+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+#include "bbcreaVtkPlaneWidget_Base.h"
+#include "bbcreaVtkPackage.h"
+namespace bbcreaVtk
+{
+
+BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,PlaneWidget_Base)
+BBTK_BLACK_BOX_IMPLEMENTATION(PlaneWidget_Base,bbtk::AtomicBlackBox);
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void PlaneWidget_Base::Process()
+{
+
+// THE MAIN PROCESSING METHOD BODY
+// Here we simply set the input 'In' value to the output 'Out'
+// And print out the output value
+// INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
+// void bbSet{Input|Output}NAME(const TYPE&)
+// const TYPE& bbGet{Input|Output}NAME() const
+// Where :
+// * NAME is the name of the input/output
+// (the one provided in the attribute 'name' of the tag 'input')
+// * TYPE is the C++ type of the input/output
+// (the one provided in the attribute 'type' of the tag 'input')
+
+// bbSetOutputOut( bbGetInputIn() );
+// std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
+
+ printf("EED PlaneWidget_Base::Process \n");
+
+ if ((bbGetInputType()==1) && (bbGetInputIn()!=NULL) )
+ {
+ std::vector<double> origin = bbGetInputIn()->GetCenter();
+ std::vector<double> normal = bbGetInputIn()->GetNormal();
+
+ printf("EED PlaneWidget_Base::Process normal %f %f %f \n", normal[0],normal[1],normal[2] );
+ printf("EED PlaneWidget_Base::Process origin %f %f %f \n", origin[0],origin[1],origin[2] );
+
+ origin[0] = origin[0] + normal[0]*bbGetInputParam();
+ origin[1] = origin[1] + normal[1]*bbGetInputParam();
+ origin[2] = origin[2] + normal[2]*bbGetInputParam();
+
+ printf("EED PlaneWidget_Base::Process origin2 %f %f %f \n", origin[0],origin[1],origin[2] );
+
+ bbGetInputIn()->SetOrigin(origin);
+ bbGetInputIn()->Process();
+
+ }
+ printf("EED PlaneWidget_Base::Process 2 \n");
+
+}
+
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void PlaneWidget_Base::bbUserSetDefaultValues()
+{
+
+// SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
+// Here we initialize the input 'In' to 0
+ bbSetInputIn(NULL);
+ bbSetInputType(0);
+ bbSetInputParam(0);
+
+}
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void PlaneWidget_Base::bbUserInitializeProcessing()
+{
+
+// THE INITIALIZATION METHOD BODY :
+// Here does nothing
+// but this is where you should allocate the internal/output pointers
+// if any
+
+
+}
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void PlaneWidget_Base::bbUserFinalizeProcessing()
+{
+
+// THE FINALIZATION METHOD BODY :
+// Here does nothing
+// but this is where you should desallocate the internal/output pointers
+// if any
+
+}
+}
+// EO namespace bbcreaVtk
+
+