{
if (sizeLstPointR<iAxe)
{
- r = bbGetInputlstPointR()[ bbGetInputlstPointR().size() ];
+ r = bbGetInputlstPointR()[ bbGetInputlstPointR().size()-1 ];
} else {
r = bbGetInputlstPointR()[ iAxe ];
}
px = bbGetInputlstPointX()[iAxe];
py = bbGetInputlstPointY()[iAxe];
pz = bbGetInputlstPointZ()[iAxe];
+ printf("AxeVolume::Process %d -> %f, %f, %f\n",iAxe, px,py,pz);
px1 = px - r;
py1 = py - r;
pz1 = pz - r;
allPoints->InsertNextPoint( bbGetInputlstPointX()[i]*spc[0],
bbGetInputlstPointY()[i]*spc[1],
bbGetInputlstPointZ()[i]*spc[2] );
+ printf("DrawAxisTree3D::DrawOneAxis point %d -> %f, %f, %f \n", i, bbGetInputlstPointX()[i], bbGetInputlstPointY()[i], bbGetInputlstPointZ()[i] );
allTopology->InsertCellPoint( i-iGeneral );
} // rof
polydata->SetPoints( allPoints );
DrawOneAxis(iGeneral,numPoints,iAxis);
iGeneral = iGeneral+numPoints;
- if ((iAxis % 10)==0)
+ if ((iAxis % 1)==0)
{
- printf("EED DrawAxisTree3D %d/%d\n", iAxis,sizeLstAxis );
+ printf("EED DrawAxisTree3D::Process %d/%d\n", iAxis,sizeLstAxis );
}
}
- printf("EED DrawAxisTree3D %d/%d\n", iAxis,sizeLstAxis );
bbSetOutputOutAxis( vecVtkActors[ bbGetInputiAxis() ] );