- virtual bool _IsQueueEmpty( ) const;
- virtual void _QueuePush( const TVertex& v, const _TNode& n );
- virtual void _QueuePop( TVertex& v, _TNode& n );
- virtual void _QueueClear( );
+ virtual bool _IsQueueEmpty( ) const ITK_OVERRIDE;
+ virtual void _QueuePush( const TVertex& v, const _TNode& n ) ITK_OVERRIDE;
+ virtual void _QueuePop( TVertex& v, _TNode& n ) ITK_OVERRIDE;
+ virtual void _QueueClear( ) ITK_OVERRIDE;