+++ /dev/null
-/*
- # ---------------------------------------------------------------------
- #
- # Copyright (c) CREATIS (Centre de Recherche en Acquisition et Traitement de l'Image
- # pour la SantÈ)
- # Authors : Eduardo Davila, Frederic Cervenansky, Claire Mouton
- # Previous Authors : Laurent Guigues, Jean-Pierre Roux
- # CreaTools website : www.creatis.insa-lyon.fr/site/fr/creatools_accueil
- #
- # This software is governed by the CeCILL-B license under French law and
- # abiding by the rules of distribution of free software. You can use,
- # modify and/ or redistribute the software under the terms of the CeCILL-B
- # license as circulated by CEA, CNRS and INRIA at the following URL
- # http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html
- # or in the file LICENSE.txt.
- #
- # As a counterpart to the access to the source code and rights to copy,
- # modify and redistribute granted by the license, users are provided only
- # with a limited warranty and the software's author, the holder of the
- # economic rights, and the successive licensors have only limited
- # liability.
- #
- # The fact that you are presently reading this means that you have had
- # knowledge of the CeCILL-B license and that you accept its terms.
- # ------------------------------------------------------------------------ */
-
-
-/*=========================================================================
-
- Program: Visualization Toolkit
- Module: $RCSfile$
- Language: C++
- Date: $Date$
- Version: $Revision$
-
- Copyright (c) 1993-2002 Ken Martin, Will Schroeder, Bill Lorensen
- All rights reserved.
- See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
-
- This software is distributed WITHOUT ANY WARRANTY; without even
- the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
- PURPOSE. See the above copyright notice for more information.
-
-=========================================================================*/
-
-//EED2020-04-10
-//#import <Cocoa/Cocoa.h>
-
-
-#include <assert.h>
-
-#include "creawxVTKRenderWindowInteractor.h"
-
-//This is needed for vtk 3.1 :
-#ifndef VTK_MAJOR_VERSION
-# include "vtkVersion.h"
-#endif
-
-#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
-# include "vtkCommand.h"
-#else
-# include "vtkInteractorStyle.h"
-#endif
-#include "vtkDebugLeaks.h"
-
-// AKT: wxOSX 2.9.x defines __WXOSX_COCOA__ rather than __WXCOCOA__
-#ifdef __WXOSX_COCOA__
-#define __WXCOCOA__
-#endif
-
-#if defined(__WXMAC__) && wxCHECK_VERSION(2,9,0)
- // ControlDown has been changed to mean Command key down
- #define ControlDown RawControlDown
-#endif
-
-#ifdef __WXMAC__
-#ifdef __WXCOCOA__
-#include "vtkCocoaRenderWindow.h"
-#else
-#include "vtkCarbonRenderWindow.h"
-#endif
-#endif
-
-
-//=======================================================================
-// LG : NAMESPACE IS NECESSARY TO AVOID CONFLICTING SYMBOLS IN DYN LIBS
-namespace crea
-{
-
-
-//Keep this for compatibilty reason, this was introduced in wxGTK 2.4.0
-#if (!wxCHECK_VERSION(2, 4, 0))
-wxWindow* wxGetTopLevelParent(wxWindow *win)
-{
- while ( win && !win->IsTopLevel() )
- win = win->GetParent();
- return win;
-}
-#endif
-}
-// LG : EO namespace bbwxvtk
-//=======================================================================
-
-// To access objc calls on cocoa
-#ifdef __WXCOCOA__
-#ifdef VTK_USE_COCOA
-//EED #import <Cocoa/Cocoa.h>
-// This trick is no longer need in VTK CVS, should get rid of that:
-#define id Id
-#else
-#error Build mismatch you need both wxWidgets and VTK to be configure against Cocoa to work
-#endif //VTK_USE_COCOA
-#endif //__WXCOCOA__
-
-#if wxMAJOR_VERSION <= 2
-
- #ifdef __WXGTK__
- #include <gdk/gdkx.h> // GDK_WINDOW_XWINDOW is found here in wxWidgets 2.8.0
- #include "gdk/gdkprivate.h"
- #if wxCHECK_VERSION(2, 9, 0)
- // thanks to: http://thomasfischer.biz/?p=382
- #include <gtk/gtkfixed.h>
- #include <gtk/gtkwidget.h>
- #include <wx/gtk/private/win_gtk.h>
- #define piz(wxwin) WX_PIZZA((wxwin)->m_wxwindow)
- #define GetXWindow(wxwin) (wxwin)->m_wxwindow ? \
- GDK_WINDOW_XWINDOW(((GtkWidget*)piz(wxwin))->window) : \
