X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=vv%2FvvROIActor.cxx;h=f4abf28fb9b4c785c08101264c0dd8bf311deee8;hb=c4663d678e8b23c79ab640ad01dbf15b8bee520d;hp=7a07b2963b93aeb67b350b441827391aba1dc17c;hpb=7904fdbc7781853224ccd1ea755beb397a82bf93;p=clitk.git diff --git a/vv/vvROIActor.cxx b/vv/vvROIActor.cxx index 7a07b29..f4abf28 100644 --- a/vv/vvROIActor.cxx +++ b/vv/vvROIActor.cxx @@ -3,7 +3,7 @@ Authors belong to: - University of LYON http://www.universite-lyon.fr/ - - Léon Bérard cancer center http://oncora1.lyon.fnclcc.fr + - Léon Bérard cancer center http://www.centreleonberard.fr - CREATIS CNRS laboratory http://www.creatis.insa-lyon.fr This software is distributed WITHOUT ANY WARRANTY; without even @@ -14,13 +14,11 @@ - BSD See included LICENSE.txt file - CeCILL-B http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html - ======================================================================-====*/ + ===========================================================================**/ // vv #include "vvROIActor.h" -#include "vvImageContour.h" #include "vvSlicerManager.h" -#include "vvBinaryImageOverlayActor.h" // vtk #include @@ -35,8 +33,6 @@ //------------------------------------------------------------------------------ vvROIActor::vvROIActor() { - mImageContour.clear(); - mOverlayActors.clear(); mIsVisible = true; mIsContourVisible = false; mOpacity = 0.7; @@ -80,15 +76,9 @@ void vvROIActor::SetSlicerManager(vvSlicerManager * s) { //------------------------------------------------------------------------------ void vvROIActor::UpdateImage() { - for(unsigned int i= 0; iHideActors(); - delete mOverlayActors[i]; - } - for(unsigned int i= 0; iHideActors(); - delete mImageContour[i]; - } - Initialize(); + mOverlayActors.clear(); + mImageContour.clear(); + Initialize(mIsVisible); Update(); // No Render } //------------------------------------------------------------------------------ @@ -143,12 +133,13 @@ bool vvROIActor::IsContourVisible() { //------------------------------------------------------------------------------ -void vvROIActor::Initialize() { +void vvROIActor::Initialize(bool IsVisible) { if (mROI->GetImage()) { mImageContour.clear(); mOverlayActors.clear(); - for(int i=0; iNumberOfSlicers(); i++) { - mImageContour.push_back(new vvImageContour); + for(int i=0; iGetNumberOfSlicers(); i++) { + + mImageContour.push_back(vvImageContour::New()); mImageContour[i]->SetSlicer(mSlicerManager->GetSlicer(i)); mImageContour[i]->SetImage(mROI->GetImage()); mContourColor[0] = mROI->GetDisplayColor()[0]; @@ -157,10 +148,11 @@ void vvROIActor::Initialize() { mImageContour[i]->SetColor(mContourColor[0], mContourColor[1], mContourColor[2]); mImageContour[i]->SetLineWidth(mContourWidth); mImageContour[i]->SetPreserveMemoryModeEnabled(true); + //mImageContour[i]->SetPreserveMemoryModeEnabled(false); // SEG FAULT !!! mImageContour[i]->SetSlicer(mSlicerManager->GetSlicer(i)); mImageContour[i]->HideActors(); - mOverlayActors.push_back(new vvBinaryImageOverlayActor); + mOverlayActors.push_back(vvBinaryImageOverlayActor::New()); // BG or FG if (m_modeBG) { @@ -176,7 +168,7 @@ void vvROIActor::Initialize() { mROI->GetDisplayColor()[2]); mOverlayActors[i]->SetOpacity(mOpacity); mOverlayActors[i]->SetSlicer(mSlicerManager->GetSlicer(i)); - mOverlayActors[i]->Initialize(); + mOverlayActors[i]->Initialize(IsVisible); } connect(mSlicerManager,SIGNAL(UpdateSlice(int,int)),this,SLOT(UpdateSlice(int, int))); @@ -190,7 +182,7 @@ void vvROIActor::Initialize() { //------------------------------------------------------------------------------ void vvROIActor::Update() { - for(int i=0; iNumberOfSlicers(); i++) { + for(int i=0; iGetNumberOfSlicers(); i++) { UpdateSlice(i, mSlicerManager->GetSlicer(i)->GetSlice()); } } @@ -271,15 +263,14 @@ double vvROIActor::GetOpacity() //------------------------------------------------------------------------------ void vvROIActor::SetSelected(bool b) { - DD(" Not used yet"); mIsSelected = b; if (b) { - for(int i=0; iNumberOfSlicers(); i++) { + for(int i=0; iGetNumberOfSlicers(); i++) { mImageContour[i]->SetLineWidth(3.0); mImageContour[i]->ShowActors(); } } else { - for(int i=0; iNumberOfSlicers(); i++) { + for(int i=0; iGetNumberOfSlicers(); i++) { mImageContour[i]->HideActors(); } }