X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=vv%2FvvImageContour.cxx;h=99bc6e495858a5156cc6951600e555edb7a31be7;hb=573d80d0f7a17607d2ee883c21c940c0ba020282;hp=85a9f2bb05767de4d46f7931dfcc4460a2d873bd;hpb=0a85e47a06c7d046d06a4645b724c4e81b19998d;p=clitk.git diff --git a/vv/vvImageContour.cxx b/vv/vvImageContour.cxx index 85a9f2b..99bc6e4 100644 --- a/vv/vvImageContour.cxx +++ b/vv/vvImageContour.cxx @@ -1,172 +1,371 @@ /*========================================================================= + Program: vv http://www.creatis.insa-lyon.fr/rio/vv - Program: vv - Module: $RCSfile: vvImageContour.cxx,v $ - Language: C++ - Date: $Date: 2010/02/24 11:42:42 $ - Version: $Revision: 1.3 $ - Author : David Sarrut (david.sarrut@creatis.insa-lyon.fr) + Authors belong to: + - University of LYON http://www.universite-lyon.fr/ + - Léon Bérard cancer center http://www.centreleonberard.fr + - CREATIS CNRS laboratory http://www.creatis.insa-lyon.fr - Copyright (C) 2010 - Léon Bérard cancer center http://oncora1.lyon.fnclcc.fr - CREATIS http://www.creatis.insa-lyon.fr + This software is distributed WITHOUT ANY WARRANTY; without even + the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR + PURPOSE. See the copyright notices for more information. - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, version 3 of the License. + It is distributed under dual licence - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see . - - =========================================================================*/ + - BSD See included LICENSE.txt file + - CeCILL-B http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html + ===========================================================================**/ #include "vvImageContour.h" +#include "vvImage.h" #include #include +#include #include #include #include +#include +#include //------------------------------------------------------------------------------ -vvImageContour::vvImageContour() { +vvImageContour::vvImageContour() +{ mTSlice = -1; mSlice = 0; + mHiddenImageIsUsed = false; + mDisplayModeIsPreserveMemory = true; + SetPreserveMemoryModeEnabled(true); } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ -vvImageContour::~vvImageContour() { +vvImageContour::~vvImageContour() +{ for (unsigned int i = 0; i < mSlicer->GetImage()->GetVTKImages().size(); i++) { mSlicer->GetRenderer()->RemoveActor(mSquaresActorList[i]); } - mSquaresActorList.clear(); - mSquaresList.clear(); - mClipperList.clear(); } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ -void vvImageContour::setSlicer(vvSlicer * slicer) { +void vvImageContour::SetSlicer(vvSlicer * slicer) { mSlicer = slicer; - + // Create an actor for each time slice for (unsigned int numImage = 0; numImage < mSlicer->GetImage()->GetVTKImages().size(); numImage++) { - // DD(numImage); - vtkImageClip * mClipper = vtkImageClip::New(); - vtkMarchingSquares * mSquares = vtkMarchingSquares::New(); - vtkPolyDataMapper * mSquaresMapper = vtkPolyDataMapper::New(); - vtkActor * mSquaresActor = vtkActor::New(); + CreateNewActor(numImage); + } +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvImageContour::SetImage(vvImage * image) { + for (unsigned int numImage = 0; numImage < image->GetVTKImages().size(); numImage++) { + mClipperList[numImage]->SetInput(image->GetVTKImages()[numImage]); + } + mHiddenImageIsUsed = true; + mHiddenImage = image; +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvImageContour::SetPreserveMemoryModeEnabled(bool b) { + // FastCache mode work only if threshold is always the same + if (mDisplayModeIsPreserveMemory == b) return; + mDisplayModeIsPreserveMemory = b; + if (!b) { + clitkExceptionMacro("TODO : not implemented yet"); + HideActors(); + InitializeCacheMode(); + } + else { + for(unsigned int d=0; dSetInput(mSlicer->GetImage()->GetVTKImages()[numImage]); - mSquares->SetInput(mClipper->GetOutput()); - mSquaresMapper->SetInput(mSquares->GetOutput()); - mSquaresMapper->ScalarVisibilityOff(); - mSquaresActor->SetMapper(mSquaresMapper); - mSquaresActor->GetProperty()->SetColor(1.0,0,0); - mSquaresActor->SetPickable(0); - mSquaresActor->VisibilityOff(); - mSlicer->GetRenderer()->AddActor(mSquaresActor); - - mSquaresActorList.push_back(mSquaresActor); - mSquaresList.push_back(mSquares); - mClipperList.push_back(mClipper); +//------------------------------------------------------------------------------ +void vvImageContour::SetColor(double r, double g, double b) { + for(unsigned