+
+ //Setting the color according to the parent
+ /*
+ if(l==0)
+ {
+ item.SetBackgroundColour(wxColour(r,g,b));
+ mColorMap.insert(NodeColorPair(*j,wxColour(r,g,b)));
+ }
+ else if(l!=mLevelList.size()-1)
+ {
+ item.SetBackgroundColour(mColorMap[*i]);
+ mColorMap.insert(NodeColorPair(*j,mColorMap[*i]));
+ }
+ else
+ {
+ item.SetBackgroundColour(mColorMap[*i]);
+ }
+ r+=20;
+ g+=20;
+ b+=20;*/
+