+#include "bbcreaMaracasVisuOpenImageDialog.h"
+#include "bbcreaMaracasVisuPackage.h"
+
+namespace bbcreaMaracasVisu
+{
+
+BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaMaracasVisu,OpenImageDialog)
+BBTK_BLACK_BOX_IMPLEMENTATION(OpenImageDialog,bbtk::AtomicBlackBox);
+void OpenImageDialog::Process()
+{
+
+// THE MAIN PROCESSING METHOD BODY
+// Here we simply set the input 'In' value to the output 'Out'
+// And print out the output value
+// INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
+// void bbSet{Input|Output}NAME(const TYPE&)
+// const TYPE& bbGet{Input|Output}NAME() const
+// Where :
+// * NAME is the name of the input/output
+// (the one provided in the attribute 'name' of the tag 'input')
+// * TYPE is the C++ type of the input/output
+// (the one provided in the attribute 'type' of the tag 'input')
+
+
+ OpenLoadImageDialog diag = OpenLoadImageDialog();
+
+
+
+ bbSetOutputOut( diag.getImageData() );
+ std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
+
+}
+void OpenImageDialog::bbUserSetDefaultValues()
+{
+
+// SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
+// Here we initialize the input 'In' to 0
+ // bbSetInputIn(0);
+
+}
+void OpenImageDialog::bbUserInitializeProcessing()
+{
+
+// THE INITIALIZATION METHOD BODY :
+// Here does nothing
+// but this is where you should allocate the internal/output pointers
+// if any
+
+
+}
+void OpenImageDialog::bbUserFinalizeProcessing()
+{
+
+// THE FINALIZATION METHOD BODY :
+// Here does nothing
+// but this is where you should desallocate the internal/output pointers
+// if any
+
+}
+}
+// EO namespace bbcreaMaracasVisu
+
+