- GDK_WINDOW_XWINDOW((wxwin)->m_widget->window)
- #else
- #if wxCHECK_VERSION(2, 8, 0)
- #ifdef __WXGTK20__
- #include <wx/gtk/win_gtk.h>
- #else
- #include <wx/gtk1/win_gtk.h>
- #endif
- #else
- #include <wx/gtk/win_gtk.h>
- #endif
-
- #define GetXWindow(wxwin) (wxwin)->m_wxwindow ? \
- GDK_WINDOW_XWINDOW(GTK_PIZZA((wxwin)->m_wxwindow)->bin_window) : \
- GDK_WINDOW_XWINDOW((wxwin)->m_widget->window)
- #endif
- #endif
-
-#else
- #ifdef __WXGTK__
- #include <gdk/gdkx.h>
- #include <gtk/gtk.h>
-#define GetXWindow(wxwin) (wxwin)->m_wxwindow ? \
- GDK_WINDOW_XID(gtk_widget_get_window((wxwin)->m_wxwindow)) : \
- GDK_WINDOW_XID(gtk_widget_get_window((wxwin)->m_widget))
- #endif
-#endif
-
-#ifdef __WXX11__
-#include "wx/x11/privx.h"
-#define GetXWindow(wxwin) ((Window)(wxwin)->GetHandle())
-#endif
-
-//For more info on this class please go to:
-//http://wxvtk.sf.net
-//This hack is for some buggy wxGTK version:
-#if wxCHECK_VERSION(2, 3, 2) && !wxCHECK_VERSION(2, 4, 1) && defined(__WXGTK__)
-# define WX_USE_X_CAPTURE 0
-#else
-# define WX_USE_X_CAPTURE 1
-#endif
-
-#define ID_wxVTKRenderWindowInteractor_TIMER 1001
-
-//=======================================================================
-// LG : NAMESPACE IS NECESSARY TO AVOID CONFLICTING SYMBOLS IN DYN LIBS
-namespace crea
-{
-
-#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
-#else
-#endif //__WXGTK__
-
-//---------------------------------------------------------------------------
-#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
- //EED 2017-09-16 Migration wxWidgets 2.8 to 3.0
- #if wxMAJOR_VERSION <= 2
- IMPLEMENT_DYNAMIC_CLASS(wxVTKRenderWindowInteractor, wxGLCanvas)
- BEGIN_EVENT_TABLE(wxVTKRenderWindowInteractor, wxGLCanvas)
- #else
- wxIMPLEMENT_DYNAMIC_CLASS(wxVTKRenderWindowInteractor, wxGLCanvas);
- wxBEGIN_EVENT_TABLE(wxVTKRenderWindowInteractor, wxGLCanvas)
- #endif
-#else
- //EED 2017-09-16 Migration wxWidgets 2.8 to 3.0
- #if wxMAJOR_VERSION <= 2
- IMPLEMENT_DYNAMIC_CLASS(wxVTKRenderWindowInteractor, wxWindow)
- BEGIN_EVENT_TABLE(wxVTKRenderWindowInteractor, wxWindow)
- #else
- wxIMPLEMENT_DYNAMIC_CLASS(wxVTKRenderWindowInteractor, wxWindow);
- wxBEGIN_EVENT_TABLE(wxVTKRenderWindowInteractor, wxWindow)
- #endif
-#endif //__WXGTK__
- //refresh window by doing a Render
- EVT_PAINT (wxVTKRenderWindowInteractor::OnPaint)
- EVT_ERASE_BACKGROUND(wxVTKRenderWindowInteractor::OnEraseBackground)
- EVT_MOTION (wxVTKRenderWindowInteractor::OnMotion)
-
- //Bind the events to the event converters
- EVT_LEFT_DOWN (wxVTKRenderWindowInteractor::OnButtonDown)
- EVT_MIDDLE_DOWN (wxVTKRenderWindowInteractor::OnButtonDown)
- EVT_RIGHT_DOWN (wxVTKRenderWindowInteractor::OnButtonDown)
- EVT_LEFT_UP (wxVTKRenderWindowInteractor::OnButtonUp)
- EVT_MIDDLE_UP (wxVTKRenderWindowInteractor::OnButtonUp)
- EVT_RIGHT_UP (wxVTKRenderWindowInteractor::OnButtonUp)
-#if !(VTK_MAJOR_VERSION == 3 && VTK_MINOR_VERSION == 1)
- EVT_ENTER_WINDOW(wxVTKRenderWindowInteractor::OnEnter)
- EVT_LEAVE_WINDOW(wxVTKRenderWindowInteractor::OnLeave)
- EVT_MOUSEWHEEL (wxVTKRenderWindowInteractor::OnMouseWheel)
-#if wxCHECK_VERSION(2, 8, 0)
- EVT_MOUSE_CAPTURE_LOST(wxVTKRenderWindowInteractor::OnMouseCaptureLost)
-#endif
- EVT_KEY_DOWN (wxVTKRenderWindowInteractor::OnKeyDown)
- EVT_KEY_UP (wxVTKRenderWindowInteractor::OnKeyUp)
- EVT_CHAR (wxVTKRenderWindowInteractor::OnChar)
-#endif
- EVT_TIMER (ID_wxVTKRenderWindowInteractor_TIMER, wxVTKRenderWindowInteractor::OnTimer)
- EVT_SIZE (wxVTKRenderWindowInteractor::OnSize)
-END_EVENT_TABLE()
-
-//EED win Compilation why??: vtkCxxRevisionMacro(wxVTKRenderWindowInteractor, "$Revision$")
-
-//EED2020-04-10
-#if VTK_MAJOR_VERSION < 8
- vtkInstantiatorNewMacro(wxVTKRenderWindowInteractor)
-#endif
-
-#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
-static int wxvtk_attributes[]={
- WX_GL_DOUBLEBUFFER,
- WX_GL_RGBA,
- WX_GL_DEPTH_SIZE,
- 16,
- 0
-};
-#endif
-
-//---------------------------------------------------------------------------
-wxVTKRenderWindowInteractor::wxVTKRenderWindowInteractor()
-
-#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
