// ----------------------------------------------------------------------------
bool manualContourBaseControler::OnLeftButtonDown()
{
// ----------------------------------------------------------------------------
bool manualContourBaseControler::OnLeftButtonDown()
{
// ----------------------------------------------------------------------------
bool manualContourBaseControler::OnLeftButtonUp()
{
// ----------------------------------------------------------------------------
bool manualContourBaseControler::OnLeftButtonUp()
{
// ----------------------------------------------------------------------------
bool manualContourBaseControler::OnLeftDClick()
{
// ----------------------------------------------------------------------------
bool manualContourBaseControler::OnLeftDClick()
{
// ----------------------------------------------------------------------------
bool manualContourBaseControler::OnRightButtonDown()
{
// ----------------------------------------------------------------------------
bool manualContourBaseControler::OnRightButtonDown()
{
// ----------------------------------------------------------------------------
bool manualContourBaseControler::OnRightButtonUp()
{
// ----------------------------------------------------------------------------
bool manualContourBaseControler::OnRightButtonUp()
{
GetManualContourModel()->AddPoint(xx,yy,zz);
GetManualViewBaseContour()->AddPoint();
// GetManualViewBaseContour()->UpdateViewPoint(id);
GetManualContourModel()->AddPoint(xx,yy,zz);
GetManualViewBaseContour()->AddPoint();
// GetManualViewBaseContour()->UpdateViewPoint(id);