- // An initial camera view is created. The Dolly() method moves
- // the camera towards the FocalPoint, thereby enlarging the image.
- _wxvtk3Dbaseview->GetRenderer()->SetActiveCamera(_wxvtk3Dbaseview->GetCamera());
- this->ResetCamera();
-
-
- // Set a background color for the renderer and set the size of the
- // render window (expressed in pixels).
- _wxvtk3Dbaseview->GetRenderer()->SetBackground( 0.36 , 0.36 , 0.36 );
-//EED 23oct2010 _wxvtk3Dbaseview->GetRenWin()->SetSize(400, 400);
-
- // Note that when camera movement occurs (as it does in the Dolly()
- // method), the clipping planes often need adjusting. Clipping planes
- // consist of two planes: near and far along the view direction. The
- // near plane clips out objects in front of the plane; the far plane
- // clips out objects behind the plane. This way only what is drawn
- // between the planes is actually rendered.
- _wxvtk3Dbaseview->GetRenderer()->ResetCameraClippingRange();
-
-