X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=vv%2FvvImageContour.cxx;h=99da398bf92518b3bb5bfa6d8430dba2e34d619f;hb=c18059db4f507fd31b5898667f57eced7d48c5f7;hp=ae6459cbd38d68949c33dd61493647b1654b2f43;hpb=a60043d19405389a5f452f42a8d7c42f23624734;p=clitk.git diff --git a/vv/vvImageContour.cxx b/vv/vvImageContour.cxx index ae6459c..99da398 100644 --- a/vv/vvImageContour.cxx +++ b/vv/vvImageContour.cxx @@ -1,125 +1,378 @@ /*========================================================================= + Program: vv http://www.creatis.insa-lyon.fr/rio/vv - Program: vv - Module: $RCSfile: vvImageContour.cxx,v $ - Language: C++ - Date: $Date: 2010/02/07 09:24:46 $ - Version: $Revision: 1.1 $ - Author : David Sarrut (david.sarrut@creatis.insa-lyon.fr) + Authors belong to: + - University of LYON http://www.universite-lyon.fr/ + - Léon Bérard cancer center http://oncora1.lyon.fnclcc.fr + - CREATIS CNRS laboratory http://www.creatis.insa-lyon.fr - Copyright (C) 2010 - Léon Bérard cancer center http://oncora1.lyon.fnclcc.fr - CREATIS http://www.creatis.insa-lyon.fr + This software is distributed WITHOUT ANY WARRANTY; without even + the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR + PURPOSE. See the copyright notices for more information. - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, version 3 of the License. + It is distributed under dual licence - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. + - BSD See included LICENSE.txt file + - CeCILL-B http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html + ======================================================================-====*/ - You should have received a copy of the GNU General Public License - along with this program. If not, see . +#include "vvImageContour.h" +#include "vvImage.h" +#include +#include +#include +#include +#include +#include +#include +#include - =========================================================================*/ +//------------------------------------------------------------------------------ +vvImageContour::vvImageContour() +{ + mTSlice = -1; + mSlice = 0; + mHiddenImageIsUsed = false; + mDisplayModeIsPreserveMemory = true; +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +vvImageContour::~vvImageContour() +{ + for (unsigned int i = 0; i < mSlicer->GetImage()->GetVTKImages().size(); i++) { + mSlicer->GetRenderer()->RemoveActor(mSquaresActorList[i]); + } + mSquaresActorList.clear(); + mSquaresList.clear(); + mClipperList.clear(); +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvImageContour::SetSlicer(vvSlicer * slicer) { + mSlicer = slicer; + // Create an actor for each time slice + for (unsigned int numImage = 0; numImage < mSlicer->GetImage()->GetVTKImages().size(); numImage++) { + vtkImageClip * mClipper = vtkImageClip::New(); + vtkMarchingSquares * mSquares = vtkMarchingSquares::New(); + vtkActor * mSquaresActor = vtkActor::New(); + CreateNewActor(&mSquaresActor, &mSquares, &mClipper, numImage); + mSquaresActorList.push_back(mSquaresActor); + mSquaresList.push_back(mSquares); + mClipperList.push_back(mClipper); + } +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvImageContour::SetImage(vvImage::Pointer image) { + for (unsigned int numImage = 0; numImage < image->GetVTKImages().size(); numImage++) { + mClipperList[numImage]->SetInput(image->GetVTKImages()[numImage]); + } + mHiddenImageIsUsed = true; + mHiddenImage = image; +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvImageContour::SetPreserveMemoryModeEnabled(bool b) { + // FastCache mode work only if threshold is always the same + if (mDisplayModeIsPreserveMemory == b) return; + mDisplayModeIsPreserveMemory = b; + if (!b) { + HideActors(); + InitializeCacheMode(); + } + else { + for(unsigned int d=0; dGetProperty()->SetColor(r,g,b); + } +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvImageContour::SetLineWidth(double w) +{ + for(unsigned int i=0; iGetProperty()->SetLineWidth(w); + } +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvImageContour::HideActors() { + if (!mSlicer) return; + mSlice = mSlicer->GetSlice(); + for(unsigned int i=0; iVisibilityOff(); + } +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvImageContour::ShowActors() { + if (!mSlicer) return; + mSlice = mSlicer->GetSlice(); + mTSlice = mSlicer->GetTSlice(); + // for(unsigned