- #if wxCHECK_VERSION(2, 9, 0) // the order of the parameters to wxGLCanvas::wxGLCanvas has changed
- : wxGLCanvas(0, -1, wxvtk_attributes, wxDefaultPosition, wxDefaultSize, 0, wxT("wxVTKRenderWindowInteractor")),
- #else
- : wxGLCanvas(0, -1, wxDefaultPosition, wxDefaultSize, 0, wxT("wxVTKRenderWindowInteractor"), wxvtk_attributes),
- #endif
-#else
- : wxWindow(),
-#endif //__WXGTK__
-
- vtkRenderWindowInteractor()
- , timer(this, ID_wxVTKRenderWindowInteractor_TIMER)
- , ActiveButton(wxEVT_NULL)
- , Stereo(0)
- , Handle(0)
- , Created(true)
- , RenderWhenDisabled(1)
- , UseCaptureMouse(0)
-{
-#ifdef VTK_DEBUG_LEAKS
- vtkDebugLeaks::ConstructClass("wxVTKRenderWindowInteractor");
-#endif
-#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
- this->context = new wxGLContext(this);
-#endif
- this->RenderWindow = NULL;
- this->SetRenderWindow(vtkRenderWindow::New());
- this->RenderWindow->Delete();
-}
-//---------------------------------------------------------------------------
-wxVTKRenderWindowInteractor::wxVTKRenderWindowInteractor(wxWindow *parent,
- wxWindowID id,
- const wxPoint &pos,
- const wxSize &size,
- long style,
- const wxString &name)
-#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
- #if wxCHECK_VERSION(2, 9, 0) // the order of the parameters to wxGLCanvas::wxGLCanvas has changed
- : wxGLCanvas(parent, id, wxvtk_attributes, pos, size, style, name)
- #else
- : wxGLCanvas(parent, id, pos, size, style, name, wxvtk_attributes)
- #endif
-#else
- : wxWindow(parent, id, pos, size, style, name)
-#endif //__WXGTK__
- , vtkRenderWindowInteractor()
- , timer(this, ID_wxVTKRenderWindowInteractor_TIMER)
- , ActiveButton(wxEVT_NULL)
- , Stereo(0)
- , Handle(0)
- , Created(true)
- , RenderWhenDisabled(1)
- , UseCaptureMouse(0)
-{
-#ifdef VTK_DEBUG_LEAKS
- vtkDebugLeaks::ConstructClass("wxVTKRenderWindowInteractor");
-#endif
-#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
- this->context = new wxGLContext(this);
-#endif
- this->RenderWindow = NULL;
- this->SetRenderWindow(vtkRenderWindow::New());
- this->RenderWindow->Delete();
-#ifdef __WXMAC__
- // On Mac (Carbon) we don't get notified of the initial window size with an EVT_SIZE event,
- // so we update the size information of the interactor/renderwindow here
- this->UpdateSize(size.x, size.y);
-#endif
-}
-//---------------------------------------------------------------------------
-wxVTKRenderWindowInteractor::~wxVTKRenderWindowInteractor()
-{
- SetRenderWindow(NULL);
- SetInteractorStyle(NULL);
-#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
- delete this->context;
-#endif
-}
-//---------------------------------------------------------------------------
-wxVTKRenderWindowInteractor * wxVTKRenderWindowInteractor::New()
-{
- // we don't make use of the objectfactory, because we're not registered
- return new wxVTKRenderWindowInteractor;
-}
-//---------------------------------------------------------------------------
-void wxVTKRenderWindowInteractor::Initialize()
-{
- int *size = RenderWindow->GetSize();
- // enable everything and start rendering
- Enable();
- //RenderWindow->Start();
-
- // set the size in the render window interactor
- Size[0] = size[0];
- Size[1] = size[1];
-
- // this is initialized
- Initialized = 1;
-}
-//---------------------------------------------------------------------------
-void wxVTKRenderWindowInteractor::Enable()
-{
- // if already enabled then done
- if (Enabled)
- return;
-
- // that's it
- Enabled = 1;
-#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
- wxGLCanvas::SetCurrent(*this->context);
-#endif
- Modified();
-}
-//---------------------------------------------------------------------------
-bool wxVTKRenderWindowInteractor::Enable(bool enable)
-{
-#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
- return wxGLCanvas::Enable(enable);
-#else
- return wxWindow::Enable(enable);
-#endif
-}
-//---------------------------------------------------------------------------
-void wxVTKRenderWindowInteractor::Disable()
-{
- // if already disabled then done
- if (!Enabled)
- return;
-
- // that's it (we can't remove the event handler like it should be...)
