// virtual
void manualViewBaseContour::TransfromeCoordViewWorld(double &X, double &Y, double &Z, int type) // Virtual
{
- _wxvtkbaseview->TransfromeCoordScreenToWorld(X, Y, Z, type);
+ _wxvtkbaseview->TransFromeCoordScreenToWorld(X, Y, Z, type);
//EED 27 sep 2007
double X=x;
double Y=y;
double Z=z;
- vtkplane2Dview->TransfromeCoordScreenToWorld(X,Y,Z);
+ vtkplane2Dview->TransFromeCoordScreenToWorld(X,Y,Z);
double ppA[3];
_pts->GetPoint(0, ppA);
if (sqrt( (ppA[0]-X)*(ppA[0]-X) + (ppA[1]-Y)*(ppA[1]-Y) ) <=2)
yy=Y;
zz=z;
- _vtkInteractorStyleBaseView->GetWxVtk2DBaseView()->TransfromeCoordScreenToWorld(xx,yy,zz);
+ _vtkInteractorStyleBaseView->GetWxVtk2DBaseView()->TransFromeCoordScreenToWorld(xx,yy,zz);
GetVtkInfoTextImage()->PutWindowLevel();
double yy = Y;
double zz = 0;
- TransfromeCoordScreenToWorld(xx,yy,zz);
+ TransFromeCoordScreenToWorld(xx,yy,zz);
vtkTransform *transf1 = vtkTransform::New();
//----------------------------------------------------------------------------
-void wxVtkBaseView::TransfromeCoordScreenToWorld(double &X, double &Y, double &Z, int type) // virtual
+void wxVtkBaseView::TransFromeCoordScreenToWorld(double &X, double &Y, double &Z, int type) // virtual
{
GetRenderer()->SetDisplayPoint((int)X, (int)Y, (int)Z);
GetRenderer()->DisplayToWorld();