X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=vv%2FvvROIActor.cxx;h=abf3eb6ca2e8cb4388316a5ce04bef4bc55530dc;hb=268aa9a5e0a301987a01952522a1cfb3c2fbb152;hp=13e906b881531fd888eecb0eacf6e1ec46dad442;hpb=cb4f548b5df0172cc7fad02345d7eb3d7a4fa3aa;p=clitk.git diff --git a/vv/vvROIActor.cxx b/vv/vvROIActor.cxx index 13e906b..abf3eb6 100644 --- a/vv/vvROIActor.cxx +++ b/vv/vvROIActor.cxx @@ -1,7 +1,7 @@ /*========================================================================= Program: vv http://www.creatis.insa-lyon.fr/rio/vv - Authors belong to: + Authors belong to: - University of LYON http://www.universite-lyon.fr/ - Léon Bérard cancer center http://oncora1.lyon.fnclcc.fr - CREATIS CNRS laboratory http://www.creatis.insa-lyon.fr @@ -31,44 +31,50 @@ #include //------------------------------------------------------------------------------ -vvROIActor::vvROIActor() { +vvROIActor::vvROIActor() +{ mImageContour.clear(); mOverlayActors.clear(); mIsVisible = true; + mOpacity = 0.7; + mIsSelected = false; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ -vvROIActor::~vvROIActor() { +vvROIActor::~vvROIActor() +{ } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ -void vvROIActor::SetROI(const clitk::DicomRT_ROI * s) { +void vvROIActor::SetROI(clitk::DicomRT_ROI * s) +{ mROI = s; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ -void vvROIActor::SetSlicerManager(vvSlicerManager * s) { +void vvROIActor::SetSlicerManager(vvSlicerManager * s) +{ mSlicerManager = s; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ -void vvROIActor::SetVisible(bool b) { +void vvROIActor::SetVisible(bool b) +{ mIsVisible = b; if (!b) { // remove actor - for(unsigned int i= 0; ihideActors(); - } - else { - for(unsigned int i= 0; ishowActors(); + for(unsigned int i= 0; iHideActors(); + } else { + for(unsigned int i= 0; iShowActors(); } Update(); } @@ -76,36 +82,40 @@ void vvROIActor::SetVisible(bool b) { //------------------------------------------------------------------------------ -bool vvROIActor::IsVisible() { +bool vvROIActor::IsVisible() +{ return mIsVisible; } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ -void vvROIActor::Initialize() { +void vvROIActor::Initialize() +{ if (mROI->GetImage()) { mImageContour.clear(); mOverlayActors.clear(); - for(int i=0;iNumberOfSlicers(); i++) { + for(int i=0; iNumberOfSlicers(); i++) { mImageContour.push_back(new vvImageContour); mImageContour[i]->setSlicer(mSlicerManager->GetSlicer(i)); mImageContour[i]->setImage(mROI->GetImage()); - // mImageContour[i]->setColor(1.0, 0.0, 0.0); - mImageContour[i]->setColor(mROI->GetDisplayColor()[0], - mROI->GetDisplayColor()[1], - mROI->GetDisplayColor()[2]); - mImageContour[i]->setPreserveMemoryModeEnabled(false); - + //mImageContour[i]->setColor(1.0, 0.0, 0.0); + mImageContour[i]->setColor(1.0-mROI->GetDisplayColor()[0], + 1.0-mROI->GetDisplayColor()[1], + 1.0-mROI->GetDisplayColor()[2]); + mImageContour[i]->setPreserveMemoryModeEnabled(true); + mImageContour[i]->setSlicer(mSlicerManager->GetSlicer(i)); + mOverlayActors.push_back(new