///Enables the propagation checkbox
void EnablePropagationCheckBox() {this->propagateCheckBox->setEnabled(true);
this->propagateCheckBox->setChecked(true);}
+ void SetPropagationCheckBoxFlag(bool b) {
+ this->propagateCheckBox->setEnabled(b);
+ this->propagateCheckBox->setChecked(b);}
///Returns true if contours should be propagated over the sequence using the vf
bool PropagationEnabled() {return this->propagateCheckBox->isChecked();}
reader.SetFilename(filename);
vvStructSelector selector;
selector.SetStructures(reader.GetROINames());
+ selector.SetPropagationCheckBoxFlag(false);
if (selector.exec()) {
vvProgressDialog p("Reading ROI...", true);