X-Git-Url: https://git.creatis.insa-lyon.fr/pubgit/?a=blobdiff_plain;f=vv%2FvvSlicer.h;h=1cdb9f4efbdf4d762a39b82615fe58305ce7e533;hb=74d9aadcd4bf2136e7057a908de8fd7401dee8f7;hp=95ec75e80438d4b5d4e6185f2bca504fc31c09fb;hpb=ec961a7ab6c69087e6059d5ef6e8c02806a8f93f;p=clitk.git diff --git a/vv/vvSlicer.h b/vv/vvSlicer.h index 95ec75e..1cdb9f4 100644 --- a/vv/vvSlicer.h +++ b/vv/vvSlicer.h @@ -80,9 +80,10 @@ public: return mFusion; } - /**Set an actor's visibility ("overlay, fusion, vf, contour...") + /**Get/Set an actor's visibility ("overlay, fusion, vf, contour...") Overlay index is the index of the overlay by type, eg. if there are 5 contours and we want to activate the 3rd one, pass 2 **/ + bool GetActorVisibility(const std::string& actor_type, int overlay_index); void SetActorVisibility(const std::string& actor_type, int overlay_index,bool vis); void RemoveActor(const std::string& actor_type, int overlay_index);