int i=0; iGetProperty()->SetColor(r,g,b); } - //mSquares->Update(); } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ -void vvImageContour::removeActors() { - // DD("removeActors"); +void vvImageContour::SetLineWidth(double w) +{ + for(unsigned int i=0; iGetProperty()->SetLineWidth(w); + } +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvImageContour::HideActors() { if (!mSlicer) return; mSlice = mSlicer->GetSlice(); - // DD(mSlice); for(unsigned int i=0; iVisibilityOff(); - //mSquaresActorList[i]->Update(); } } //------------------------------------------------------------------------------ - + //------------------------------------------------------------------------------ -void vvImageContour::update(int value) { - // DD(value); +void vvImageContour::ShowActors() { if (!mSlicer) return; mSlice = mSlicer->GetSlice(); + mTSlice = mSlicer->GetTSlice(); + mSquaresActorList[mTSlice]->VisibilityOn(); + Update(mValue); +} +//------------------------------------------------------------------------------ - // Only change actor visibility if tslice change - if (mTSlice != mSlicer->GetTSlice()) { - if (mTSlice != -1) - mSquaresActorList[mTSlice]->VisibilityOff(); - mTSlice = mSlicer->GetTSlice(); - mSquaresActorList[mTSlice]->VisibilityOn(); + +//------------------------------------------------------------------------------ +void vvImageContour::Update(double value) { + if (!mSlicer) return; + if (mPreviousValue == value) { + if (mPreviousSlice == mSlicer->GetSlice()) { + if (mPreviousTSlice == mSlicer->GetTSlice()) { + return; // Nothing to do + } + } + } + + // Get current threshold value + mValue = value; + + // Get current slice + mSlice = mSlicer->GetSlice(); + + if (mDisplayModeIsPreserveMemory) { + UpdateWithPreserveMemoryMode(); } - + else { + UpdateWithFastCacheMode(); + } + + // mSlicer->Render(); //DS ---> REMOVE ?? + + mPreviousTSlice = mSlicer->GetTSlice(); + mPreviousSlice = mSlicer->GetSlice(); + mPreviousValue = value; +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvImageContour::UpdateWithPreserveMemoryMode() { + // Only change actor visibility if tslice change + int mPreviousTslice = mTSlice; + mTSlice = mSlicer->GetTSlice(); + vtkMarchingSquares * mSquares = mSquaresList[mTSlice]; vtkImageClip * mClipper = mClipperList[mTSlice]; vtkActor * mSquaresActor = mSquaresActorList[mTSlice]; + int orientation = ComputeCurrentOrientation(); - // Do it - mSquares->SetValue(0,value); + UpdateActor(mSquaresActor, mSquares, mClipper, mValue, orientation, mSlice); + //mSquaresActorList[mTSlice]->VisibilityOn(); + if (mPreviousTslice != mTSlice) { + if (mPreviousTslice != -1) mSquaresActorList[mPreviousTslice]->VisibilityOff(); + } +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvImageContour::InitializeCacheMode() { +clitkExceptionMacro("TODO : not implemented yet"); + mPreviousSlice = mPreviousOrientation = 0; + int dim = mSlicer->GetImage()->GetNumberOfDimensions(); + + mListOfCachedContourActors.resize(dim); + for(int d=0; dGetImage()->GetSize()[d]; + mListOfCachedContourActors[d].resize(size); + for(int j=0; jGetImageActor()->GetDisplayExtent(); - mClipper->SetOutputWholeExtent(extent[0],extent[1],extent[2], - extent[3],extent[4],extent[5]); - int i; - for (i = 0; i < 6;i = i+2) { - if (extent[i] == extent[i+1]) { + + // Compute orientation + int orientation; + for (orientation = 0; orientation < 6; orientation = orientation+2) { + if (extent[orientation] == extent[orientation+1]) { break; } } - - switch (i) - { - case 0: - if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[0] > mSlice) - { - mSquaresActor->SetPosition(1,0,0); - // mSquaresActor2->SetPosition(1,0,0); - } - else - { - mSquaresActor->SetPosition(-1,0,0); - // mSquaresActor2->SetPosition(-1,0,0); - } - break; - case 2: - if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[1] > mSlice) - { - mSquaresActor->SetPosition(0,1,0); - // mSquaresActor2->SetPosition(0,1,0); - } - else - { - mSquaresActor->SetPosition(0,-1,0); - // mSquaresActor2->SetPosition(0,-1,0); - } - break; - case 4: - if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[2] > mSlice) - { - mSquaresActor->SetPosition(0,0,1); - // mSquaresActor2->SetPosition(0,0,1); - } - else - { - mSquaresActor->SetPosition(0,0,-1); - // mSquaresActor2->SetPosition(0,0,-1); - } - break; + orientation = orientation/2; + return orientation; +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvImageContour::UpdateWithFastCacheMode() { +clitkExceptionMacro("TODO : not implemented yet"); + + // Compute orientation + int orientation = ComputeCurrentOrientation(); + + if ((mPreviousSlice == mSlice) && (mPreviousOrientation == orientation)) return; + + vtkActor * actor = mListOfCachedContourActors[orientation][mSlice]; + if (actor != NULL) { + mListOfCachedContourActors[orientation][mSlice]->VisibilityOn(); + } else { + CreateNewActor(0); + //SR: commented out, this code is never reached anyway + //UpdateActor(mSquaresActor, mSquares, mClipper, mValue, orientation, mSlice); + //mListOfCachedContourActors[orientation][mSlice] = mSquaresActor; + //mSquaresActor->VisibilityOn(); + } + + if (mListOfCachedContourActors[mPreviousOrientation][mPreviousSlice] != NULL) + mListOfCachedContourActors[mPreviousOrientation][mPreviousSlice]->VisibilityOff(); + mPreviousSlice = mSlice; + mPreviousOrientation = orientation; +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvImageContour::CreateNewActor(int numImage) { + vtkSmartPointer squaresActor = vtkSmartPointer::New(); + vtkSmartPointer clipper = vtkSmartPointer::New(); + vtkSmartPointer squares = vtkSmartPointer::New(); + vtkSmartPointer squaresMapper = vtkSmartPointer::New(); + + if (mHiddenImageIsUsed) + clipper->SetInput(mHiddenImage->GetVTKImages()[0]); + else + clipper->SetInput(mSlicer->GetImage()->GetVTKImages()[numImage]); + squares->SetInput(clipper->GetOutput()); + squaresMapper->SetInput(squares->GetOutput()); + squaresMapper->ScalarVisibilityOff(); + squaresActor->SetMapper(squaresMapper); + squaresActor->GetProperty()->SetColor(1.0,0,0); + squaresActor->SetPickable(0); + squaresActor->VisibilityOff(); + mSlicer->GetRenderer()->AddActor(squaresActor); + + mSquaresActorList.push_back(squaresActor); + mClipperList.push_back(clipper); + mSquaresList.push_back(squares); + mSquaresMapperList.push_back(squaresMapper); +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvImageContour::UpdateActor(vtkActor * actor, + vtkMarchingSquares * squares, + vtkImageClip * clipper, + double threshold, int orientation, int slice) { + // Set parameter for the MarchigSquare + squares->SetValue(0, threshold); + + // Get image extent + int* extent = mSlicer->GetImageActor()->GetDisplayExtent(); + + // Change extent if needed + int* extent2; + if (mHiddenImageIsUsed) { + extent2 = new int[6]; + int * extent3; + extent3 = mHiddenImage->GetFirstVTKImageData()->GetExtent(); + + for(int i=0; i<6; i++) extent2[i] = extent3[i]; + + double s = (double)extent[orientation*2]*(double)mSlicer->GetImage()->GetSpacing()[orientation]; // in mm + s = s+mSlicer->GetImage()->GetOrigin()[orientation]; // from origin + s = s-mHiddenImage->GetFirstVTKImageData()->GetOrigin()[orientation]; // from corner second image + s = s/mHiddenImage->GetFirstVTKImageData()->GetSpacing()[orientation]; // in voxel + + if (s == floor(s)) { + extent2[orientation*2] = extent2[orientation*2+1] = (int)floor(s); + } else { + extent2[orientation*2] = (int)floor(s); + extent2[orientation*2+1] = extent2[orientation*2]; + } + + // Do not display a contour if there is no contour on this slice + if (extent2[orientation*2+1] > extent3[orientation*2+1]) { + actor->VisibilityOff(); + return; } - mSquares->Update(); + else actor->VisibilityOn(); + + } else { + extent2 = extent; + } + + clipper->SetOutputWholeExtent(extent2[0],extent2[1],extent2[2], + extent2[3],extent2[4],extent2[5]); + + if (mHiddenImageIsUsed) delete extent2; + + // Move the actor to be visible + switch (orientation) { + case 0: + actor->SetPosition(-1,0,0); + /* + // DD(mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[0]); + if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[0] > slice) { + actor->SetPosition(1,0,0); + } else { + actor->SetPosition(-1,0,0); + }*/ + break; + case 1: + actor->SetPosition(0,-1,0); + /* + // DD(mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[1]); + if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[1] > slice) { + actor->SetPosition(0,1,0); + } else { + actor->SetPosition(0,-1,0); + } + */ + break; + case 2: + actor->SetPosition(0,0,-1); + /* + DD(mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[2]); + if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[2] > slice) { + DD("1"); + actor->SetPosition(0,0,1); + } else { + DD("-1"); + actor->SetPosition(0,0,-1); + } + */ + break; + } + + squares->Update(); } //------------------------------------------------------------------------------ +