- _worldState=NOTHING_HAPPENS;
- //int lastId = _controllers.size()-1;
-//EED2Oct2010 GConnectorController *connector = (GConnectorController*)_controllers[_controllers.size()-1];
- GConnectorController *connector = (GConnectorController*)_controllers[_idConnectionInCreation];
-
- connector->removeFromScene();
- unregisterController(connector);
- _controllers.erase(_controllers.size()-1);
-
- for(it = _controllers.begin(); it != _controllers.end(); ++it)
- {
- GObjectController *desc = it->second;
- desc->SetActive(true);
- desc->getView()->setState(NOTHING_HAPPENS);
- desc->getModel()->notifyObservers(_idManager);
- } // for