X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=vv%2FvvImageContour.cxx;h=68dc72059a32d5cf02ac3424720149e6ffd9fc7f;hb=ffcb9f130fcbcc690702c2d174d3fdb57a58671a;hp=56a91203b1a8609bf4e8465d34cd01e5996bcd1b;hpb=8d8c142b9adc1529993aaa856dc5ac725bf37679;p=clitk.git diff --git a/vv/vvImageContour.cxx b/vv/vvImageContour.cxx index 56a9120..68dc720 100644 --- a/vv/vvImageContour.cxx +++ b/vv/vvImageContour.cxx @@ -3,7 +3,7 @@ Authors belong to: - University of LYON http://www.universite-lyon.fr/ - - Léon Bérard cancer center http://oncora1.lyon.fnclcc.fr + - Léon Bérard cancer center http://www.centreleonberard.fr - CREATIS CNRS laboratory http://www.creatis.insa-lyon.fr This software is distributed WITHOUT ANY WARRANTY; without even @@ -14,10 +14,11 @@ - BSD See included LICENSE.txt file - CeCILL-B http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html - ======================================================================-====*/ + ===========================================================================**/ #include "vvImageContour.h" #include "vvImage.h" +#include #include #include #include @@ -26,53 +27,71 @@ #include #include #include +#include //------------------------------------------------------------------------------ vvImageContour::vvImageContour() -{ +{ mTSlice = -1; mSlice = 0; mHiddenImageIsUsed = false; mDisplayModeIsPreserveMemory = true; SetPreserveMemoryModeEnabled(true); + mPreviousOrientation = -1; + mPreviousValue=0; + mDepth = 1.0; + mSlice = 0; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ vvImageContour::~vvImageContour() -{ - for (unsigned int i = 0; i < mSlicer->GetImage()->GetVTKImages().size(); i++) { - mSlicer->GetRenderer()->RemoveActor(mSquaresActorList[i]); - } +{ mSquaresActorList.clear(); - mSquaresList.clear(); - mClipperList.clear(); } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ -void vvImageContour::SetSlicer(vvSlicer * slicer) { +void vvImageContour::RemoveActors() +{ + for (unsigned int i = 0; i < mSquaresActorList.size(); i++) { + if (mSlicer != 0) { + if (mSlicer!= NULL) { + if (mSlicer->GetRenderer() != NULL) { + if (mSquaresActorList[i] != NULL) { + mSlicer->GetRenderer()->RemoveActor(mSquaresActorList[i]); + } + } + } + } + } +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvImageContour::SetSlicer(vvSlicer * slicer) +{ mSlicer = slicer; // Create an actor for each time slice for (unsigned int numImage = 0; numImage < mSlicer->GetImage()->GetVTKImages().size(); numImage++) { - vtkImageClip * mClipper = vtkImageClip::New(); - vtkMarchingSquares * mSquares = vtkMarchingSquares::New(); - vtkActor * mSquaresActor = vtkActor::New(); - CreateNewActor(&mSquaresActor, &mSquares, &mClipper, numImage); - mSquaresActorList.push_back(mSquaresActor); - mSquaresList.push_back(mSquares); - mClipperList.push_back(mClipper); + CreateNewActor(numImage); } } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ -void vvImageContour::SetImage(vvImage::Pointer image) { +void vvImageContour::SetImage(vvImage::Pointer image) +{ for (unsigned int numImage = 0; numImage < image->GetVTKImages().size(); numImage++) { +#if VTK_MAJOR_VERSION <= 5 mClipperList[numImage]->SetInput(image->GetVTKImages()[numImage]); +#else + mClipperList[numImage]->SetInputData(image->GetVTKImages()[numImage]); +#endif } mHiddenImageIsUsed = true; mHiddenImage = image; @@ -81,7 +100,8 @@ void vvImageContour::SetImage(vvImage::Pointer image) { //------------------------------------------------------------------------------ -void vvImageContour::SetPreserveMemoryModeEnabled(bool b) { +void vvImageContour::SetPreserveMemoryModeEnabled(bool