X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=vv%2FvvSlicer.cxx;h=6b52ea1abc1e7b5f737946df19c1e2748bc7cf64;hb=6f9b6f5da142c3c2e7c8a2ff8d0a517b90b240d3;hp=30e8ccbf2f7a31478d41672e6fd08d013c0ef28d;hpb=3dd468aa18eed3a46d33483f288bfda2938ddee3;p=clitk.git diff --git a/vv/vvSlicer.cxx b/vv/vvSlicer.cxx index 30e8ccb..6b52ea1 100644 --- a/vv/vvSlicer.cxx +++ b/vv/vvSlicer.cxx @@ -98,22 +98,6 @@ vvSlicer::vvSlicer() mVFColor[1] = 1; mVFColor[2] = 0; - std::string text = "F1 = sagital; F2 = coronal; F3 = axial\n"; - text += "F5 = horizontal flip; F6 = vertical flip\n\n"; - text += "0,1,2,3,4,5 : preset windowing\n"; - text += "6,7,8,9 : preset colormap\n"; - text += "z : local windowing\n"; - text += "r : reset view\n"; - text += "l : reload image\n"; - text += "f : fly to mouse position\n"; - text += "g : go to cross hair position\n\n"; - text += "Up,down : change slice\n"; - text += "Left,right : change tenporal slice\n\n"; - text += "Scrollbar (or w/x) : zoom in/out\n"; - text += "left button : synchronize all views\n"; - text += "middle button : grab image\n"; - text += "right button : change windowing\n"; - crossCursor = vtkSmartPointer::New(); crossCursor->AllOff(); crossCursor->AxesOn(); @@ -172,7 +156,7 @@ vvBlendImageActor* vvSlicer::GetOverlayActor() //------------------------------------------------------------------------------ -vtkImageMapToWindowLevelColors* vvSlicer::GetFusionMapper() +vtkImageMapToColors* vvSlicer::GetFusionMapper() { return mFusionMapper.GetPointer(); } @@ -372,7 +356,7 @@ void vvSlicer::SetOverlay(vvImage::Pointer overlay) mOverlayActor = vtkSmartPointer::New(); mOverlayActor->SetInput(mOverlayMapper->GetOutput()); mOverlayActor->SetPickable(0); - mOverlayActor->SetVisibility(false); + mOverlayActor->SetVisibility(true); mOverlayActor->SetOpacity(0.5); } @@ -408,14 +392,21 @@ void vvSlicer::SetFusion(vvImage::Pointer fusion) mFusionReslice->SetInput(0, mFusion->GetFirstVTKImageData()); if (!mFusionMapper) - mFusionMapper = vtkSmartPointer::New(); + mFusionMapper = vtkSmartPointer::New(); + + vtkSmartPointer lut = vtkLookupTable::New(); + lut->SetRange(0, 1); + lut->SetValueRange(0, 1); + lut->SetSaturationRange(0, 0); + lut->Build(); + mFusionMapper->SetLookupTable(lut); mFusionMapper->SetInput(mFusionReslice->GetOutput()); if (!mFusionActor) { mFusionActor = vtkSmartPointer::New(); mFusionActor->SetInput(mFusionMapper->GetOutput()); mFusionActor->SetPickable(0); - mFusionActor->SetVisibility(false); + mFusionActor->SetVisibility(true); mFusionActor->SetOpacity(0.7); this->GetRenderer()->AddActor(mFusionActor); } @@ -428,25 +419,50 @@ void vvSlicer::SetFusion(vvImage::Pointer fusion) //------------------------------------------------------------------------------ +//------------------------------------------------------------------------------ +bool vvSlicer::GetActorVisibility(const std::string& actor_type, int overlay_index) +{ + bool vis = false; + if (actor_type == "image") { + vis = this->ImageActor->GetVisibility(); + } + else if (actor_type == "vector") { + vis = this->mVFActor->GetVisibility(); + } + else if (actor_type == "overlay") { + vis = this->mOverlayActor->GetVisibility(); + } + else if (actor_type == "fusion") { + vis = this->mFusionActor->GetVisibility(); + } + else if (actor_type == "contour") + vis = this->mSurfaceCutActors[overlay_index]->GetActor()->GetVisibility(); + + return vis; +} +//------------------------------------------------------------------------------ + //------------------------------------------------------------------------------ void vvSlicer::SetActorVisibility(const std::string& actor_type, int overlay_index ,bool vis) { - if (actor_type == "vector") { + if (actor_type == "image") { + this->ImageActor->SetVisibility(vis); + } + else if (actor_type == "vector") { this->mVFActor->SetVisibility(vis); } - if (actor_type == "overlay") { + else if (actor_type == "overlay") { this->mOverlayActor->SetVisibility(vis); } - if (actor_type == "fusion") { + else if (actor_type == "fusion") { this->mFusionActor->SetVisibility(vis); } - if (actor_type == "contour") + else if (actor_type == "contour") this->mSurfaceCutActors[overlay_index]->GetActor()->SetVisibility(vis); UpdateDisplayExtent(); } //------------------------------------------------------------------------------ - //------------------------------------------------------------------------------ void vvSlicer::SetVF(vvImage::Pointer vf) { @@ -761,6 +777,7 @@ void vvSlicer::AdjustResliceToSliceOrientation(vtkImageReslice *reslice) reslice->SetOutputOrigin(origin); reslice->SetOutputSpacing(spacing); reslice->UpdateInformation(); + reslice->GetOutput()->UpdateInformation(); } //------------------------------------------------------------------------------ @@ -804,8 +821,8 @@ void vvSlicer::UpdateDisplayExtent() // Overlay image actor if (mOverlay && mOverlayActor->GetVisibility()) { + AdjustResliceToSliceOrientation(mOverlayReslice); int overExtent[6]; - mOverlayReslice->GetOutput()->UpdateInformation(); this->ConvertImageToImageDisplayExtent(input, w_ext, mOverlayReslice->GetOutput(), overExtent); ClipDisplayedExtent(overExtent, mOverlayMapper->GetInput()->GetWholeExtent()); mOverlayActor->SetDisplayExtent( overExtent ); @@ -813,8 +830,8 @@ void vvSlicer::UpdateDisplayExtent() // Fusion image actor if (mFusion && mFusionActor->GetVisibility()) { + AdjustResliceToSliceOrientation(mFusionReslice); int fusExtent[6]; - mFusionReslice->GetOutput()->UpdateInformation(); this->ConvertImageToImageDisplayExtent(input, w_ext, mFusionReslice->GetOutput(), fusExtent); ClipDisplayedExtent(fusExtent, mFusionMapper->GetInput()->GetWholeExtent()); mFusionActor->SetDisplayExtent(fusExtent); @@ -1027,12 +1044,7 @@ void vvSlicer::ResetCamera() //---------------------------------------------------------------------------- void vvSlicer::SetDisplayMode(bool i) { - this->GetImageActor()->SetVisibility(i); - this->GetAnnotation()->SetVisibility(i); this->GetRenderer()->SetDraw(i); - if (mLandActor) - mLandActor->SetVisibility(i); - pdmA->SetVisibility(i); if (i) UpdateDisplayExtent(); } @@ -1045,7 +1057,11 @@ void vvSlicer::FlipHorizontalView() vtkCamera *cam = this->Renderer ? this->Renderer->GetActiveCamera() : NULL; if (cam) { double *position = cam->GetPosition(); - switch (this->SliceOrientation) { + double factor[3] = {1, 1, 1}; + factor[this->SliceOrientation] = -1; + cam->SetPosition(factor[0]*position[0],factor[1]*position[1],factor[2]*position[2]); + +/* switch (this->SliceOrientation) { case vtkImageViewer2::SLICE_ORIENTATION_XY: cam->SetPosition(position[0],position[1],-position[2]); break; @@ -1057,7 +1073,8 @@ void vvSlicer::FlipHorizontalView() case vtkImageViewer2::SLICE_ORIENTATION_YZ: cam->SetPosition(-position[0],position[1],position[2]); break; - } + }*/ + this->Renderer->ResetCameraClippingRange(); this->UpdateDisplayExtent(); } @@ -1211,7 +1228,9 @@ void vvSlicer::Render() int ix, iy, iz; double value = this->GetScalarComponentAsDouble(this->GetInput(), X, Y, Z, ix, iy, iz); - worldPos << "data value : " << value << std::endl; + if(ImageActor->GetVisibility()) + worldPos << "data value : " << value << std::endl; + worldPos << "mm : " << lrint(mCurrent[0]) << ' ' << lrint(mCurrent[1]) << ' ' << lrint(mCurrent[2]) << ' ' @@ -1271,13 +1290,11 @@ void vvSlicer::Render() //---------------------------------------------------------------------------- void vvSlicer::UpdateCursorPosition() { - if (this->GetImageActor()->GetVisibility()) { - pdmA->SetVisibility(true); - mCursor[0] = mCurrent[0]; - mCursor[1] = mCurrent[1]; - mCursor[2] = mCurrent[2]; - mCursor[3] = mCurrentTSlice; - } + pdmA->SetVisibility(true); + mCursor[0] = mCurrent[0]; + mCursor[1] = mCurrent[1]; + mCursor[2] = mCurrent[2]; + mCursor[3] = mCurrentTSlice; } //----------------------------------------------------------------------------