int i=0; iVisibilityOn(); + Update(mValue); + //} +} +//------------------------------------------------------------------------------ -#include "vvImageContour.h" //------------------------------------------------------------------------------ -vvImageContour::vvImageContour() { - mClipper = vtkImageClip::New(); - mSquares = vtkMarchingSquares::New(); - mSquaresMapper = vtkPolyDataMapper::New(); - mSquaresActor = vtkActor::New(); +void vvImageContour::Update(double value) { + // DD(value); + if (!mSlicer) return; + if (mPreviousValue == value) { + if (mPreviousSlice == mSlicer->GetSlice()) { + if (mPreviousTSlice == mSlicer->GetTSlice()) { + // DD("vvImageContour::update nothing"); + return; // Nothing to do + } + } + } + + // Get current threshold value + mValue = value; + + // Get current slice + mSlice = mSlicer->GetSlice(); + // DD(mDisplayModeIsPreserveMemory); + if (mDisplayModeIsPreserveMemory) { + UpdateWithPreserveMemoryMode(); + } + else { + UpdateWithFastCacheMode(); + } + + // mSlicer->Render(); //DS ---> REMOVE ?? + + mPreviousTSlice = mSlicer->GetTSlice(); + mPreviousSlice = mSlicer->GetSlice(); + mPreviousValue = value; +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvImageContour::UpdateWithPreserveMemoryMode() { + // Only change actor visibility if tslice change + //DD(mTSlice); + //DD(mSlice); + int mPreviousTslice = mTSlice; + // ; + // if (mTSlice != mSlicer->GetTSlice()) { + // if (mTSlice != -1) mTsliceToSetOff = mTSlice; + // mSquaresActorList[mTSlice]->VisibilityOff(); + mTSlice = mSlicer->GetTSlice(); + // } + // else return; + // DD(mTSlice); + vtkMarchingSquares * mSquares = mSquaresList[mTSlice]; + vtkImageClip * mClipper = mClipperList[mTSlice]; + vtkActor * mSquaresActor = mSquaresActorList[mTSlice]; + int orientation = ComputeCurrentOrientation(); + // DD(orientation); + //DD(mValue); + //DD(mSlice); + //DD(mPreviousTslice); + UpdateActor(mSquaresActor, mSquares, mClipper, mValue, orientation, mSlice); + mSquaresActorList[mTSlice]->VisibilityOn(); + if (mPreviousTslice != mTSlice) { + if (mPreviousTslice != -1) mSquaresActorList[mPreviousTslice]->VisibilityOff(); + } } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ -vvImageContour::~vvImageContour() { +void vvImageContour::InitializeCacheMode() { + mPreviousSlice = mPreviousOrientation = 0; + int dim = mSlicer->GetImage()->GetNumberOfDimensions(); + mListOfCachedContourActors.resize(dim); + for(int d=0; dGetImage()->GetSize()[d]; + //DD(size); + mListOfCachedContourActors[d].resize(size); + for(int j=0; jSetInput(slicer->GetImage()->GetFirstVTKImageData()); +int vvImageContour::ComputeCurrentOrientation() { + // Get extent of image in the slicer + int* extent = mSlicer->GetImageActor()->GetDisplayExtent(); + + // Compute orientation + int orientation; + for (orientation = 0; orientation < 6; orientation = orientation+2) { + if (extent[orientation] == extent[orientation+1]) { + break; + } + } + orientation = orientation/2; + return orientation; +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvImageContour::UpdateWithFastCacheMode() { + // Compute orientation + int orientation = ComputeCurrentOrientation(); + + if ((mPreviousSlice == mSlice) && (mPreviousOrientation == orientation)) return; + + vtkActor * actor = mListOfCachedContourActors[orientation][mSlice]; + if (actor != NULL) { + mListOfCachedContourActors[orientation][mSlice]->VisibilityOn(); + } else { + vtkImageClip * mClipper; + vtkMarchingSquares * mSquares; + vtkActor * mSquaresActor; + CreateNewActor(&mSquaresActor, &mSquares, &mClipper, 0); + UpdateActor(mSquaresActor, mSquares, mClipper, mValue, orientation, mSlice); + mListOfCachedContourActors[orientation][mSlice] = mSquaresActor; + mSquaresActor->VisibilityOn(); + } + + if (mListOfCachedContourActors[mPreviousOrientation][mPreviousSlice] != NULL) + mListOfCachedContourActors[mPreviousOrientation][mPreviousSlice]->VisibilityOff(); + mPreviousSlice = mSlice; + mPreviousOrientation = orientation; +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvImageContour::CreateNewActor(vtkActor ** actor, + vtkMarchingSquares ** squares, + vtkImageClip ** clipper, + int numImage) { + vtkActor * mSquaresActor = (*actor = vtkActor::New()); + vtkImageClip * mClipper = (*clipper = vtkImageClip::New()); + vtkMarchingSquares * mSquares = (*squares = vtkMarchingSquares::New()); + vtkPolyDataMapper * mSquaresMapper = vtkPolyDataMapper::New(); + + if (mHiddenImageIsUsed) + mClipper->SetInput(mHiddenImage->GetVTKImages()[0]); + else + mClipper->SetInput(mSlicer->GetImage()->GetVTKImages()[numImage]); mSquares->SetInput(mClipper->GetOutput()); mSquaresMapper->SetInput(mSquares->GetOutput()); mSquaresMapper->ScalarVisibilityOff(); mSquaresActor->SetMapper(mSquaresMapper); mSquaresActor->GetProperty()->SetColor(1.0,0,0); mSquaresActor->SetPickable(0); - mSlicer->GetRenderer()->AddActor(mSquaresActor1); - mSquares->Update(); + mSquaresActor->VisibilityOff(); + mSlicer->GetRenderer()->AddActor(mSquaresActor); } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ -void vvImageContour::update() { - int slice = mSlicer->GetSlice(); - int tslice = mCurrentSliceManager->GetSlicer(0)->GetTSlice(); - DD(tslice); - DD(slice); - - // mClipper->SetInput(mCurrentSliceManager->GetSlicer(0)->GetInput()); +void vvImageContour::UpdateActor(vtkActor * actor, + vtkMarchingSquares * squares, + vtkImageClip * clipper, + double threshold, int orientation, int slice) { + // Set parameter for the MarchigSquare + squares->SetValue(0, threshold); + // Get image extent int* extent = mSlicer->GetImageActor()->GetDisplayExtent(); - mClipper->SetOutputWholeExtent(extent[0],extent[1],extent[2], - extent[3],extent[4],extent[5]); - int i; - for (i = 0; i < 6;i = i+2) { - if (extent[i] == extent[i+1]) { - break; + + // Change extent if needed + int* extent2; + if (mHiddenImageIsUsed) { + extent2 = new int[6]; + int * extent3; + extent3 = mHiddenImage->GetFirstVTKImageData()->GetExtent(); + for(int i=0; i<6; i++) extent2[i] = extent3[i]; + + double s = (double)extent[orientation*2]*(double)mSlicer->GetImage()->GetSpacing()[orientation]; // in mm + s = s+mSlicer->GetImage()->GetOrigin()[orientation]; // from origin + s = s-mHiddenImage->GetFirstVTKImageData()->GetOrigin()[orientation]; // from corner second image + s = s/mHiddenImage->GetFirstVTKImageData()->GetSpacing()[orientation]; // in voxel + + if (s == floor(s)) { + extent2[orientation*2] = extent2[orientation*2+1] = (int)floor(s); + } else { + extent2[orientation*2] = (int)floor(s); + extent2[orientation*2+1] = extent2[orientation*2]; } + } else { + extent2 = extent; } - - switch (i) - { - case 0: - if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[0] > slice) - { - mSquaresActor->SetPosition(1,0,0); - // mSquaresActor2->SetPosition(1,0,0); - } - else - { - mSquaresActor->SetPosition(-1,0,0); - // mSquaresActor2->SetPosition(-1,0,0); - } - break; - case 2: - if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[1] > slice) - { - mSquaresActor->SetPosition(0,1,0); - // mSquaresActor2->SetPosition(0,1,0); - } - else - { - mSquaresActor->SetPosition(0,-1,0); - // mSquaresActor2->SetPosition(0,-1,0); - } - break; - case 4: - if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[2] > slice) - { - mSquaresActor->SetPosition(0,0,1); - // mSquaresActor2->SetPosition(0,0,1); - } - else - { - mSquaresActor->SetPosition(0,0,-1); - // mSquaresActor2->SetPosition(0,0,-1); - } - break; + clipper->SetOutputWholeExtent(extent2[0],extent2[1],extent2[2], + extent2[3],extent2[4],extent2[5]); + + if (mHiddenImage) delete extent2; + + // Move the actor to be visible + // DD(orientation); + // DD(slice); + + //TO SIMPLiFY :!!!!!!!!! == ??????? + // actor->SetPosition(-1,-1,-1); + + switch (orientation) { + case 0: + // DD(mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[0]); + if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[0] > slice) { + actor->SetPosition(1,0,0); + } else { + actor->SetPosition(-1,0,0); + } + break; + case 1: + // DD(mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[1]); + if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[1] > slice) { + actor->SetPosition(0,1,0); + } else { + actor->SetPosition(0,-1,0); + } + break; + case 2: + // DD(mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[2]); + if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[2] > slice) { + // DD("1"); + actor->SetPosition(0,0,1); + } else { + // DD("-1"); + actor->SetPosition(0,0,-1); } - mSquares->Update(); - // mSquares2->Update(); + break; + } + + squares->Update(); } //------------------------------------------------------------------------------ +