- Enabled = 0;
- Modified();
-}
-//---------------------------------------------------------------------------
-void wxVTKRenderWindowInteractor::Start()
-{
- // the interactor cannot control the event loop
- vtkErrorMacro( << "wxVTKRenderWindowInteractor::Start() "
- "interactor cannot control event loop.");
-}
-//---------------------------------------------------------------------------
-void wxVTKRenderWindowInteractor::UpdateSize(int x, int y)
-{
- if( RenderWindow )
- {
- // if the size changed tell render window
- if ( x != Size[0] || y != Size[1] )
- {
- // adjust our (vtkRenderWindowInteractor size)
- Size[0] = x;
- Size[1] = y;
- // and our RenderWindow's size
- RenderWindow->SetSize(x, y);
-#if defined(__WXMSW__)
- this->Refresh();
-#endif //__WXMSW__
- }
- }
-}
-//---------------------------------------------------------------------------
-int wxVTKRenderWindowInteractor::CreateTimer(int WXUNUSED(timertype))
-{
- // it's a one shot timer
- if (!timer.Start(10, TRUE))
- return 0;
-
- return 1;
-
-}
-#if VTK_MAJOR_VERSION > 5 || (VTK_MAJOR_VERSION == 5 && VTK_MINOR_VERSION >= 2)
-//------------------------------------------------------------------
-int wxVTKRenderWindowInteractor::InternalCreateTimer(int timerId, int timerType,
- unsigned long duration)
-{
- if (!timer.Start(duration, timerType == OneShotTimer))
- return 0;
-
- return ID_wxVTKRenderWindowInteractor_TIMER;
-}
-//------------------------------------------------------------------
-int wxVTKRenderWindowInteractor::InternalDestroyTimer(int platformTimerId)
-{
- timer.Stop();
- return 1;
-}
-#endif
-//---------------------------------------------------------------------------
-int wxVTKRenderWindowInteractor::DestroyTimer()
-{
- // do nothing
- return 1;
-}
-//---------------------------------------------------------------------------
-void wxVTKRenderWindowInteractor::OnTimer(wxTimerEvent& WXUNUSED(event))
-{
- if (!Enabled)
- return;
-
-#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
- // new style
-#if VTK_MAJOR_VERSION > 5 || (VTK_MAJOR_VERSION == 5 && VTK_MINOR_VERSION >= 2)
- // pass the right timer id
- int timerId = this->GetCurrentTimerId();
- this->InvokeEvent(vtkCommand::TimerEvent, &timerId);
-#else
- this->InvokeEvent(vtkCommand::TimerEvent, NULL);
-#endif
-#else
- // old style
- InteractorStyle->OnTimer();
-#endif
-}
-
-//---------------------------------------------------------------------------
-// NOTE on implementation:
-// Bad luck you ended up in the only tricky place of this code.
-// A few note, wxWidgets still refuse to provide such convenient method
-// so I have to maintain it myself, eventhough this is completely integrated
-// in wxPython...
