- * Hopefully fix the bug on MacOSX and static global initialization.
- This is the only -minor- patch I found that both please MacOSX and VS6.
- Other patch would be to declare a const std::string & GDCM_UNFOUND() instead,
- but this would require a lot of change. Another approach would be that Global
- create those string and GDCM_UNFOUND becomes a pointer to a string (which
+ * Hopefully fix the bug on MacOSX and static global initialization.
+ This is the only -minor- patch I found that both please MacOSX and VS6.
+ Other patch would be to declare a const std::string & GDCM_UNFOUND() instead,
+ but this would require a lot of change. Another approach would be that Global
+ create those string and GDCM_UNFOUND becomes a pointer to a string (which