b) +{ // FastCache mode work only if threshold is always the same if (mDisplayModeIsPreserveMemory == b) return; mDisplayModeIsPreserveMemory = b; @@ -101,9 +121,11 @@ void vvImageContour::SetPreserveMemoryModeEnabled(bool b) { //------------------------------------------------------------------------------ -void vvImageContour::SetColor(double r, double g, double b) { +void vvImageContour::SetColor(double r, double g, double b) +{ for(unsigned int i=0; iGetProperty()->SetColor(r,g,b); + mSquaresActorList[i]->GetProperty()->SetOpacity(0.995); //in order to get VTK to turn on the alpha-blending in OpenGL } } //------------------------------------------------------------------------------ @@ -111,7 +133,7 @@ void vvImageContour::SetColor(double r, double g, double b) { //------------------------------------------------------------------------------ void vvImageContour::SetLineWidth(double w) -{ +{ for(unsigned int i=0; iGetProperty()->SetLineWidth(w); } @@ -120,7 +142,8 @@ void vvImageContour::SetLineWidth(double w) //------------------------------------------------------------------------------ -void vvImageContour::HideActors() { +void vvImageContour::HideActors() +{ if (!mSlicer) return; mSlice = mSlicer->GetSlice(); for(unsigned int i=0; iGetSlice(); mTSlice = mSlicer->GetTSlice(); @@ -142,12 +166,29 @@ void vvImageContour::ShowActors() { //------------------------------------------------------------------------------ -void vvImageContour::Update(double value) { +void vvImageContour::SetDepth(double d) +{ + mDepth = d; + // Move the actor to be visible + double position[3] = {0, 0, 0}; + int orientation = ComputeCurrentOrientation(); + position[orientation] = -mDepth; + + for(unsigned int i=0; iSetPosition(position); +} +//------------------------------------------------------------------------------ + +//------------------------------------------------------------------------------ +void vvImageContour::Update(double value) +{ if (!mSlicer) return; if (mPreviousValue == value) { if (mPreviousSlice == mSlicer->GetSlice()) { if (mPreviousTSlice == mSlicer->GetTSlice()) { - return; // Nothing to do + if (mPreviousOrientation == ComputeCurrentOrientation()) { + return; // Nothing to do + } } } } @@ -165,38 +206,44 @@ void vvImageContour::Update(double value) { UpdateWithFastCacheMode(); } - // mSlicer->Render(); //DS ---> REMOVE ?? + //mSlicer->Render(); //DS ---> REMOVE ?? mPreviousTSlice = mSlicer->GetTSlice(); mPreviousSlice = mSlicer->GetSlice(); mPreviousValue = value; + mPreviousOrientation = ComputeCurrentOrientation(); } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ -void vvImageContour::UpdateWithPreserveMemoryMode() { +void vvImageContour::UpdateWithPreserveMemoryMode() +{ // Only change actor visibility if tslice change - int mPreviousTslice = mTSlice; + mPreviousTslice = mTSlice; mTSlice = mSlicer->GetTSlice(); vtkMarchingSquares * mSquares = mSquaresList[mTSlice]; + vtkPolyDataMapper* mapper = mSquaresMapperList[mTSlice]; vtkImageClip * mClipper = mClipperList[mTSlice]; vtkActor * mSquaresActor = mSquaresActorList[mTSlice]; int orientation = ComputeCurrentOrientation(); - UpdateActor(mSquaresActor, mSquares, mClipper, mValue, orientation, mSlice); - mSquaresActorList[mTSlice]->VisibilityOn(); + UpdateActor(mSquaresActor, mapper, mSquares, mClipper, mValue, orientation, mSlice); if (mPreviousTslice != mTSlice) { if (mPreviousTslice != -1) mSquaresActorList[mPreviousTslice]->VisibilityOff(); } + + //mSlicer->Render(); } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ -void vvImageContour::InitializeCacheMode() { +void