X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=vv%2FvvImageContour.cxx;h=fa22d45e98d60c234aa825f10e36979967dfa837;hb=2dad4a649b5e61f450b47047f379fcc351b50215;hp=a98247c5123f3e4c2b69d992a88686d026155efd;hpb=4ea2c946973c570cbe540a27cf44d6acdf44867c;p=clitk.git diff --git a/vv/vvImageContour.cxx b/vv/vvImageContour.cxx index a98247c..fa22d45 100644 --- a/vv/vvImageContour.cxx +++ b/vv/vvImageContour.cxx @@ -14,9 +14,10 @@ - BSD See included LICENSE.txt file - CeCILL-B http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html -======================================================================-====*/ + ======================================================================-====*/ #include "vvImageContour.h" +#include "vvImage.h" #include #include #include @@ -30,6 +31,8 @@ vvImageContour::vvImageContour() { mTSlice = -1; mSlice = 0; + mHiddenImageIsUsed = false; + mDisplayModeIsPreserveMemory = true; } //------------------------------------------------------------------------------ @@ -53,9 +56,11 @@ void vvImageContour::setSlicer(vvSlicer * slicer) { for (unsigned int numImage = 0; numImage < mSlicer->GetImage()->GetVTKImages().size(); numImage++) { vtkImageClip * mClipper = vtkImageClip::New(); vtkMarchingSquares * mSquares = vtkMarchingSquares::New(); - vtkPolyDataMapper * mSquaresMapper = vtkPolyDataMapper::New(); + // vtkPolyDataMapper * mSquaresMapper = vtkPolyDataMapper::New(); vtkActor * mSquaresActor = vtkActor::New(); + createNewActor(&mSquaresActor, &mSquares, &mClipper); + /* mClipper->SetInput(mSlicer->GetImage()->GetVTKImages()[numImage]); mSquares->SetInput(mClipper->GetOutput()); mSquaresMapper->SetInput(mSquares->GetOutput()); @@ -65,7 +70,7 @@ void vvImageContour::setSlicer(vvSlicer * slicer) { mSquaresActor->SetPickable(0); mSquaresActor->VisibilityOff(); mSlicer->GetRenderer()->AddActor(mSquaresActor); - + */ mSquaresActorList.push_back(mSquaresActor); mSquaresList.push_back(mSquares); mClipperList.push_back(mClipper); @@ -74,6 +79,37 @@ void vvImageContour::setSlicer(vvSlicer * slicer) { //------------------------------------------------------------------------------ +//------------------------------------------------------------------------------ +void vvImageContour::setImage(vvImage::Pointer image) { + DD("vvImageContour::setImage"); + for (unsigned int numImage = 0; numImage < image->GetVTKImages().size(); numImage++) { + mClipperList[numImage]->SetInput(image->GetVTKImages()[numImage]); + } + mHiddenImageIsUsed = true; + mHiddenImage = image; +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvImageContour::setPreserveModeEnabled(bool b) { + DD("setPreserveModeEnabled"); + DD(b); + DD(mDisplayModeIsPreserveMemory); + if (mDisplayModeIsPreserveMemory == b) return; + mDisplayModeIsPreserveMemory = b; + if (!b) { + initializeCacheMode(); + } + else { + for(unsigned int d=0; dGetSlice(); - // how to not update if not visible ? + if (mDisplayModeIsPreserveMemory) { + updateWithPreserveMemoryMode(); + } + else { + updateWithFastCacheMode(); + } +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvImageContour::updateWithPreserveMemoryMode() { - mSlice = mSlicer->GetSlice(); // Only change actor visibility if tslice change if (mTSlice != mSlicer->GetTSlice()) { if (mTSlice != -1) @@ -126,13 +175,78 @@ void vvImageContour::update(double value) { vtkMarchingSquares * mSquares = mSquaresList[mTSlice]; vtkImageClip * mClipper = mClipperList[mTSlice]; vtkActor * mSquaresActor = mSquaresActorList[mTSlice]; + int orientation = computeCurrentOrientation(); + // DD(orientation); + + updateActor(mSquaresActor, mSquares, mClipper, mValue, orientation, mSlice); + return; + // Do it - mSquares->SetValue(0,value); + mSquares->SetValue(0, mValue ); int* extent = mSlicer->GetImageActor()->GetDisplayExtent(); - mClipper->SetOutputWholeExtent(extent[0],extent[1],extent[2], - extent[3],extent[4],extent[5]); + // DD(extent[0]); + // DD(extent[1]); + // DD(extent[2]); + // DD(extent[3]); + // DD(extent[4]); + // DD(extent[5]); + + // int* extent2 = mClipper->GetInput()->GetDisplayExtent(); + // DD(extent2[0]); + // DD(extent2[1]); + int* extent2 = new int[6]; + if (mHiddenImageIsUsed) { + int * extent3; + extent3 = mHiddenImage->GetFirstVTKImageData()->GetExtent(); + for(int i=0; i<6; i++) extent2[i] = extent3[i]; + // DD(extent2[0]); + // DD(extent2[1]); + // DD(extent2[2]); + // DD(extent2[3]); + // DD(extent2[4]); + // DD(extent2[5]); + for(int i=0; i<6; i+=2) { + if (extent[i] != extent[i+1]) { + // extent[i] = extent2[i]; + // extent[i+1] = extent2[i+1]; + } + else { + // DD(extent[i]); + // DD(mSlicer->GetImage()->GetSpacing()[i/2]); + // DD(mHiddenImage->GetFirstVTKImageData()->GetSpacing()[i/2]); + + double s = (double)extent[i]*(double)mSlicer->GetImage()->GetSpacing()[i/2]; // in mm + // DD(s); + s = s+mSlicer->GetImage()->GetOrigin()[i/2]; // from origin + // DD(s); + s = s-mHiddenImage->GetFirstVTKImageData()->GetOrigin()[i/2]; // from corner second image + s = s/mHiddenImage->GetFirstVTKImageData()->GetSpacing()[i/2]; // in voxel + // DD(s); + + if (s == floor(s)) { + extent2[i] = extent2[i+1] = (int)floor(s); + } + else { + extent2[i] = (int)floor(s); + extent2[i+1] = extent2[i]; + } + // DD(extent2[i]); + } + } + } + else extent2 = extent; + // DD(extent2[0]); + // DD(extent2[1]); + // DD(extent2[2]); + // DD(extent2[3]); + // DD(extent2[4]); + // DD(extent2[5]); + + + mClipper->SetOutputWholeExtent(extent2[0],extent2[1],extent2[2], + extent2[3],extent2[4],extent2[5]); int i; for (i = 0; i < 6;i = i+2) { if (extent[i] == extent[i+1]) { @@ -177,3 +291,151 @@ void vvImageContour::update(double value) { } //------------------------------------------------------------------------------ + +//------------------------------------------------------------------------------ +void vvImageContour::initializeCacheMode() { + DD("vvImageContour::initializeCacheMode"); + + mPreviousSlice = mPreviousOrientation = 0; + int dim; + if (mHiddenImageIsUsed) dim = mHiddenImage->GetNumberOfDimensions(); + else dim = mSlicer->GetImage()->GetNumberOfDimensions(); + DD(dim); + + mListOfCachedContourActors.resize(dim); + for(int d=0; dGetSize()[d]; + else size = mSlicer->GetImage()->GetSize()[d]; + DD(size); + mListOfCachedContourActors[d].resize(size); + for(int j=0; jGetImageActor()->GetDisplayExtent(); + + // Compute orientation + int orientation; + for (orientation = 0; orientation < 6;orientation = orientation+2) { + if (extent[orientation] == extent[orientation+1]) { + break; + } + } + orientation = orientation/2; + // DD(orientation); + return orientation; +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvImageContour::updateWithFastCacheMode() { + DD("vvImageContour::updateWithFastCacheMode"); + + // Compute orientation + int orientation = computeCurrentOrientation(); + + // Turn off previous actor + DD(mPreviousOrientation); + DD(mPreviousSlice); + if (mListOfCachedContourActors[mPreviousOrientation][mPreviousSlice] != NULL) + mListOfCachedContourActors[mPreviousOrientation][mPreviousSlice]->VisibilityOff(); + mPreviousSlice = mSlice; + mPreviousOrientation = orientation; + + // Display actor if it exist + vtkActor * actor = mListOfCachedContourActors[orientation][mSlice]; + if (actor != NULL) { + DD("Actor exist"); + mListOfCachedContourActors[orientation][mSlice]->VisibilityOn(); + } + else { + vtkImageClip * mClipper; + vtkMarchingSquares * mSquares; + vtkActor * mSquaresActor; + createNewActor(&mSquaresActor, &mSquares, &mClipper); + updateActor(mSquaresActor, mSquares, mClipper, mValue, orientation, mSlice); + mListOfCachedContourActors[orientation][mSlice] = mSquaresActor; + mSquaresActor->VisibilityOn(); + } +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvImageContour::createNewActor(vtkActor ** actor, + vtkMarchingSquares ** squares, + vtkImageClip ** clipper) { + // DD("vvImageContour::CreateNewActor"); + vtkActor * mSquaresActor = (*actor = vtkActor::New()); + vtkImageClip * mClipper = (*clipper = vtkImageClip::New()); + vtkMarchingSquares * mSquares = (*squares = vtkMarchingSquares::New()); + vtkPolyDataMapper * mSquaresMapper = vtkPolyDataMapper::New(); + + if (mHiddenImageIsUsed) + mClipper->SetInput(mHiddenImage->GetVTKImages()[0]); + else + mClipper->SetInput(mSlicer->GetImage()->GetVTKImages()[0]); + mSquares->SetInput(mClipper->GetOutput()); + mSquaresMapper->SetInput(mSquares->GetOutput()); + mSquaresMapper->ScalarVisibilityOff(); + mSquaresActor->SetMapper(mSquaresMapper); + mSquaresActor->GetProperty()->SetColor(1.0,0,0); + mSquaresActor->SetPickable(0); + mSquaresActor->VisibilityOff(); + mSlicer->GetRenderer()->AddActor(mSquaresActor); +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvImageContour::updateActor(vtkActor * actor, + vtkMarchingSquares * squares, + vtkImageClip * clipper, + int threshold, int orientation, int slice) { + // DD("Update Actor according to extend/threshold"); + + int* extent = mSlicer->GetImageActor()->GetDisplayExtent(); + clipper->SetOutputWholeExtent(extent[0],extent[1],extent[2], + extent[3],extent[4],extent[5]); + squares->SetValue(0, threshold); + + switch (orientation) { + case 0: if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[0] > slice) { + actor->SetPosition(1,0,0); + } + else { + actor->SetPosition(-1,0,0); + } + break; + case 1: if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[1] > slice) { + actor->SetPosition(0,1,0); + } + else { + actor->SetPosition(0,-1,0); + } + break; + case 2: if (mSlicer->GetRenderer()->GetActiveCamera()->GetPosition()[2] > slice) { + actor->SetPosition(0,0,1); + } + else { + actor->SetPosition(0,0,-1); + } + break; + } + squares->Update(); +} +//------------------------------------------------------------------------------ + +