-// Anyway if this happen to break for you then compare to a recent version of wxPython
-// and look for the function long wxPyGetWinHandle(wxWindow* win)
-// in wxPython/src/helpers.cpp
-long wxVTKRenderWindowInteractor::GetHandleHack()
-{
-printf("EED wxVTKRenderWindowInteractor::GetHandleHack start \n");
- //helper function to hide the MSW vs GTK stuff
- long handle_tmp = 0;
-
-// __WXMSW__ is for Win32
-// __WXMAC__ is for Carbon or Cocoa builds
-// __WXGTK__ is for both gtk 1.2.x and gtk 2.x
-#if defined(__WXMSW__) || defined(__WXMAC__)
- handle_tmp = (long)this->GetHandle();
-#endif //__WXMSW__
-
-// using above GetHandle() works fine with wxOSX 2.9.x
-#if defined(__WXCOCOA__) && !wxCHECK_VERSION(2, 9, 0)
- // Here is how to find the NSWindow
- wxTopLevelWindow* toplevel = dynamic_cast<wxTopLevelWindow*>(wxGetTopLevelParent( this ) );
- if (toplevel != NULL )
- {
- handle_tmp = (long)toplevel->GetNSWindow();
- }
- // The NSView will be deducted from
- // [(NSWindow*)Handle contentView]
- // if only I knew how to write that in c++
-#endif //__WXCOCOA__ && !wxCHECK_VERSION(2, 9, 0)
-
- // Find and return the actual X-Window.
-#if defined(__WXGTK__) || defined(__WXX11__)
-printf("EED wxVTKRenderWindowInteractor::GetHandleHack End AAA handle_tmp %ld \n", handle_tmp);
-printf("EED wxVTKRenderWindowInteractor::GetHandleHack End AAA handle_tmp %ld \n", (long)GetXWindow(this));
- return (long)GetXWindow(this);
-#endif
-
-//#ifdef __WXMOTIF__
-// handle_tmp = (long)this->GetXWindow();
-//#endif
-
-printf("EED wxVTKRenderWindowInteractor::GetHandleHack End BBB handle_tmp %ld \n", handle_tmp);
- return handle_tmp;
-}
-//---------------------------------------------------------------------------
-void wxVTKRenderWindowInteractor::OnPaint(wxPaintEvent& WXUNUSED(event))
-{
- //must always be here
- wxPaintDC pDC(this);
-
- //do it here rather than in the cstor: this is safer.
- if(!Handle)
- {
- Handle = GetHandleHack();
-
-#ifdef __WXCOCOA__
- vtkCocoaRenderWindow *rwin = vtkCocoaRenderWindow::SafeDownCast(RenderWindow);
- NSView *nvsview = (NSView* )Handle;
- NSWindow *nswindow = nvsview.window;
- rwin->SetRootWindow( nswindow );
- rwin->SetWindowId( reinterpret_cast<void *>(nvsview) );
-#else
- RenderWindow->SetWindowId(reinterpret_cast<void *>(Handle));
-#endif
-
-
-
-// Cocoa
-// this->GetNSView() <-> DisplayId
-// this->GetTopLevel()->GetNSWindow() <-> WindowId
-#ifdef __WXMSW__
- RenderWindow->SetParentId(reinterpret_cast<void *>(this->GetParent()->GetHWND()));
-#endif //__WXMSW__
-
- // This is another hack to prevent the VTK Render Window from closing the display.
- // If VTK closes the display, ~wxContext chashes while trying to destroy its
- // glContext (because the display is closed). The Get -> Set makes this VTK
- // object think someone else is responsible for the display.
- #ifdef __WXCOCOA__
- // avoid "Method not implemented" messages in Console
- #else
- this->RenderWindow->SetDisplayId(this->RenderWindow->GetGenericDisplayId());
- #endif
- }
- // get vtk to render to the wxWindows
- Render();
-#ifdef __WXMAC__
- // This solves a problem with repainting after a window resize
- // See also: http://sourceforge.net/mailarchive/forum.php?thread_id=31690967&forum_id=41789
-#ifdef __WXCOCOA__
- #if !wxCHECK_VERSION(2, 9, 0)
- // this doesn't seem necessary with wxOSX 2.9.x
- vtkCocoaRenderWindow * rwin = vtkCocoaRenderWindow::SafeDownCast(RenderWindow);
- if( rwin )
- {
- rwin->UpdateContext();
- }
- #endif
-#else
- vtkCarbonRenderWindow* rwin = vtkCarbonRenderWindow::SafeDownCast(RenderWindow);
- if( rwin )
- {
-#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 4)
- // Must be somewhere after VTK 4.4
- rwin->UpdateGLRegion();
-#endif
- }
-#endif
-#endif
-}
-//---------------------------------------------------------------------------
-void wxVTKRenderWindowInteractor::OnEraseBackground(wxEraseEvent &event)
-{
- //turn off background erase to reduce flickering on MSW
- event.Skip(false);
-}
-//---------------------------------------------------------------------------
-void wxVTKRenderWindowInteractor::OnSize(wxSizeEvent& WXUNUSED(event))
-{
- int w, h;
- GetClientSize(&w, &h);
- UpdateSize(w, h);
