X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=vv%2FvvSlicer.cxx;h=d934d264fd382d22759bab20a2d3d478c457dcf1;hb=bfe06a34392432cafbbca44e02e22163dccab7a4;hp=6fd75df1a389ca8be8925bd103fb5866cbfda936;hpb=b77f305379850fd14f1d4fcda09d2f2a102b23d4;p=clitk.git diff --git a/vv/vvSlicer.cxx b/vv/vvSlicer.cxx index 6fd75df..d934d26 100644 --- a/vv/vvSlicer.cxx +++ b/vv/vvSlicer.cxx @@ -372,7 +372,7 @@ void vvSlicer::SetOverlay(vvImage::Pointer overlay) mOverlayActor = vtkSmartPointer::New(); mOverlayActor->SetInput(mOverlayMapper->GetOutput()); mOverlayActor->SetPickable(0); - mOverlayActor->SetVisibility(false); + mOverlayActor->SetVisibility(true); mOverlayActor->SetOpacity(0.5); } @@ -415,7 +415,7 @@ void vvSlicer::SetFusion(vvImage::Pointer fusion) mFusionActor = vtkSmartPointer::New(); mFusionActor->SetInput(mFusionMapper->GetOutput()); mFusionActor->SetPickable(0); - mFusionActor->SetVisibility(false); + mFusionActor->SetVisibility(true); mFusionActor->SetOpacity(0.7); this->GetRenderer()->AddActor(mFusionActor); } @@ -428,25 +428,50 @@ void vvSlicer::SetFusion(vvImage::Pointer fusion) //------------------------------------------------------------------------------ +//------------------------------------------------------------------------------ +bool vvSlicer::GetActorVisibility(const std::string& actor_type, int overlay_index) +{ + bool vis = false; + if (actor_type == "image") { + vis = this->ImageActor->GetVisibility(); + } + else if (actor_type == "vector") { + vis = this->mVFActor->GetVisibility(); + } + else if (actor_type == "overlay") { + vis = this->mOverlayActor->GetVisibility(); + } + else if (actor_type == "fusion") { + vis = this->mFusionActor->GetVisibility(); + } + else if (actor_type == "contour") + vis = this->mSurfaceCutActors[overlay_index]->GetActor()->GetVisibility(); + + return vis; +} +//------------------------------------------------------------------------------ + //------------------------------------------------------------------------------ void vvSlicer::SetActorVisibility(const std::string& actor_type, int overlay_index ,bool vis) { - if (actor_type == "vector") { + if (actor_type == "image") { + this->ImageActor->SetVisibility(vis); + } + else if (actor_type == "vector") { this->mVFActor->SetVisibility(vis); } - if (actor_type == "overlay") { + else if (actor_type == "overlay") { this->mOverlayActor->SetVisibility(vis); } - if (actor_type == "fusion") { + else if (actor_type == "fusion") { this->mFusionActor->SetVisibility(vis); } - if (actor_type == "contour") + else if (actor_type == "contour") this->mSurfaceCutActors[overlay_index]->GetActor()->SetVisibility(vis); UpdateDisplayExtent(); } //------------------------------------------------------------------------------ - //------------------------------------------------------------------------------ void vvSlicer::SetVF(vvImage::Pointer vf) { @@ -1045,7 +1070,11 @@ void vvSlicer::FlipHorizontalView() vtkCamera *cam = this->Renderer ? this->Renderer->GetActiveCamera() : NULL; if (cam) { double *position = cam->GetPosition(); - switch (this->SliceOrientation) { + double factor[3] = {1, 1, 1}; + factor[this->SliceOrientation] = -1; + cam->SetPosition(factor[0]*position[0],factor[1]*position[1],factor[2]*position[2]); + +/* switch (this->SliceOrientation) { case vtkImageViewer2::SLICE_ORIENTATION_XY: cam->SetPosition(position[0],position[1],-position[2]); break; @@ -1057,7 +1086,8 @@ void vvSlicer::FlipHorizontalView() case vtkImageViewer2::SLICE_ORIENTATION_YZ: cam->SetPosition(-position[0],position[1],position[2]); break; - } + }*/ + this->Renderer->ResetCameraClippingRange(); this->UpdateDisplayExtent(); } @@ -1332,9 +1362,12 @@ void vvSlicer::SetContourSlice() { if (mSurfaceCutActors.size() > 0) for (std::vector::iterator i=mSurfaceCutActors.begin(); - i!=mSurfaceCutActors.end(); i++) + i!=mSurfaceCutActors.end(); i++) { + + (*i)->SetSlicingOrientation(this->SliceOrientation); (*i)->SetCutSlice((this->Slice)*this->GetImage()->GetSpacing()[this->SliceOrientation]+ this->GetImage()->GetOrigin()[this->SliceOrientation]); + } } //----------------------------------------------------------------------------