- double x = mSlicers[slicer]->GetCursorPosition()[0];\r
- double y = mSlicers[slicer]->GetCursorPosition()[1];\r
- double z = mSlicers[slicer]->GetCursorPosition()[2];\r
- double X = (x - mSlicers[slicer]->GetInput()->GetOrigin()[0])/\r
- mSlicers[slicer]->GetInput()->GetSpacing()[0];\r
- double Y = (y - mSlicers[slicer]->GetInput()->GetOrigin()[1])/\r
- mSlicers[slicer]->GetInput()->GetSpacing()[1];\r
- double Z = (z - mSlicers[slicer]->GetInput()->GetOrigin()[2])/\r
- mSlicers[slicer]->GetInput()->GetSpacing()[2];\r
+ double x = mSlicers[slicer]->GetCurrentPosition()[0];\r
+ double y = mSlicers[slicer]->GetCurrentPosition()[1];\r
+ double z = mSlicers[slicer]->GetCurrentPosition()[2];\r