vvImageContour::InitializeCacheMode() +{ +clitkExceptionMacro("TODO : not implemented yet"); mPreviousSlice = mPreviousOrientation = 0; int dim = mSlicer->GetImage()->GetNumberOfDimensions(); @@ -213,7 +260,8 @@ void vvImageContour::InitializeCacheMode() { //------------------------------------------------------------------------------ -int vvImageContour::ComputeCurrentOrientation() { +int vvImageContour::ComputeCurrentOrientation() +{ // Get extent of image in the slicer int* extent = mSlicer->GetImageActor()->GetDisplayExtent(); @@ -231,7 +279,10 @@ int vvImageContour::ComputeCurrentOrientation() { //------------------------------------------------------------------------------ -void vvImageContour::UpdateWithFastCacheMode() { +void vvImageContour::UpdateWithFastCacheMode() +{ +clitkExceptionMacro("TODO : not implemented yet"); + // Compute orientation int orientation = ComputeCurrentOrientation(); @@ -241,13 +292,11 @@ void vvImageContour::UpdateWithFastCacheMode() { if (actor != NULL) { mListOfCachedContourActors[orientation][mSlice]->VisibilityOn(); } else { - vtkImageClip * mClipper; - vtkMarchingSquares * mSquares; - vtkActor * mSquaresActor; - CreateNewActor(&mSquaresActor, &mSquares, &mClipper, 0); - UpdateActor(mSquaresActor, mSquares, mClipper, mValue, orientation, mSlice); - mListOfCachedContourActors[orientation][mSlice] = mSquaresActor; - mSquaresActor->VisibilityOn(); + CreateNewActor(0); + //SR: commented out, this code is never reached anyway + //UpdateActor(mSquaresActor, mSquares, mClipper, mValue, orientation, mSlice); + //mListOfCachedContourActors[orientation][mSlice] = mSquaresActor; + //mSquaresActor->VisibilityOn(); } if (mListOfCachedContourActors[mPreviousOrientation][mPreviousSlice] != NULL) @@ -259,39 +308,59 @@ void vvImageContour::UpdateWithFastCacheMode() { //------------------------------------------------------------------------------ -void vvImageContour::CreateNewActor(vtkActor ** actor, - vtkMarchingSquares ** squares, - vtkImageClip ** clipper, - int numImage) { - vtkActor * mSquaresActor = (*actor = vtkActor::New()); - vtkImageClip * mClipper = (*clipper = vtkImageClip::New()); - vtkMarchingSquares * mSquares = (*squares = vtkMarchingSquares::New()); - vtkPolyDataMapper * mSquaresMapper = vtkPolyDataMapper::New(); - - if (mHiddenImageIsUsed) - mClipper->SetInput(mHiddenImage->GetVTKImages()[0]); - else - mClipper->SetInput(mSlicer->GetImage()->GetVTKImages()[numImage]); - mSquares->SetInput(mClipper->GetOutput()); - mSquaresMapper->SetInput(mSquares->GetOutput()); - mSquaresMapper->ScalarVisibilityOff(); - mSquaresActor->SetMapper(mSquaresMapper); - mSquaresActor->GetProperty()->SetColor(1.0,0,0); - mSquaresActor->SetPickable(0); - mSquaresActor->VisibilityOff(); - mSlicer->GetRenderer()->AddActor(mSquaresActor); +void vvImageContour::CreateNewActor(int numImage) +{ + vtkSmartPointer squaresActor = vtkSmartPointer::New(); + vtkSmartPointer clipper = vtkSmartPointer::New(); + vtkSmartPointer squares = vtkSmartPointer::New(); + vtkSmartPointer squaresMapper = vtkSmartPointer::New(); + + if (mHiddenImageIsUsed) { +#if VTK_MAJOR_VERSION <= 5 + clipper->SetInput(mHiddenImage->GetVTKImages()[0]); +#else + clipper->SetInputData(mHiddenImage->GetVTKImages()[0]); +#endif + } else { +#if VTK_MAJOR_VERSION <= 5 + clipper->SetInput(mSlicer->GetImage()->GetVTKImages()[numImage]); +#else + clipper->SetInputData(mSlicer->GetImage()->GetVTKImages()[numImage]); +#endif + } +#if VTK_MAJOR_VERSION <= 5 + squares->SetInput(clipper->GetOutput()); + squaresMapper->SetInput(squares->GetOutput()); +#else + squares->SetInputConnection(clipper->GetOutputPort(0)); + squaresMapper->SetInputConnection(squares->GetOutputPort(0)); +#endif + squaresMapper->ScalarVisibilityOff(); + squaresActor->SetMapper(squaresMapper); + squaresActor->GetProperty()->SetColor(1.0,0,0); + squaresActor->GetProperty()->SetOpacity(0.995); //in order to get VTK to turn on the alpha-blending in OpenGL + squaresActor->SetPickable(0); + squaresActor->VisibilityOff(); + mSlicer->GetRenderer()->AddActor(squaresActor); + + mSquaresActorList.push_back(squaresActor); + mClipperList.push_back(clipper); + mSquaresList.push_back(squares); + mSquaresMapperList.push_back(squaresMapper); } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ void vvImageContour::UpdateActor(vtkActor * actor, + vtkPolyDataMapper * mapper, vtkMarchingSquares * squares, vtkImageClip * clipper, - double threshold, int orientation, int slice) { - // Set parameter for the MarchigSquare + double threshold, int orientation, int slice) +{ + // Set parameter for the MarchigSquare squares->SetValue(0, threshold); - + squares->Update(); // Get image extent int* extent = mSlicer->GetImageActor()->GetDisplayExtent(); @@ -309,15 +378,16 @@ void vvImageContour::UpdateActor(vtkActor * actor, s = s-mHiddenImage->GetFirstVTKImageData()->GetOrigin()[orientation]; // from corner second image s = s/mHiddenImage->GetFirstVTKImageData()->GetSpacing()[orientation]; // in voxel - if (s == floor(s)) { - extent2[orientation*2] = extent2[orientation*2+1] = (int)floor(s); - } else { - extent2[orientation*2] = (int)floor(s); - extent2[orientation*2+1] = extent2[orientation*2]; - } + // Rint to the closest slice + extent2[orientation*2+1] = extent2[orientation*2] = (int)lrint(s); // Do not display a contour if there is no contour on this slice - if (extent2[orientation*2+1] > extent3[orientation*2+1]) { + // DD(extent2[orientation*2+1]); + // DD(extent3[orientation*2+1]); + // DD(extent2[orientation*2]); + // DD(extent3[orientation*2]); + if ((extent2[orientation*2+1] > extent3[orientation*2+1]) || + (extent2[orientation*2] < extent3[orientation*2])) { actor->VisibilityOff(); return; } @@ -325,52 +395,21 @@ void vvImageContour::UpdateActor(vtkActor * actor, } else { extent2 = extent; + actor->VisibilityOn(); } - + clipper->SetOutputWholeExtent(extent2[0],extent2[1],extent2[2], extent2[3],extent2[4],extent2[5]); - - if (mHiddenImage) delete extent2; + + if (mHiddenImageIsUsed) delete extent2; // Move the actor to be visible - switch (orientation) { - case 0: - actor->SetPosition(-1,0,0); - /* - // DD(mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[0]); - if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[0] > slice) { - actor->SetPosition(1,0,0); - } else { - actor->SetPosition(-1,0,0); - }*/ - break; - case 1: - actor->SetPosition(0,-1,0); - /* - // DD(mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[1]); - if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[1] > slice) { - actor->SetPosition(0,1,0); - } else { - actor->SetPosition(0,-1,0); - } - */ - break; - case 2: - actor->SetPosition(0,0,-1); - /* - DD(mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[2]); - if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[2] > slice) { - DD("1"); - actor->SetPosition(0,0,1); - } else { - DD("-1"); - actor->SetPosition(0,0,-1); - } - */ - break; - } - - squares->Update(); + SetDepth(mDepth); + // double position[3] = {0, 0, 0}; + // DD(mDepth); + // position[orientation] = -mDepth; + // actor->SetPosition(position); + mapper->Update(); } //------------------------------------------------------------------------------