for (unsigned int i = indexMin; i <= indexMax && i < mSlicerManagers.size(); i++) {
if (mSlicerManagers[i] == NULL)
continue;
+ SetWindowLevel(window, mSlicerManagers[i]->GetColorLevel());
mSlicerManagers[i]->SetColorWindow(window);
mSlicerManagers[i]->SetPreset(WL_USER);
mSlicerManagers[i]->Render();
for (unsigned int i = indexMin; i <= indexMax && i < mSlicerManagers.size(); i++) {
if (mSlicerManagers[i] == NULL)
continue;
+ SetWindowLevel(mSlicerManagers[i]->GetColorWindow(), level);
mSlicerManagers[i]->SetColorLevel(level);
mSlicerManagers[i]->SetPreset(WL_USER);
mSlicerManagers[i]->Render();