X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=vv%2FvvImageContour.cxx;h=68dc72059a32d5cf02ac3424720149e6ffd9fc7f;hb=c63cb71d60e75dd3c7297291f6cc662491474438;hp=e4ecfdf364f5db6354f3fc86c250707f03699d17;hpb=77f3ff915faf29514050e75cd3a40d5aee212da6;p=clitk.git diff --git a/vv/vvImageContour.cxx b/vv/vvImageContour.cxx index e4ecfdf..68dc720 100644 --- a/vv/vvImageContour.cxx +++ b/vv/vvImageContour.cxx @@ -27,16 +27,18 @@ #include #include #include +#include //------------------------------------------------------------------------------ vvImageContour::vvImageContour() -{ //out << __func__ << endl; +{ mTSlice = -1; mSlice = 0; mHiddenImageIsUsed = false; mDisplayModeIsPreserveMemory = true; SetPreserveMemoryModeEnabled(true); mPreviousOrientation = -1; + mPreviousValue=0; mDepth = 1.0; mSlice = 0; } @@ -45,7 +47,7 @@ vvImageContour::vvImageContour() //------------------------------------------------------------------------------ vvImageContour::~vvImageContour() -{ //out << __func__ << endl; +{ mSquaresActorList.clear(); } //------------------------------------------------------------------------------ @@ -53,7 +55,7 @@ vvImageContour::~vvImageContour() //------------------------------------------------------------------------------ void vvImageContour::RemoveActors() -{ //out << __func__ << endl; +{ for (unsigned int i = 0; i < mSquaresActorList.size(); i++) { if (mSlicer != 0) { if (mSlicer!= NULL) { @@ -71,7 +73,7 @@ void vvImageContour::RemoveActors() //------------------------------------------------------------------------------ void vvImageContour::SetSlicer(vvSlicer * slicer) -{ //out << __func__ << endl; +{ mSlicer = slicer; // Create an actor for each time slice for (unsigned int numImage = 0; numImage < mSlicer->GetImage()->GetVTKImages().size(); numImage++) { @@ -83,7 +85,7 @@ void vvImageContour::SetSlicer(vvSlicer * slicer) //------------------------------------------------------------------------------ void vvImageContour::SetImage(vvImage::Pointer image) -{ //out << __func__ << endl; +{ for (unsigned int numImage = 0; numImage < image->GetVTKImages().size(); numImage++) { #if VTK_MAJOR_VERSION <= 5 mClipperList[numImage]->SetInput(image->GetVTKImages()[numImage]); @@ -99,7 +101,7 @@ void vvImageContour::SetImage(vvImage::Pointer image) //------------------------------------------------------------------------------ void vvImageContour::SetPreserveMemoryModeEnabled(bool b) -{ //out << __func__ << endl; +{ // FastCache mode work only if threshold is always the same if (mDisplayModeIsPreserveMemory == b) return; mDisplayModeIsPreserveMemory = b; @@ -120,9 +122,10 @@ void vvImageContour::SetPreserveMemoryModeEnabled(bool b) //------------------------------------------------------------------------------ void vvImageContour::SetColor(double r, double g, double b) -{ //out << __func__ << endl; +{ for(unsigned int i=0; iGetProperty()->SetColor(r,g,b); + mSquaresActorList[i]->GetProperty()->SetOpacity(0.995); //in order to get VTK to turn on the alpha-blending in OpenGL } } //------------------------------------------------------------------------------ @@ -130,7 +133,7 @@ void vvImageContour::SetColor(double r, double g, double b) //------------------------------------------------------------------------------ void vvImageContour::SetLineWidth(double w) -{ //out << __func__ << endl; +{ for(unsigned int i=0; iGetProperty()->SetLineWidth(w); } @@ -140,7 +143,7 @@ void vvImageContour::SetLineWidth(double w) //------------------------------------------------------------------------------ void vvImageContour::HideActors() -{ //out << __func__ << endl; +{ if (!mSlicer) return; mSlice = mSlicer->GetSlice(); for(unsigned int i=0; iGetSlice(); mTSlice = mSlicer->GetTSlice(); @@ -164,7 +167,7 @@ void vvImageContour::ShowActors() //------------------------------------------------------------------------------ void vvImageContour::SetDepth(double d) -{ //out << __func__ << endl; +{ mDepth = d; // Move the actor to be visible double position[3] = {0, 0, 0}; @@ -178,7 +181,7 @@ void vvImageContour::SetDepth(double d) //------------------------------------------------------------------------------ void vvImageContour::Update(double value) -{ //out << __func__ << endl; +{ if (!mSlicer) return; if (mPreviousValue == value) { if (mPreviousSlice == mSlicer->GetSlice()) { @@ -215,7 +218,7 @@ void vvImageContour::Update(double value) //------------------------------------------------------------------------------ void vvImageContour::UpdateWithPreserveMemoryMode() -{ //out << __func__ << endl; +{ // Only change actor visibility if tslice change mPreviousTslice = mTSlice; mTSlice = mSlicer->GetTSlice(); @@ -226,20 +229,20 @@ void vvImageContour::UpdateWithPreserveMemoryMode() vtkActor * mSquaresActor = mSquaresActorList[mTSlice]; int orientation = ComputeCurrentOrientation(); - //UpdateActor(mSquaresActor, mapper, mSquares, mClipper, mValue, orientation, mSlice); + UpdateActor(mSquaresActor, mapper, mSquares, mClipper, mValue, orientation, mSlice); if (mPreviousTslice != mTSlice) { if (mPreviousTslice != -1) mSquaresActorList[mPreviousTslice]->VisibilityOff(); } - - mSlicer->Render(); + + //mSlicer->Render(); } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvImageContour::InitializeCacheMode() -{ //out << __func__ << endl; +{ clitkExceptionMacro("TODO : not implemented yet"); mPreviousSlice = mPreviousOrientation = 0; int dim = mSlicer->GetImage()->GetNumberOfDimensions(); @@ -258,7 +261,7 @@ clitkExceptionMacro("TODO : not implemented yet"); //------------------------------------------------------------------------------ int vvImageContour::ComputeCurrentOrientation() -{ //out << __func__ << endl; +{ // Get extent of image in the slicer int* extent = mSlicer->GetImageActor()->GetDisplayExtent(); @@ -277,7 +280,7 @@ int vvImageContour::ComputeCurrentOrientation() //------------------------------------------------------------------------------ void vvImageContour::UpdateWithFastCacheMode() -{ //out << __func__ << endl; +{ clitkExceptionMacro("TODO : not implemented yet"); // Compute orientation @@ -306,7 +309,7 @@ clitkExceptionMacro("TODO : not implemented yet"); //------------------------------------------------------------------------------ void vvImageContour::CreateNewActor(int numImage) -{ //out << __func__ << endl; +{ vtkSmartPointer squaresActor = vtkSmartPointer::New(); vtkSmartPointer clipper = vtkSmartPointer::New(); vtkSmartPointer squares = vtkSmartPointer::New(); @@ -325,19 +328,17 @@ void vvImageContour::CreateNewActor(int numImage) clipper->SetInputData(mSlicer->GetImage()->GetVTKImages()[numImage]); #endif } -clipper->Update(); #if VTK_MAJOR_VERSION <= 5 squares->SetInput(clipper->GetOutput()); squaresMapper->SetInput(squares->GetOutput()); #else - squares->SetInputData(clipper->GetOutput()); - squaresMapper->SetInputData(squares->GetOutput()); + squares->SetInputConnection(clipper->GetOutputPort(0)); + squaresMapper->SetInputConnection(squares->GetOutputPort(0)); #endif -squares->Update(); -squaresMapper->Update(); squaresMapper->ScalarVisibilityOff(); squaresActor->SetMapper(squaresMapper); squaresActor->GetProperty()->SetColor(1.0,0,0); + squaresActor->GetProperty()->SetOpacity(0.995); //in order to get VTK to turn on the alpha-blending in OpenGL squaresActor->SetPickable(0); squaresActor->VisibilityOff(); mSlicer->GetRenderer()->AddActor(squaresActor); @@ -356,10 +357,10 @@ void vvImageContour::UpdateActor(vtkActor * actor, vtkMarchingSquares * squares, vtkImageClip * clipper, double threshold, int orientation, int slice) -{ //out << __func__ << endl; +{ // Set parameter for the MarchigSquare squares->SetValue(0, threshold); - + squares->Update(); // Get image extent int* extent = mSlicer->GetImageActor()->GetDisplayExtent(); @@ -399,9 +400,7 @@ void vvImageContour::UpdateActor(vtkActor * actor, clipper->SetOutputWholeExtent(extent2[0],extent2[1],extent2[2], extent2[3],extent2[4],extent2[5]); - clipper->Update(); - clipper->Print(cout); - + if (mHiddenImageIsUsed) delete extent2; // Move the actor to be visible @@ -410,7 +409,6 @@ void vvImageContour::UpdateActor(vtkActor * actor, // DD(mDepth); // position[orientation] = -mDepth; // actor->SetPosition(position); - mapper->Update(); } //------------------------------------------------------------------------------