+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+#include "bbcreaVtkPlane.h"
+#include "bbcreaVtkPackage.h"
+
+#include "vtkPlane.h"
+
+namespace bbcreaVtk
+{
+
+BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,Plane)
+BBTK_BLACK_BOX_IMPLEMENTATION(Plane,bbtk::AtomicBlackBox);
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void Plane::Process()
+{
+
+// THE MAIN PROCESSING METHOD BODY
+// Here we simply set the input 'In' value to the output 'Out'
+// And print out the output value
+// INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
+// void bbSet{Input|Output}NAME(const TYPE&)
+// const TYPE& bbGet{Input|Output}NAME() const
+// Where :
+// * NAME is the name of the input/output
+// (the one provided in the attribute 'name' of the tag 'input')
+// * TYPE is the C++ type of the input/output
+// (the one provided in the attribute 'type' of the tag 'input')
+// bbSetOutputOut( bbGetInputIn() );
+// std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
+
+ vtkPlane *plane = NULL;
+
+ if ( (bbGetInputOrigin().size()==3) && (bbGetInputNormal().size()==3) )
+ {
+ plane = vtkPlane::New();
+ plane->SetOrigin( bbGetInputOrigin()[0],bbGetInputOrigin()[1],bbGetInputOrigin()[2] );
+ plane->SetNormal( bbGetInputNormal()[0], bbGetInputNormal()[1], bbGetInputNormal()[2] );
+ }
+
+ bbSetOutputOut( plane );
+
+}
+
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void Plane::bbUserSetDefaultValues()
+{
+// SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
+// Here we initialize the input 'In' to 0
+ std::vector<double> origin;
+ std::vector<double> normal;
+ origin.push_back(0);
+ origin.push_back(0);
+ origin.push_back(0);
+ normal.push_back(0);
+ normal.push_back(0);
+ normal.push_back(1);
+ bbSetInputOrigin( origin );
+ bbSetInputNormal( normal );
+}
+
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void Plane::bbUserInitializeProcessing()
+{
+// THE INITIALIZATION METHOD BODY :
+// Here does nothing
+// but this is where you should allocate the internal/output pointers
+// if any
+}
+
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void Plane::bbUserFinalizeProcessing()
+{
+// THE FINALIZATION METHOD BODY :
+// Here does nothing
+// but this is where you should desallocate the internal/output pointers
+// if any
+}
+
+} // EO namespace bbcreaVtk
+
+