void manualConnectorContourController::MouseMove(int x, int y) // virtual
{
+
int z=GetZ();
+
+ printf("EED MACHETE con int z=-GetZ(); en manualConnectorContourController::MouseMove z=%d\n", z );
+ z=-z;
+
GetManualViewBaseContour()->SelectPosiblePoint(x,y,z);
GetManualViewBaseContour()->SelectPosibleContour(x,y,z);
if (GetState()==1){ SetPoint( _bakIdPoint , x , y ,z); }
{
bool ok = false;
- int z = GetZ();
+ int z = -GetZ();
int size= GetManualViewBaseContour()->GetNumberOfPoints();
+
+ printf("\nEED manualConnectorContourController::MouseClickLeft z=%d estado=%d\n", z,GetState());
+ if (IsEditable())
+ {
+ printf(" Editable\n");
+ } else {
+ printf(" NO Editable\n");
+ }
+
+
+ if (GetManualViewBaseContour()->GetPosibleSelected())
+ {
+ printf(" PosibleSelected\n");
+ } else {
+ printf(" NO PosibleSelected\n");
+ }
+
+
// Insert a Control Point with shift+ClickLeft
vtkRenderWindowInteractor *vtkrenderwindowinteractor = _vtkInteractorStyleBaseView->GetInteractor();
if( IsEditable() )
GetManualViewBaseContour()->InitMove(x,y,z);
SetState(6);
}
+
if (ok==true)
{
GetManualViewBaseContour()->Refresh();
- }
+ }// ok
+
}
//=========================================================================