//=====
void Actor::Process()
{
-
// THE MAIN PROCESSING METHOD BODY
// Here we simply set the input 'In' value to the output 'Out'
// And print out the output value
// (the one provided in the attribute 'name' of the tag 'input')
// * TYPE is the C++ type of the input/output
// (the one provided in the attribute 'type' of the tag 'input')
-
// bbSetOutputOut( bbGetInputIn() );
// std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
-
if (bbGetInputIn()!=NULL)
{
vtkProp3D* vtkprop3D=bbGetInputIn();
--- /dev/null
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+#include "bbcreaVtkTransformPolyDataFilter.h"
+#include "bbcreaVtkPackage.h"
+#include "vtkTransformPolyDataFilter.h"
+namespace bbcreaVtk
+{
+
+BBTK_ADD_BLACK_BOX_TO_PACKAGE(creaVtk,TransformPolyDataFilter)
+BBTK_BLACK_BOX_IMPLEMENTATION(TransformPolyDataFilter,bbtk::AtomicBlackBox);
+
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void TransformPolyDataFilter::Process()
+{
+// THE MAIN PROCESSING METHOD BODY
+// Here we simply set the input 'In' value to the output 'Out'
+// And print out the output value
+// INPUT/OUTPUT ACCESSORS ARE OF THE FORM :
+// void bbSet{Input|Output}NAME(const TYPE&)
+// const TYPE& bbGet{Input|Output}NAME() const
+// Where :
+// * NAME is the name of the input/output
+// (the one provided in the attribute 'name' of the tag 'input')
+// * TYPE is the C++ type of the input/output
+// (the one provided in the attribute 'type' of the tag 'input')
+// bbSetOutputOut( bbGetInputIn() );
+// std::cout << "Output value = " <<bbGetOutputOut() << std::endl;
+
+ if ( (bbGetInputTransform()!=NULL) && (bbGetInputIn()!=NULL))
+ {
+ vtkTransformPolyDataFilter *filter = vtkTransformPolyDataFilter::New();
+ filter->SetTransform( bbGetInputTransform() );
+ filter->SetInputData( bbGetInputIn() );
+ filter->Update();
+ bbSetOutputOut( filter->GetOutput() );
+ } // if Transform && In
+}
+
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void TransformPolyDataFilter::bbUserSetDefaultValues()
+{
+// SET HERE THE DEFAULT INPUT/OUTPUT VALUES OF YOUR BOX
+// Here we initialize the input 'In' to 0
+ bbSetInputIn(NULL);
+ bbSetInputTransform(NULL);
+}
+
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void TransformPolyDataFilter::bbUserInitializeProcessing()
+{
+// THE INITIALIZATION METHOD BODY :
+// Here does nothing
+// but this is where you should allocate the internal/output pointers
+// if any
+}
+
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+void TransformPolyDataFilter::bbUserFinalizeProcessing()
+{
+// THE FINALIZATION METHOD BODY :
+// Here does nothing
+// but this is where you should desallocate the internal/output pointers
+// if any
+}
+
+} // EO namespace bbcreaVtk
+
+
--- /dev/null
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+#ifndef __bbcreaVtkTransformPolyDataFilter_h_INCLUDED__
+#define __bbcreaVtkTransformPolyDataFilter_h_INCLUDED__
+
+#include "bbcreaVtk_EXPORT.h"
+#include "bbtkAtomicBlackBox.h"
+#include "iostream"
+#include "vtkPolyData.h"
+#include "vtkLinearTransform.h"
+
+namespace bbcreaVtk
+{
+
+class bbcreaVtk_EXPORT TransformPolyDataFilter
+ :
+ public bbtk::AtomicBlackBox
+{
+ BBTK_BLACK_BOX_INTERFACE(TransformPolyDataFilter,bbtk::AtomicBlackBox);
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+ BBTK_DECLARE_INPUT(Transform,vtkLinearTransform*);
+ BBTK_DECLARE_INPUT(In,vtkPolyData*);
+ BBTK_DECLARE_OUTPUT(Out,vtkPolyData*);
+ BBTK_PROCESS(Process);
+ void Process();
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+};
+
+BBTK_BEGIN_DESCRIBE_BLACK_BOX(TransformPolyDataFilter,bbtk::AtomicBlackBox);
+ BBTK_NAME("TransformPolyDataFilter");
+ BBTK_AUTHOR("InfoDev");
+ BBTK_DESCRIPTION("No Description.");
+ BBTK_CATEGORY("empty");
+ BBTK_INPUT(TransformPolyDataFilter,Transform,"vtk Linear Transform",vtkLinearTransform*,"");
+ BBTK_INPUT(TransformPolyDataFilter,In,"Mesh input",vtkPolyData*,"");
+ BBTK_OUTPUT(TransformPolyDataFilter,Out,"Mesh output",vtkPolyData*,"");
+BBTK_END_DESCRIBE_BLACK_BOX(TransformPolyDataFilter);
+//=====
+// Before editing this file, make sure it's a file of your own (i.e.: it wasn't generated from xml description; if so : your modifications will be lost)
+//=====
+}
+// EO namespace bbcreaVtk
+
+#endif // __bbcreaVtkTransformPolyDataFilter_h_INCLUDED__
+