-/*=========================================================================
- Program: bbtk
- Module: $RCSfile: bbvtkPolydataToActor.h,v $
- Language: C++
- Date: $Date: 2009/05/15 14:58:01 $
- Version: $Revision: 1.12 $
-=========================================================================*/
-
-/* ---------------------------------------------------------------------
-
-* Copyright (c) CREATIS-LRMN (Centre de Recherche en Imagerie Medicale)
-* Authors : Eduardo Davila, Laurent Guigues, Jean-Pierre Roux
-*
-* This software is governed by the CeCILL-B license under French law and
-* abiding by the rules of distribution of free software. You can use,
-* modify and/ or redistribute the software under the terms of the CeCILL-B
-* license as circulated by CEA, CNRS and INRIA at the following URL
-* http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
-* or in the file LICENSE.txt.
-*
-* As a counterpart to the access to the source code and rights to copy,
-* modify and redistribute granted by the license, users are provided only
-* with a limited warranty and the software's author, the holder of the
-* economic rights, and the successive licensors have only limited
-* liability.
-*
-* The fact that you are presently reading this means that you have had
-* knowledge of the CeCILL-B license and that you accept its terms.
-* ------------------------------------------------------------------------ */
-
-
-/**
- * \brief Short description in one line
- *
- * Long description which
- * can span multiple lines
- */
-/**
- * \file
- * \brief Pattern for the definition of a new type of Node (header)
- */
-/**
- * \class bbtk::NodePatern
- * \brief Pattern for the definition of a new type of Node
- */
-
-
-#ifdef _USE_VTK_
-
-
-#ifndef __vtkPolydataToActor_h__
-#define __vtkPolydataToActor_h__
-
-#include "vtkRenderer.h"
-#include "vtkPolyData.h"
-#include "vtkPolyDataMapper.h"
-#include "vtkProp3D.h"
-#include "vtkActor.h"
-#include <vector>
-
-#include "bbtkAtomicBlackBox.h"
-
-namespace bbvtk
-{
-
- class /*BBTK_EXPORT*/ PolydataToActor
- :
- public bbtk::AtomicBlackBox
- {
- bool firsttime;
- vtkPolyDataMapper *polydatamapper;
- vtkActor *vtkactor;
-
-
- BBTK_BLACK_BOX_INTERFACE(PolydataToActor,bbtk::AtomicBlackBox);
-
- BBTK_DECLARE_INPUT(In,vtkPolyData *);
- BBTK_DECLARE_INPUT(Isovalue,double);
- BBTK_DECLARE_INPUT(Opacity,double);
- BBTK_DECLARE_INPUT(Colour,std::vector<double>);
- BBTK_DECLARE_INPUT(Renderer,vtkRenderer *);
- BBTK_DECLARE_INPUT(Transform, vtkLinearTransform *);
- BBTK_DECLARE_OUTPUT(Out,vtkProp3D *);
-
- BBTK_PROCESS(DoProcess);
- void DoProcess();
-
- protected:
- };
-
- BBTK_BEGIN_DESCRIBE_BLACK_BOX(PolydataToActor,bbtk::AtomicBlackBox);
- BBTK_NAME("PolydataToActor");
- BBTK_AUTHOR("eduardo.davila at creatis.insa-lyon.fr");
- BBTK_DESCRIPTION("takes a vtkPolyData object to insert into a 3D scene (e.g. a Viewer3D)");
- typedef std::vector<double> vectorcolour;
- BBTK_CATEGORY("3D object creator");
- BBTK_INPUT(PolydataToActor,In,"Input image",vtkPolyData*,"");
-
- BBTK_INPUT(PolydataToActor,Isovalue,"Isovalue",double,"");
- BBTK_INPUT(PolydataToActor,Opacity,"Opacity",double,"");
- BBTK_INPUT(PolydataToActor,Colour,"r g b",vectorcolour,"colour");
- BBTK_INPUT(PolydataToActor,Renderer,"3D scene in which to insert the surface",vtkRenderer*,"");
- BBTK_INPUT(PolydataToActor,Transform,"Linear Transform (4x4 homogeneous)",vtkLinearTransform*,"");
- BBTK_OUTPUT(PolydataToActor,Out,"Extracted iso-surface",vtkProp3D *,"");
-
- BBTK_END_DESCRIBE_BLACK_BOX(PolydataToActor);
-
-}// EO namespace bbtk
-
-
-#endif //__PolydataToActor_h__
-
-#endif //_USE_VTK_
-