130,15 +155,15 @@ void vvBinaryImageOverlayActor::SetOpacity(double d) { //------------------------------------------------------------------------------ // void vvBinaryImageOverlayActor::SetColor(double r, double v, double b) { -// mColor[0] = r; -// mColor[1] = v; -// mColor[2] = b; +// mColor[0] = r; +// mColor[1] = v; +// mColor[2] = b; // // mColorLUT->SetTableValue(1, mColor[0], mColor[1], mColor[2], mAlpha); // FG // // for (unsigned int numImage = 0; numImage < mSlicer->GetImage()->GetVTKImages().size(); numImage++) { -// // // how many intensity ? +// // // how many intensity ? // // vtkImageMapToRGBA * mOverlayMapper = mMapperList[numImage]; // // mOverlayMapper->SetLookupTable(mColorLUT); - + // // vtkImageActor * mOverlayActor = mImageActorList[numImage]; // // mOverlayActor->SetInput(mOverlayMapper->GetOutput()); // // } @@ -147,27 +172,38 @@ void vvBinaryImageOverlayActor::SetOpacity(double d) { //------------------------------------------------------------------------------ -void vvBinaryImageOverlayActor::SetImage(vvImage::Pointer image, double bg) { +void vvBinaryImageOverlayActor::SetImage(vvImage * image, double bg, bool modeBG) +{ mImage = image; - mBackgroundValue = bg; + if (modeBG) { + mBackgroundValue = bg; + m_modeBG = true; + } + else { + mForegroundValue = bg; + m_modeBG = false; + } } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ -void vvBinaryImageOverlayActor::HideActors() { +void vvBinaryImageOverlayActor::HideActors() +{ if (!mSlicer) return; mSlice = mSlicer->GetSlice(); for(unsigned int i=0; iVisibilityOff(); } - mSlicer->Render(); + // Caller MUST call Render + // mSlicer->Render(); } //------------------------------------------------------------------------------ - + //------------------------------------------------------------------------------ -void vvBinaryImageOverlayActor::ShowActors() { +void vvBinaryImageOverlayActor::ShowActors() +{ if (!mSlicer) return; mSlice = mSlicer->GetSlice(); mTSlice = mSlicer->GetTSlice(); @@ -175,19 +211,21 @@ void vvBinaryImageOverlayActor::ShowActors() { mImageActorList[mTSlice]->VisibilityOn(); UpdateSlice(0, mSlice); //} - mSlicer->Render(); + // Caller MUST call Render + //mSlicer->Render(); } //------------------------------------------------------------------------------ - + //------------------------------------------------------------------------------ -void vvBinaryImageOverlayActor::UpdateColor() { +void vvBinaryImageOverlayActor::UpdateColor() +{ mColorLUT->SetTableValue(1, mColor[0], mColor[1], mColor[2], mAlpha); // FG for (unsigned int numImage = 0; numImage < mSlicer->GetImage()->GetVTKImages().size(); numImage++) { - // how many intensity ? + // how many intensity ? vtkImageMapToRGBA * mOverlayMapper = mMapperList[numImage]; mOverlayMapper->SetLookupTable(mColorLUT); - + vtkImageActor * mOverlayActor = mImageActorList[numImage]; mOverlayActor->SetInput(mOverlayMapper->GetOutput()); } @@ -195,7 +233,8 @@ void vvBinaryImageOverlayActor::UpdateColor() { //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ -void vvBinaryImageOverlayActor::UpdateSlice(int slicer, int slice) { +void vvBinaryImageOverlayActor::UpdateSlice(int slicer, int slice) +{ if (!mSlicer) return; if (mPreviousSlice == mSlicer->GetSlice()) { @@ -216,13 +255,13 @@ void vvBinaryImageOverlayActor::UpdateSlice(int slicer, int slice) { ComputeExtent(orientation, mSlice, imageExtent, maskExtent); //ComputeExtent(imageExtent, maskExtent, mSlicer->GetImage()->GetFirstVTKImageData(), mImage->GetFirstVTKImageData()); ComputeExtent(maskExtent, maskExtent, mSlicer->GetImage()->GetFirstVTKImageData(), mImage->GetFirstVTKImageData()); - // std::cout << "maskExtent = " << maskExtent[0] << " " << maskExtent[1] << " " << maskExtent[2] << " " + // std::cout << "maskExtent = " << maskExtent[0] << " " << maskExtent[1] << " " << maskExtent[2] << " " // << maskExtent[3] << " " << maskExtent[4] << " " << maskExtent[5] << std::endl; mSlicer->ClipDisplayedExtent(maskExtent, mMapperList[mTSlice]->GetInput()->GetWholeExtent()); - // std::cout << "maskExtent = " << maskExtent[0] << " " << maskExtent[1] << " " << maskExtent[2] << " " + // std::cout << "maskExtent = " << maskExtent[0] << " " << maskExtent[1] << " " << maskExtent[2] << " " // << maskExtent[3] << " " << maskExtent[4] << " " << maskExtent[5] << std::endl; SetDisplayExtentAndCameraPosition(orientation, mSlice, maskExtent, mImageActorList[mTSlice], 0.0); - + // set previous slice mPreviousTSlice = mSlicer->GetTSlice(); mPreviousSlice = mSlicer->GetSlice(); @@ -231,30 +270,26 @@ void vvBinaryImageOverlayActor::UpdateSlice(int slicer, int slice) { //------------------------------------------------------------------------------ -void vvBinaryImageOverlayActor::ComputeExtent(int orientation, - int slice, +void vvBinaryImageOverlayActor::ComputeExtent(int orientation, + int slice, int * inExtent, - int * outExtent) { - // std::cout << "InExtent = " << inExtent[0] << " " << inExtent[1] << " " << inExtent[2] << " " - // << inExtent[3] << " " << inExtent[4] << " " << inExtent[5] << std::endl; - // DD(orientation); + int * outExtent) +{ switch (orientation) { case vtkImageViewer2::SLICE_ORIENTATION_XY: for(int i=0; i<4; i++) outExtent[i] = inExtent[i]; - outExtent[4] = outExtent[5] = slice; + outExtent[4] = outExtent[5] = slice; break; case vtkImageViewer2::SLICE_ORIENTATION_XZ: for(int i=0; i<2; i++) outExtent[i] = inExtent[i]; for(int i=4; i<6; i++) outExtent[i] = inExtent[i]; - outExtent[2] = outExtent[3] = slice; + outExtent[2] = outExtent[3] = slice; break; case vtkImageViewer2::SLICE_ORIENTATION_YZ: for(int i=2; i<6; i++) outExtent[i] = inExtent[i]; - outExtent[0] = outExtent[1] = slice; + outExtent[0] = outExtent[1] = slice; break; } - // std::cout << "OutExtent = " << outExtent[0] << " " << outExtent[1] << " " << outExtent[2] << " " - // << outExtent[3] << " " << outExtent[4] << " " << outExtent[5] << std::endl; } //------------------------------------------------------------------------------ @@ -263,52 +298,48 @@ void vvBinaryImageOverlayActor::ComputeExtent(int orientation, void vvBinaryImageOverlayActor::ComputeExtent(int * inExtent, int * outExtent, vtkImageData * image, vtkImageData * overlay) { outExtent[0] = (( image->GetOrigin()[0] + inExtent[0]*image->GetSpacing()[0] ) - overlay->GetOrigin()[0]) / - overlay->GetSpacing()[0]; + overlay->GetSpacing()[0]; outExtent[1] = (( image->GetOrigin()[0] + inExtent[1]*image->GetSpacing()[0] ) - overlay->GetOrigin()[0]) / - overlay->GetSpacing()[0]; + overlay->GetSpacing()[0]; outExtent[2] = (( image->GetOrigin()[1] + inExtent[2]*image->GetSpacing()[1] ) - overlay->GetOrigin()[1]) / - overlay->GetSpacing()[1]; + overlay->GetSpacing()[1]; outExtent[3] = (( image->GetOrigin()[1] + inExtent[3]*image->GetSpacing()[1] ) - overlay->GetOrigin()[1]) / - overlay->GetSpacing()[1]; + overlay->GetSpacing()[1]; outExtent[4] = (( image->GetOrigin()[2] + inExtent[4]*image->GetSpacing()[2] ) - overlay->GetOrigin()[2]) / - overlay->GetSpacing()[2]; + overlay->GetSpacing()[2]; outExtent[5] = (( image->GetOrigin()[2] + inExtent[5]*image->GetSpacing()[2] ) - overlay->GetOrigin()[2]) / - overlay->GetSpacing()[2]; + overlay->GetSpacing()[2]; } //---------------------------------------------------------------------------- //------------------------------------------------------------------------------ -void vvBinaryImageOverlayActor::SetDisplayExtentAndCameraPosition(int orientation, - int slice, - int * extent, - vtkImageActor * actor, - double position) { - actor->SetDisplayExtent(extent); - +void vvBinaryImageOverlayActor::SetDisplayExtentAndCameraPosition(int orientation, + int slice, + int * extent, + vtkImageActor * actor, + double position) +{ // Set position if (orientation == vtkImageViewer2::SLICE_ORIENTATION_XY) { if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[2] > slice) actor->SetPosition(0,0, position); else - actor->SetPosition(0,0, -position); + actor->SetPosition(0,0, -position); } if (orientation == vtkImageViewer2::SLICE_ORIENTATION_XZ) { if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[1] > slice) actor->SetPosition(0,position,0); else - actor->SetPosition(0,-position,0); + actor->SetPosition(0,-position,0); } if (orientation == vtkImageViewer2::SLICE_ORIENTATION_YZ) { if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[0] > slice) actor->SetPosition(position,0, 0); else - actor->SetPosition(-position,0, 0); + actor->SetPosition(-position,0, 0); } - + actor->SetDisplayExtent(extent); } //------------------------------------------------------------------------------ - - -