- connect(mSlicerManagers.back(),SIGNAL(currentImageChanged(std::string)),
- this,SLOT(CurrentImageChanged(std::string)));
- connect(mSlicerManagers.back(),SIGNAL(
- UpdatePosition(int, double, double, double, double, double, double, double)),this,
- SLOT(MousePositionChanged(int,double, double, double, double, double, double, double)));
- connect(mSlicerManagers.back(),SIGNAL(UpdateVector(int, double, double, double, double)),
+ connect(mSlicerManagers.back(), SIGNAL(currentImageChanged(std::string)),
+ this, SLOT(CurrentImageChanged(std::string)));
+ connect(mSlicerManagers.back(), SIGNAL(UpdatePosition(int, double, double, double, double, double, double, double)),
+ this, SLOT(MousePositionChanged(int,double, double, double, double, double, double, double)));
+ connect(mSlicerManagers.back(), SIGNAL(UpdateVector(int, double, double, double, double)),