vvBinaryImageOverlayActor); - mOverlayActors[i]->setImage(mROI->GetImage(), mROI->GetBackgroundValueLabelImage()); - mOverlayActors[i]->setColor(mROI->GetDisplayColor()[0], - mROI->GetDisplayColor()[1], - mROI->GetDisplayColor()[2]); - mOverlayActors[i]->setSlicer(mSlicerManager->GetSlicer(i)); - mOverlayActors[i]->initialize(); + mOverlayActors[i]->SetImage(mROI->GetImage(), mROI->GetBackgroundValueLabelImage()); + mOverlayActors[i]->SetColor(mROI->GetDisplayColor()[0], + mROI->GetDisplayColor()[1], + mROI->GetDisplayColor()[2]); + mOverlayActors[i]->SetOpacity(mOpacity); + mOverlayActors[i]->SetSlicer(mSlicerManager->GetSlicer(i)); + mOverlayActors[i]->Initialize(); } - + connect(mSlicerManager,SIGNAL(UpdateSlice(int,int)),this,SLOT(UpdateSlice(int, int))); //connect(mSlicerManager,SIGNAL(UpdateTSlice(int,int)),this,SLOT(UpdateSlice(int, int))); connect(mSlicerManager, SIGNAL(AVerticalSliderHasChanged(int, int)), SLOT(UpdateSlice(int, int))); @@ -115,7 +125,8 @@ void vvROIActor::Initialize() { //------------------------------------------------------------------------------ -void vvROIActor::Update() { +void vvROIActor::Update() +{ for(int i=0; iNumberOfSlicers(); i++) { UpdateSlice(i, mSlicerManager->GetSlicer(i)->GetSlice()); } @@ -124,9 +135,10 @@ void vvROIActor::Update() { //------------------------------------------------------------------------------ -void vvROIActor::UpdateSlice(int slicer, int slices) { +void vvROIActor::UpdateSlice(int slicer, int slices) +{ if (!mROI->GetImage()) return; - + if (!mIsVisible) return; if (!mSlicerManager) { @@ -134,23 +146,81 @@ void vvROIActor::UpdateSlice(int slicer, int slices) { exit(0); } - // CONTOUR HERE - // mImageContour[slicer]->update(1.0); + // CONTOUR HERE + DD("vvROIActor::UpdateSlice"); + DD(mROI->GetName()); + DD(mIsSelected); + DD(mROI->GetBackgroundValueLabelImage()); + if (mIsSelected) { + mImageContour[slicer]->update(1.0);//mROI->GetBackgroundValueLabelImage()); + // mImageContour[slicer]->showActors(); + } // Refresh overlays - mOverlayActors[slicer]->update(slicer, slices); + mOverlayActors[slicer]->UpdateSlice(slicer, slices); // Do not used the following line : TOO SLOW. - // mSlicerManager->GetSlicer(slicer)->GetRenderWindow()->Render(); + // mSlicerManager->GetSlicer(slicer)->GetRenderWindow()->Render(); +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +// void vvROIActor::UpdateOpacity(double d) { +// if (d == mOpacity) return; +// mOpacity = d; +// for(unsigned int i=0; iSetOpacity(d); +// mOverlayActors[i]->UpdateColor(); +// } +// mSlicerManager->Render(); +// } +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvROIActor::SetOpacity(double d) +{ + mOpacity = d; +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvROIActor::UpdateColor() +{ + for(unsigned int i=0; iSetOpacity(mOpacity); + mOverlayActors[i]->SetColor(mROI->GetDisplayColor()[0], + mROI->GetDisplayColor()[1], + mROI->GetDisplayColor()[2]); + mOverlayActors[i]->UpdateColor(); + } } //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ -void vvROIActor::SetOpacity(double d) { - mOpacity = d; - for(unsigned int i=0; mOverlayActors.size(); i++) { - mOverlayActors[i]->SetOpacity(d); +double vvROIActor::GetOpacity() +{ + return mOpacity; +} +//------------------------------------------------------------------------------ + + +//------------------------------------------------------------------------------ +void vvROIActor::SetSelected(bool b) +{ + mIsSelected = b; + if (b) { + for(int i=0; iNumberOfSlicers(); i++) { + mImageContour[i]->SetLineWidth(3.0); + mImageContour[i]->showActors(); + } + } else { + for(int i=0; iNumberOfSlicers(); i++) { + mImageContour[i]->hideActors(); + } } } //------------------------------------------------------------------------------