#----------------------------------------------------------------------------
-# SET THE NAME OF YOUR EXECUTABLE
+# USER! : SET THE NAME OF YOUR EXECUTABLE
# Replace 'MyExe' by the name you want to give your executable.
# (a good policy is to give the executable the same name that the directory)
INCLUDE_DIRECTORIES (
-# Add here the directories holding th extra .h files you need
+# USER! : Add here the directories holding th extra .h files you need
# e.g.
# ../../lib/<my_library_I_just_created>
# ${GDCM_LIBRARIES}
# ${BOOST_LIBRARIES}
- # Add here those agmonst the various (?) PROJECT LIBRARIES
+ # USER! : Add here those agmonst the various (?) PROJECT LIBRARIES
# you need for the current executable
# (If you created only one Library, don't forget it !...)
)
-
+#----------------------------------------------------------------------------
+
+#----------------------------------------------------------------------------
+# USER! : UNCOMMENT NEXT LINE IF YOU WANT A CONSOLE ON WINDOWS
+# NB : YOUR MAIN MUST BE ADAPTED ALSO
+# SEE THE MACRO CREA_WXMAIN_WITH_CONSOLE IN creaWx.h
+#SET(${EXE_NAME}_CONSOLE TRUE)
#----------------------------------------------------------------------------
#----------------------------------------------------------------------------
# CREATES AND INSTALLS THE EXE
-# Set to ON if your appli has a GUI (to build as a Win32 app on windows)
-SET(${EXE_NAME}_HAS_GUI OFF)
-# Set to ON if your appli has a GUI but you also want a msdos console on windows
-SET(${EXE_NAME}_CONSOLE OFF)
CREA_ADD_EXECUTABLE( ${EXE_NAME} )
#----------------------------------------------------------------------------