double x_index = (x - mSlicers[0]->GetInput()->GetOrigin()[0])/mSlicers[0]->GetInput()->GetSpacing()[0];
double y_index = (y - mSlicers[0]->GetInput()->GetOrigin()[1])/mSlicers[0]->GetInput()->GetSpacing()[1];
double z_index = (z - mSlicers[0]->GetInput()->GetOrigin()[2])/mSlicers[0]->GetInput()->GetSpacing()[2];
- if (x_index >= mSlicers[0]->GetInput()->GetWholeExtent()[0] &&
- x_index <= mSlicers[0]->GetInput()->GetWholeExtent()[1] &&
- y_index >= mSlicers[0]->GetInput()->GetWholeExtent()[2] &&
- y_index <= mSlicers[0]->GetInput()->GetWholeExtent()[3] &&
- z_index >= mSlicers[0]->GetInput()->GetWholeExtent()[4] &&
- z_index <= mSlicers[0]->GetInput()->GetWholeExtent()[5]) {
+ if (x_index >= mSlicers[0]->GetInput()->GetWholeExtent()[0]-0.5 &&
+ x_index <= mSlicers[0]->GetInput()->GetWholeExtent()[1]+0.5 &&
+ y_index >= mSlicers[0]->GetInput()->GetWholeExtent()[2]-0.5 &&
+ y_index <= mSlicers[0]->GetInput()->GetWholeExtent()[3]+0.5 &&
+ z_index >= mSlicers[0]->GetInput()->GetWholeExtent()[4]-0.5 &&
+ z_index <= mSlicers[0]->GetInput()->GetWholeExtent()[5]+0.5) {
double value = this->GetScalarComponentAsDouble(mSlicers[0]->GetInput(), x_index, y_index, z_index);
this->GetLandmarks()->AddLandmark(x,y,z,t,value);
emit LandmarkAdded();