-
- if (!Enabled)
- {
- return;
- }
-
-#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
- InvokeEvent(vtkCommand::ConfigureEvent, NULL);
-#endif
- //this will check for Handle
- //Render();
-}
-//---------------------------------------------------------------------------
-void wxVTKRenderWindowInteractor::OnMotion(wxMouseEvent &event)
-{
- if (!Enabled)
- {
- return;
- }
-#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
- SetEventInformationFlipY(event.GetX(), event.GetY(),
- event.ControlDown(), event.ShiftDown(), '\0', 0, NULL);
-
- InvokeEvent(vtkCommand::MouseMoveEvent, NULL);
-#else
- InteractorStyle->OnMouseMove(event.ControlDown(), event.ShiftDown(),
- event.GetX(), Size[1] - event.GetY() - 1);
-#endif
-}
-//---------------------------------------------------------------------------
-#if !(VTK_MAJOR_VERSION == 3 && VTK_MINOR_VERSION == 1)
-void wxVTKRenderWindowInteractor::OnEnter(wxMouseEvent &event)
-{
- if (!Enabled)
- {
- return;
- }
-
-#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
- // new style
- SetEventInformationFlipY(event.GetX(), event.GetY(),
- event.ControlDown(), event.ShiftDown(), '\0', 0, NULL);
-
- InvokeEvent(vtkCommand::EnterEvent, NULL);
-#else
- // old style
- InteractorStyle->OnEnter(event.ControlDown(), event.ShiftDown(),
- event.GetX(), Size[1] - event.GetY() - 1);
-#endif
-}
-//---------------------------------------------------------------------------
-void wxVTKRenderWindowInteractor::OnLeave(wxMouseEvent &event)
-{
- if (!Enabled)
- {
- return;
- }
-
-#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
- // new style
- SetEventInformationFlipY(event.GetX(), event.GetY(),
- event.ControlDown(), event.ShiftDown(), '\0', 0, NULL);
-
- InvokeEvent(vtkCommand::LeaveEvent, NULL);
-#else
- // old style
- InteractorStyle->OnLeave(event.ControlDown(), event.ShiftDown(),
- event.GetX(), Size[1] - event.GetY() - 1);
-#endif
-}
-//---------------------------------------------------------------------------
-void wxVTKRenderWindowInteractor::OnKeyDown(wxKeyEvent &event)
-{
- if (!Enabled)
- {
- return;
- }
-
-#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
- // new style
- int keycode = event.GetKeyCode();
- char key = '\0';
- if (((unsigned int)keycode) < 256)
- {
- // TODO: Unicode in non-Unicode mode ??
- key = (char)keycode;
- }
-
- // we don't get a valid mouse position inside the key event on every platform
- // so we retrieve the mouse position explicitly and pass it along
- wxPoint mousePos = ScreenToClient(wxGetMousePosition());
- SetEventInformationFlipY(mousePos.x, mousePos.y,
- event.ControlDown(), event.ShiftDown(), key, 0, NULL);
- InvokeEvent(vtkCommand::KeyPressEvent, NULL);
-#else
- InteractorStyle->OnKeyDown(event.ControlDown(), event.ShiftDown(),
- event.GetKeyCode(), 1);
-#endif
- event.Skip();
-}
-//---------------------------------------------------------------------------
-void wxVTKRenderWindowInteractor::OnKeyUp(wxKeyEvent &event)
-{
- if (!Enabled)
- {
- return;
- }
-
-#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
- // new style
- int keycode = event.GetKeyCode();
- char key = '\0';
- if (((unsigned int)keycode) < 256)
- {
- // TODO: Unicode in non-Unicode mode ??
- key = (char)keycode;
- }
-
- // we don't get a valid mouse position inside the key event on every platform
- // so we retrieve the mouse position explicitly and pass it along
- wxPoint mousePos = ScreenToClient(wxGetMousePosition());
- SetEventInformationFlipY(mousePos.x, mousePos.y,
- event.ControlDown(), event.ShiftDown(), key, 0, NULL);
- InvokeEvent(vtkCommand::KeyReleaseEvent, NULL);
-#else
- InteractorStyle->OnKeyUp(event.ControlDown(), event.ShiftDown(),
- event.GetKeyCode(), 1);
-#endif
- event.Skip();
-}
-#endif //!(VTK_MAJOR_VERSION == 3 && VTK_MINOR_VERSION == 1)
- //---------------------------------------------------------------------------
-void wxVTKRenderWindowInteractor::OnChar(wxKeyEvent &event)
-{
- if (!Enabled)
- {
- return;
- }
-
-#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
- // new style
- int keycode = event.GetKeyCode();
- char key = '\0';
- if (((unsigned int)keycode) < 256)
- {
- // TODO: Unicode in non-Unicode mode ??
