- BBTK_NAME("PointPicker");
- BBTK_AUTHOR("InfoDev");
- BBTK_DESCRIPTION("No Description.");
- BBTK_CATEGORY("empty");
-
- BBTK_INPUT(PointPicker,Active,"(true default) true/false",bool,"");
- BBTK_INPUT(PointPicker,TypeEvent,"(0 default) 0:NOTHING, 1:MouseMoveEvent 2:LeftButtonPressEvent 3:LeftButtonDoubleClickEvent",int,"");
- BBTK_INPUT(PointPicker,Renderer,"vtk Renderer",vtkRenderer*,"");
- BBTK_INPUT(PointPicker,Prop3D,"vtkProp3D de reference. If this parameter is empty all actors in the render are used",vtkProp3D*,"");
-
- BBTK_OUTPUT(PointPicker,Point,"Point [x,y,z])",std::vector<double>,"");
- BBTK_OUTPUT(PointPicker,Mesh,"Mesh",vtkProp3D*,"");
- BBTK_OUTPUT(PointPicker,PointId,"Mesh point Id",longInt,"");
- BBTK_OUTPUT(PointPicker,CellId,"Mesh cell Id",longInt,"");
- BBTK_OUTPUT(PointPicker,Normal,"Normal [nx,ny,nz]",std::vector<double>,"");
+ BBTK_NAME("PointPicker");
+ BBTK_AUTHOR("InfoDev");
+ BBTK_DESCRIPTION("No Description.");
+ BBTK_CATEGORY("empty");
+
+ BBTK_INPUT(PointPicker,Active,"(true default) true/false",bool,"");
+ BBTK_INPUT(PointPicker,TypeEvent,"(0 default) 0:NOTHING, 1:MouseMoveEvent 2:LeftButtonPressEvent 3:LeftButtonDoubleClickEvent",int,"");
+ BBTK_INPUT(PointPicker,Renderer,"vtk Renderer",vtkRenderer*,"");
+ BBTK_INPUT(PointPicker,Prop3D,"vtkProp3D de reference. If this parameter is empty all actors in the render are used",vtkProp3D*,"");
+ BBTK_INPUT(PointPicker,DefaultPointId,"Default Point Id",longInt,"");
+ BBTK_INPUT(PointPicker,DefaultPoint,"Default Point",std::vector<double>,"");
+
+ BBTK_OUTPUT(PointPicker,Point,"Point [x,y,z])",std::vector<double>,"");
+ BBTK_OUTPUT(PointPicker,Mesh,"Mesh",vtkProp3D*,"");
+ BBTK_OUTPUT(PointPicker,PointId,"Mesh point Id",longInt,"");
+ BBTK_OUTPUT(PointPicker,CellId,"Mesh cell Id",longInt,"");
+ BBTK_OUTPUT(PointPicker,Normal,"Normal [nx,ny,nz]",std::vector<double>,"");