+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+#include "bbcreaVtkExtrusion.h"
+#include "bbcreaVtkPackage.h"
+
+#include <vtkTrimmedExtrusionFilter.h>
+#include <vtkLinearExtrusionFilter.h>
+#include <vtkTriangleFilter.h>
+
+namespace bbcreaVtk
+{
+
+BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,Extrusion)
+BBTK_BLACK_BOX_IMPLEMENTATION(Extrusion,bbtk::AtomicBlackBox);
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void Extrusion::Process()
+{
+
+// THE MAIN PROCESSING METHOD BODY
+// Here we simply set the input 'In' value to the output 'Out'
+// And print out the output value
+// INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
+// void bbSet{Input|Output}NAME(const TYPE&)
+// const TYPE& bbGet{Input|Output}NAME() const
+// Where :
+// * NAME is the name of the input/output
+// (the one provided in the attribute 'name' of the tag 'input')
+// * TYPE is the C++ type of the input/output
+// (the one provided in the attribute 'type' of the tag 'input')
+// bbSetOutputOut( bbGetInputIn() );
+// std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
+
+ if (bbGetInputIn()!=NULL)
+ {
+ if ((bbGetInputType()>=0) && (bbGetInputType()<=1))
+ {
+ vtkTrimmedExtrusionFilter *extrusion = vtkTrimmedExtrusionFilter::New();
+ extrusion->SetExtrusionDirection(1,1,1);
+ extrusion->SetInputData( bbGetInputIn() );
+ extrusion->SetTrimSurfaceData( bbGetInputIn2() );
+ if (bbGetInputType()==0)
+ {
+ extrusion->SetExtrusionStrategy(vtkTrimmedExtrusionFilter::BOUNDARY_EDGES);
+ } else {
+ extrusion->SetExtrusionStrategy(vtkTrimmedExtrusionFilter::ALL_EDGES);
+ }
+ extrusion->Update();
+ bbSetOutputOut( extrusion->GetTrimSurface() );
+ } // if Type 0 1
+
+ if (bbGetInputType()==2)
+ {
+ // Apply linear extrusion
+ vtkLinearExtrusionFilter *extrude=vtkLinearExtrusionFilter::New();
+ extrude->SetInputData( bbGetInputIn() );
+ extrude->SetExtrusionTypeToNormalExtrusion();
+ extrude->SetVector(0, -1, 0);
+ extrude->SetScaleFactor(-7);
+ extrude->Update();
+ vtkTriangleFilter *triangleFilter = vtkTriangleFilter::New();
+ triangleFilter->SetInputData( extrude->GetOutput() );
+ triangleFilter->Update( );
+ bbSetOutputOut( triangleFilter->GetOutput() );
+ } // if Type 2
+
+ } // if bbGetInputIn
+
+}
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void Extrusion::bbUserSetDefaultValues()
+{
+
+// SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
+// Here we initialize the input 'In' to 0
+ bbSetInputIn(NULL);
+ bbSetInputType(0);
+
+}
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void Extrusion::bbUserInitializeProcessing()
+{
+
+// THE INITIALIZATION METHOD BODY :
+// Here does nothing
+// but this is where you should allocate the internal/output pointers
+// if any
+
+
+}
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void Extrusion::bbUserFinalizeProcessing()
+{
+
+// THE FINALIZATION METHOD BODY :
+// Here does nothing
+// but this is where you should desallocate the internal/output pointers
+// if any
+
+}
+}
+// EO namespace bbcreaVtk
+
+