- key = (char)keycode;
- }
-
- // we don't get a valid mouse position inside the key event on every platform
- // so we retrieve the mouse position explicitly and pass it along
- wxPoint mousePos = ScreenToClient(wxGetMousePosition());
- SetEventInformationFlipY(mousePos.x, mousePos.y,
- event.ControlDown(), event.ShiftDown(), key, 0, NULL);
- InvokeEvent(vtkCommand::CharEvent, NULL);
-#endif
- event.Skip();
-}
-//---------------------------------------------------------------------------
-void wxVTKRenderWindowInteractor::OnButtonDown(wxMouseEvent &event)
-{
- if (!Enabled || (ActiveButton != wxEVT_NULL))
- {
- return;
- }
- ActiveButton = event.GetEventType();
-
- // On Mac (Carbon) and Windows we don't automatically get the focus when
- // you click inside the window
- // we therefore set the focus explicitly
- // Apparently we need that on linux (GTK) too:
- this->SetFocus();
-
-#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
- SetEventInformationFlipY(event.GetX(), event.GetY(),
- event.ControlDown(), event.ShiftDown(), '\0', 0, NULL);
-#endif
-
- if(event.RightDown())
- {
-#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
- // new style
- InvokeEvent(vtkCommand::RightButtonPressEvent, NULL);
-#else
- // old style
- InteractorStyle->OnRightButtonDown(event.ControlDown(), event.ShiftDown(),
- event.GetX(), Size[1] - event.GetY() - 1);
-#endif
- }
- else if(event.LeftDown())
- {
-#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
- // new style
- InvokeEvent(vtkCommand::LeftButtonPressEvent, NULL);
-#else
- // old style
- InteractorStyle->OnLeftButtonDown(event.ControlDown(), event.ShiftDown(),
- event.GetX(), Size[1] - event.GetY() - 1);
-#endif
- }
- else if(event.MiddleDown())
- {
-#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
- // new style
- InvokeEvent(vtkCommand::MiddleButtonPressEvent, NULL);
-#else
- // old style
- InteractorStyle->OnMiddleButtonDown(event.ControlDown(), event.ShiftDown(),
- event.GetX(), Size[1] - event.GetY() - 1);
-#endif
- }
- //save the button and capture mouse until the button is released
- //Only if :
- //1. it is possible (WX_USE_X_CAPTURE)
- //2. user decided to.
- if ((ActiveButton != wxEVT_NULL) && WX_USE_X_CAPTURE && UseCaptureMouse)
- {
- CaptureMouse();
- }
-}
-//---------------------------------------------------------------------------
-void wxVTKRenderWindowInteractor::OnButtonUp(wxMouseEvent &event)
-{
- //EVT_xxx_DOWN == EVT_xxx_UP - 1
- //This is only needed if two mouse buttons are pressed at the same time.
- //In wxWindows 2.4 and later: better use of wxMOUSE_BTN_RIGHT or
- //wxEVT_COMMAND_RIGHT_CLICK
- if (!Enabled || (ActiveButton != (event.GetEventType()-1)))
- {
- return;
- }
-
- // See report by Shang Mu / Kerry Loux on wxVTK mailing list
- this->SetFocus();
-
-#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
- SetEventInformationFlipY(event.GetX(), event.GetY(),
- event.ControlDown(), event.ShiftDown(), '\0', 0, NULL);
-#endif
-
- if(ActiveButton == wxEVT_RIGHT_DOWN)
- {
-#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
- // new style
- InvokeEvent(vtkCommand::RightButtonReleaseEvent, NULL);
-#else
- // old style
- InteractorStyle->OnRightButtonUp(event.ControlDown(), event.ShiftDown(),
- event.GetX(), Size[1] - event.GetY() - 1);
-#endif
- }
- else if(ActiveButton == wxEVT_LEFT_DOWN)
- {
-#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
- // new style
- InvokeEvent(vtkCommand::LeftButtonReleaseEvent, NULL);
-#else
- // old style
- InteractorStyle->OnLeftButtonUp(event.ControlDown(), event.ShiftDown(),
- event.GetX(), Size[1] - event.GetY() - 1);
-#endif
- }
- else if(ActiveButton == wxEVT_MIDDLE_DOWN)
- {
-#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 0)
- // new style
- InvokeEvent(vtkCommand::MiddleButtonReleaseEvent, NULL);
-#else
- // old style
- InteractorStyle->OnMiddleButtonUp(event.ControlDown(), event.ShiftDown(),
- event.GetX(), Size[1] - event.GetY() - 1);
-#endif
- }
- //if the ActiveButton is realeased, then release mouse capture
- if ((ActiveButton != wxEVT_NULL) && WX_USE_X_CAPTURE && UseCaptureMouse)
- {
- ReleaseMouse();
- }
- ActiveButton = wxEVT_NULL;
-}
-//---------------------------------------------------------------------------
-void wxVTKRenderWindowInteractor::OnMouseWheel(wxMouseEvent& event)
-{
-// Mouse wheel was only added after VTK 4.4 (I think...)
