#include "creaSystem.h"
+#include <stdio.h>
+#include <stdlib.h>
+#include <iostream>
+
+#ifdef WIN32
+#include <windows.h> /* GetModuleFileName */
+#include <io.h>
+#endif /* WIN32 */
+
+#ifdef __APPLE__ /* assume this is OSX */
+#include <sys/param.h>
+#include <mach-o/dyld.h> /* _NSGetExecutablePath : must add -framework
+CoreFoundation to link line */
+#include <string.h>
+# ifndef PATH_MAX
+# define PATH_MAX MAXPATHLEN
+# endif
+#endif /* APPLE */
+
+#ifndef PATH_MAX
+# define PATH_MAX 2048
+#endif
+
+#if defined(WIN32)
+ #include <direct.h>
+#else
+ #include <dirent.h>
+#endif
+
+#include <stdlib.h>
+
namespace crea
{
}
#endif
+int System::GetAppPath(char *pname, size_t pathsize)
+ {
+#ifdef LINUX
+ /* Oddly, the readlink(2) man page says no NULL is appended. */
+ /* So you have to do it yourself, based on the return value: */
+ pathsize --; /* Preserve a space to add the trailing NULL */
+ long result = readlink("/proc/self/exe", pname, pathsize);
+ if (result > 0)
+ {
+ pname[result] = 0; /* add the #@!%ing NULL */
+
+ if ((access(pname, 0) == 0))
+ return 0; /* file exists, return OK */
+ /*else name doesn't seem to exist, return FAIL (falls
+ through) */
+ }
+#endif /* LINUX */
+
+#ifdef WIN32
+ long result = GetModuleFileName(NULL, pname, pathsize);
+ if (result > 0)
+ {
+ /* fix up the dir slashes... */
+ int len = strlen(pname);
+ int idx;
+ for (idx = 0; idx < len; idx++)
+ {
+ if (pname[idx] == '\\') pname[idx] = '/';
+ }
+
+ for (idx = len-1; idx >=0 ; idx--)
+ {
+ if (pname[idx] == '/')
+ {
+ pname[idx+1] = '\0';
+ idx = -1;
+ }
+ }
+
+ if ((access(pname, 0) == 0))
+ return 0; /* file exists, return OK */
+ /*else name doesn't seem to exist, return FAIL (falls
+ through) */
+ }
+#endif /* WIN32 */
+
+#ifdef SOLARIS
+ char *p = getexecname();
+ if (p)
+ {
+ /* According to the Sun manpages, getexecname will
+ "normally" return an */
+ /* absolute path - BUT might not... AND that IF it is not,
+ pre-pending */
+ /* getcwd() will "usually" be the correct thing... Urgh!
+ */
+
+ /* check pathname is absolute (begins with a / ???) */
+ if (p[0] == '/') /* assume this means we have an
+ absolute path */
+ {
+ strncpy(pname, p, pathsize);
+ if ((access(pname, 0) == 0))
+ return 0; /* file exists, return OK */
+ }
+ else /* if not, prepend getcwd() then check if file
+ exists */
+ {
+ getcwd(pname, pathsize);
+ long result = strlen(pname);
+ strncat(pname, "/", (pathsize - result));
+ result ++;
+ strncat(pname, p, (pathsize - result));
+
+ if ((access(pname, 0) == 0))
+ return 0; /* file exists, return OK */
+ /*else name doesn't seem to exist, return FAIL
+ (falls through) */
+ }
+ }
+#endif /* SOLARIS */
+
+#ifdef MACOSX /* assume this is OSX */
+ /*
+ from http://www.hmug.org/man/3/NSModule.html
+
+ extern int _NSGetExecutablePath(char *buf, unsigned long
+ *bufsize);
+
+ _NSGetExecutablePath copies the path of the executable
+ into the buffer and returns 0 if the path was successfully
+ copied in the provided buffer. If the buffer is not large
+ enough, -1 is returned and the expected buffer size is
+ copied in *bufsize. Note that _NSGetExecutablePath will
+ return "a path" to the executable not a "real path" to the
+ executable. That is the path may be a symbolic link and
+ not the real file. And with deep directories the total
+ bufsize needed could be more than MAXPATHLEN.
+ */
+
+ int status = -1;
+ char *given_path = (char*)malloc(MAXPATHLEN * 2);
+ if (!given_path) return status;
+
+ uint32_t npathsize = MAXPATHLEN * 2;
+ long result = _NSGetExecutablePath(given_path, &npathsize);
+ if (result == 0)
+ { /* OK, we got something - now try and resolve the real path...
+ */
+ if (realpath(given_path, pname) != NULL)
+ {
+ if ((access(pname, 0) == 0))
+ status = 0; /* file exists, return OK */
+ }
+ }
+ free (given_path);
+ return status;
+#endif /* MACOSX */
+
+ return -1; /* Path Lookup Failed */
+}
+
+
+
} // namespace crea