X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=vv%2FvvROIActor.cxx;h=7a07b2963b93aeb67b350b441827391aba1dc17c;hb=5cc64cb817d78d671eb20d219cc19f9ad5b1e5c1;hp=2ffde5d62946e2e9e6de6c8bb87f4d8562a93c7b;hpb=0d2c2b622e94b353cef04e5bd39d9f8de7b0d6a7;p=clitk.git diff --git a/vv/vvROIActor.cxx b/vv/vvROIActor.cxx index 2ffde5d..7a07b29 100644 --- a/vv/vvROIActor.cxx +++ b/vv/vvROIActor.cxx @@ -16,14 +16,16 @@ - CeCILL-B http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html ======================================================================-====*/ +// vv #include "vvROIActor.h" #include "vvImageContour.h" #include "vvSlicerManager.h" #include "vvBinaryImageOverlayActor.h" + +// vtk #include #include #include -//#include #include #include #include @@ -39,8 +41,9 @@ vvROIActor::vvROIActor() mIsContourVisible = false; mOpacity = 0.7; mIsSelected = false; - mContourWidth = 2; + mContourWidth = 1; mContourColor.resize(3); + m_modeBG = true; } //------------------------------------------------------------------------------ @@ -74,6 +77,23 @@ void vvROIActor::SetSlicerManager(vvSlicerManager * s) { //------------------------------------------------------------------------------ +//------------------------------------------------------------------------------ +void vvROIActor::UpdateImage() +{ + for(unsigned int i= 0; iHideActors(); + delete mOverlayActors[i]; + } + for(unsigned int i= 0; iHideActors(); + delete mImageContour[i]; + } + Initialize(); + Update(); // No Render +} +//------------------------------------------------------------------------------ + + //------------------------------------------------------------------------------ void vvROIActor::SetVisible(bool b) { @@ -85,7 +105,7 @@ void vvROIActor::SetVisible(bool b) for(unsigned int i= 0; iShowActors(); } - Update(); + Update(); // No Render } //------------------------------------------------------------------------------ @@ -94,18 +114,16 @@ void vvROIActor::SetVisible(bool b) void vvROIActor::SetContourVisible(bool b) { mIsContourVisible = b; if (!b) { // remove actor - for(unsigned int i= 0; iHideActors(); + for(unsigned int i= 0; iHideActors(); } } else { - for(unsigned int i= 0; iShowActors(); + for(unsigned int i= 0; iShowActors(); } } - Update(); + Update(); // No Render } //------------------------------------------------------------------------------ @@ -133,10 +151,9 @@ void vvROIActor::Initialize() { mImageContour.push_back(new vvImageContour); mImageContour[i]->SetSlicer(mSlicerManager->GetSlicer(i)); mImageContour[i]->SetImage(mROI->GetImage()); - //mImageContour[i]->setColor(1.0, 0.0, 0.0); - mContourColor[0] = 1.0-mROI->GetDisplayColor()[0]; - mContourColor[1] = 1.0-mROI->GetDisplayColor()[1]; - mContourColor[2] = 1.0-mROI->GetDisplayColor()[2]; + mContourColor[0] = mROI->GetDisplayColor()[0]; + mContourColor[1] = mROI->GetDisplayColor()[1]; + mContourColor[2] = mROI->GetDisplayColor()[2]; mImageContour[i]->SetColor(mContourColor[0], mContourColor[1], mContourColor[2]); mImageContour[i]->SetLineWidth(mContourWidth); mImageContour[i]->SetPreserveMemoryModeEnabled(true); @@ -144,7 +161,16 @@ void vvROIActor::Initialize() { mImageContour[i]->HideActors(); mOverlayActors.push_back(new vvBinaryImageOverlayActor); - mOverlayActors[i]->SetImage(mROI->GetImage(), mROI->GetBackgroundValueLabelImage()); + + // BG or FG + if (m_modeBG) { + mOverlayActors[i]->SetImage(mROI->GetImage(), mROI->GetBackgroundValueLabelImage()); + } + else { + mOverlayActors[i]->SetImage(mROI->GetImage(), mROI->GetForegroundValueLabelImage(), false); + } + + mOverlayActors[i]->SetColor(mROI->GetDisplayColor()[0], mROI->GetDisplayColor()[1], mROI->GetDisplayColor()[2]); @@ -175,51 +201,22 @@ void vvROIActor::Update() void vvROIActor::UpdateSlice(int slicer, int slices) { if (!mROI->GetImage()) return; - - if (!mIsVisible) return; - + if ((!mIsVisible) && (!mIsContourVisible)) return; if (!mSlicerManager) { std::cerr << "Error. No mSlicerManager ?" << std::endl; exit(0); } - // CONTOUR HERE - // DD("vvROIActor::UpdateSlice"); - //DD(mROI->GetName()); - //DD(mIsSelected); - //DD(mROI->GetBackgroundValueLabelImage()); - if (mIsSelected) { - mImageContour[slicer]->Update(1.0);//mROI->GetBackgroundValueLabelImage()); - // mImageContour[slicer]->showActors(); - } if (mIsContourVisible) { - mImageContour[slicer]->SetLineWidth(mContourWidth); mImageContour[slicer]->Update(mROI->GetBackgroundValueLabelImage()+1); - // mImageContour[slicer]->showActors(); } // Refresh overlays mOverlayActors[slicer]->UpdateSlice(slicer, slices); - - // Do not used the following line : TOO SLOW. - // mSlicerManager->GetSlicer(slicer)->GetRenderWindow()->Render(); } //------------------------------------------------------------------------------ -//------------------------------------------------------------------------------ -// void vvROIActor::UpdateOpacity(double d) { -// if (d == mOpacity) return; -// mOpacity = d; -// for(unsigned int i=0; iSetOpacity(d); -// mOverlayActors[i]->UpdateColor(); -// } -// mSlicerManager->Render(); -// } -//------------------------------------------------------------------------------ - - //------------------------------------------------------------------------------ void vvROIActor::SetOpacity(double d) { @@ -256,7 +253,8 @@ void vvROIActor::UpdateColor() { for(unsigned int i=0; iSetLineWidth(mContourWidth); mImageContour[i]->SetColor(mContourColor[0], mContourColor[1], mContourColor[2]); - mImageContour[i]->Update(mROI->GetBackgroundValueLabelImage()+1); + if (mIsContourVisible) + mImageContour[i]->Update(mROI->GetBackgroundValueLabelImage()+1); } } //------------------------------------------------------------------------------ @@ -273,6 +271,7 @@ double vvROIActor::GetOpacity() //------------------------------------------------------------------------------ void vvROIActor::SetSelected(bool b) { + DD(" Not used yet"); mIsSelected = b; if (b) { for(int i=0; iNumberOfSlicers(); i++) {