-#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 4)
- // new style
- //Set vtk event information ... The numebr of wheel rotations is stored in
- //the x varible. y varible is zero
- SetEventInformationFlipY(event.GetX() , event.GetY(),
- event.ControlDown(), event.ShiftDown(), '\0', 0, NULL);
- if(event.GetWheelRotation() > 0)
- {
- //Send event to VTK
- InvokeEvent(vtkCommand::MouseWheelForwardEvent, NULL);
- }
- else
- {
- //Send event to VTK
- InvokeEvent(vtkCommand::MouseWheelBackwardEvent, NULL);
- }
-#endif
-
-}
-
-//---------------------------------------------------------------------------
-#if wxCHECK_VERSION(2, 8, 0)
-void wxVTKRenderWindowInteractor::OnMouseCaptureLost(wxMouseCaptureLostEvent& event)
-{
- if (ActiveButton != wxEVT_NULL)
- {
- //Maybe also invoke the button release event here
- }
- // Reset ActiveButton so that
- // 1. we do not process mouse button up events any more,
- // 2. the next button down event will be processed and call CaptureMouse().
- // Otherwise ReleaseMouse() will be called
- // without a previous CaptureMouse().
- ActiveButton = wxEVT_NULL;
-}
-#endif
-
-//---------------------------------------------------------------------------
-void wxVTKRenderWindowInteractor::Render()
-{
-printf("EED wxVTKRenderWindowInteractor::Render Start \n");
-#if wxCHECK_VERSION(2, 8, 0)
- int renderAllowed = !IsFrozen();
-#else
- int renderAllowed = 1;
-#endif
- if (renderAllowed && !RenderWhenDisabled)
- {
- //the user doesn't want us to render when the toplevel frame
- //is disabled - first find the top level parent
- wxWindow *topParent = wxGetTopLevelParent(this);
- if (topParent)
- {
- //if it exists, check whether it's enabled
- //if it's not enabeld, renderAllowed will be false
- renderAllowed = topParent->IsEnabled();
- }
- }
-
- if (renderAllowed)
- {
-#if defined(__WXGTK__) && defined(USE_WXGLCANVAS)
- wxGLCanvas::SetCurrent(*(this->context));
-#endif
- if(Handle && (Handle == GetHandleHack()) )
- {
-printf("EED wxVTKRenderWindowInteractor::Render 1 \n");
- RenderWindow->Render();
-printf("EED wxVTKRenderWindowInteractor::Render 2 \n");
- }
-#if VTK_MAJOR_VERSION > 4 || (VTK_MAJOR_VERSION == 4 && VTK_MINOR_VERSION > 2)
- else if(GetHandleHack())
- {
- //this means the user has reparented us; let's adapt to the
- //new situation by doing the WindowRemap dance
- //store the new situation
- Handle = GetHandleHack();
- RenderWindow->SetNextWindowId(reinterpret_cast<void *>(Handle));
- RenderWindow->WindowRemap();
- RenderWindow->Render();
- }
-#endif
-
-printf("EED wxVTKRenderWindowInteractor::Render End \n");
-
- }
-}
-//---------------------------------------------------------------------------
-void wxVTKRenderWindowInteractor::SetRenderWhenDisabled(int newValue)
-{
- //Change value of __RenderWhenDisabled ivar.
- //If __RenderWhenDisabled is false (the default), this widget will not
- //call Render() on the RenderWindow if the top level frame (i.e. the
- //containing frame) has been disabled.
-
- //This prevents recursive rendering during wxSafeYield() calls.
- //wxSafeYield() can be called during the ProgressMethod() callback of
- //a VTK object to have progress bars and other GUI elements updated -
- //it does this by disabling all windows (disallowing user-input to
- //prevent re-entrancy of code) and then handling all outstanding
- //GUI events.
-
- //However, this often triggers an OnPaint() method for wxVTKRWIs,
- //resulting in a Render(), resulting in Update() being called whilst
- //still in progress.
-
- RenderWhenDisabled = (bool)newValue;
-}
-//---------------------------------------------------------------------------
-//
-// Set the variable that indicates that we want a stereo capable window
-// be created. This method can only be called before a window is realized.
-//
-void wxVTKRenderWindowInteractor::SetStereo(int capable)
-{
- if (Stereo != capable)
- {
- Stereo = capable;
- RenderWindow->StereoCapableWindowOn();
- RenderWindow->SetStereoTypeToCrystalEyes();
- Modified();
- }
-}
-
-//---------------------------------------------------------------------------
-//
-//
-void wxVTKRenderWindowInteractor::PrintSelf(ostream& os, vtkIndent indent)
-{
- this->Superclass::PrintSelf(os, indent);
-}
-
-
-}
-// LG : EO namespace bbwxvtk
-//=======================================================================
-
-