// Returns the min an the max value in a 41x41 region around the mouse pointer
void vvSlicer::GetExtremasAroundMousePointer(double & min, double & max)
{
+ //Get mouse pointer position in view coordinates
double fLocalExtents[6];
+ for(int i=0; i<3; i++)
+ {
+ fLocalExtents[i*2 ] = mCurrent[i];
+ fLocalExtents[i*2+1] = mCurrent[i];
+ }
+ this->Renderer->WorldToView(fLocalExtents[0], fLocalExtents[2], fLocalExtents[4]);
+ this->Renderer->WorldToView(fLocalExtents[1], fLocalExtents[3], fLocalExtents[5]);
+ for(int i=0; i<3; i++)
+ {
+ if (i!=SliceOrientation) //SR: assumes that SliceOrientation is valid in ViewCoordinates (???)
+ {
+ fLocalExtents[i*2 ] -= 0.2;
+ fLocalExtents[i*2+1] += 0.2;
+ }
+ }
+ this->Renderer->ViewToWorld(fLocalExtents[0], fLocalExtents[2], fLocalExtents[4]);
+ this->Renderer->ViewToWorld(fLocalExtents[1], fLocalExtents[3], fLocalExtents[5]);
+
+ //Convert to image pixel coordinates (rounded)
int iLocalExtents[6];
for(int i=0; i<3; i++)
{
- //Define corners of an area on the screen
- if(SliceOrientation != i)
- {
- fLocalExtents[i*2 ] = mCurrent[i]-20;
- fLocalExtents[i*2+1] = mCurrent[i]+20;
- }
- else
- {
- fLocalExtents[i*2 ] = mCurrent[i];
- fLocalExtents[i*2+1] = mCurrent[i];
- }
-
- //Convert to image pixel coordinates
fLocalExtents[i*2 ] = (fLocalExtents[i*2 ] - this->GetInput()->GetOrigin()[i])/this->GetInput()->GetSpacing()[i];
fLocalExtents[i*2+1] = (fLocalExtents[i*2+1] - this->GetInput()->GetOrigin()[i])/this->GetInput()->GetSpacing()[i];
-
- //Round
- iLocalExtents[i*2 ] = lrint(fLocalExtents[i*2 ]);
- iLocalExtents[i*2+1] = lrint(fLocalExtents[i*2+1]);
- }
- ClipDisplayedExtent(iLocalExtents, this->GetInput()->GetExtent());
+ iLocalExtents[i*2 ] = lrint(fLocalExtents[i*2 ]);
+ iLocalExtents[i*2+1] = lrint(fLocalExtents[i*2+1]);
+
+ if(iLocalExtents[i*2 ]>iLocalExtents[i*2+1])
+ std::swap(iLocalExtents[i*2], iLocalExtents[i*2+1]);
+ }
vtkSmartPointer<vtkExtractVOI> voiFilter = vtkExtractVOI::New();
voiFilter->SetInput(this->GetInput());