--- /dev/null
+/*=========================================================================
+
+ Program: Visualization Toolkit
+ Module: $RCSfile: wxvtkImageViewer2.cxx,v $
+
+ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
+ All rights reserved.
+ See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
+
+ This software is distributed WITHOUT ANY WARRANTY; without even
+ the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ PURPOSE. See the above copyright notice for more information.
+
+=========================================================================*/
+#include "wxvtkImageViewer2.h"
+
+#include "vtkCamera.h"
+#include "vtkCommand.h"
+#include "vtkImageActor.h"
+#include "vtkImageData.h"
+#include "vtkImageData.h"
+#include "vtkImageMapToWindowLevelColors.h"
+#include "vtkInteractorStyleImage.h"
+#include "vtkObjectFactory.h"
+#include "vtkRenderWindow.h"
+#include "vtkRenderWindowInteractor.h"
+#include "vtkRenderer.h"
+
+vtkCxxRevisionMacro(wxvtkImageViewer2, "$Revision: 1.1 $");
+vtkStandardNewMacro(wxvtkImageViewer2);
+
+//----------------------------------------------------------------------------
+wxvtkImageViewer2::wxvtkImageViewer2()
+{
+ this->RenderWindow = NULL;
+ this->Renderer = NULL;
+ this->ImageActor = vtkImageActor::New();
+ this->WindowLevel = vtkImageMapToWindowLevelColors::New();
+ this->Interactor = NULL;
+ this->InteractorStyle = NULL;
+
+ this->Slice = 0;
+ this->FirstRender = 1;
+ this->SliceOrientation = wxvtkImageViewer2::SLICE_ORIENTATION_XY;
+
+ // Setup the pipeline
+
+ vtkRenderWindow *renwin = vtkRenderWindow::New();
+ this->SetRenderWindow(renwin);
+ renwin->Delete();
+
+ vtkRenderer *ren = vtkRenderer::New();
+ this->SetRenderer(ren);
+ ren->Delete();
+
+ this->InstallPipeline();
+}
+
+//----------------------------------------------------------------------------
+wxvtkImageViewer2::~wxvtkImageViewer2()
+{
+ if (this->WindowLevel)
+ {
+ this->WindowLevel->Delete();
+ this->WindowLevel = NULL;
+ }
+
+ if (this->ImageActor)
+ {
+ this->ImageActor->Delete();
+ this->ImageActor = NULL;
+ }
+
+ if (this->Renderer)
+ {
+ this->Renderer->Delete();
+ this->Renderer = NULL;
+ }
+
+ if (this->RenderWindow)
+ {
+ this->RenderWindow->Delete();
+ this->RenderWindow = NULL;
+ }
+
+ if (this->Interactor)
+ {
+ this->Interactor->Delete();
+ this->Interactor = NULL;
+ }
+
+ if (this->InteractorStyle)
+ {
+ this->InteractorStyle->Delete();
+ this->InteractorStyle = NULL;
+ }
+}
+
+//----------------------------------------------------------------------------
+void wxvtkImageViewer2::SetupInteractor(vtkRenderWindowInteractor *arg)
+{
+ if (this->Interactor == arg)
+ {
+ return;
+ }
+
+ this->UnInstallPipeline();
+
+ if (this->Interactor)
+ {
+ this->Interactor->UnRegister(this);
+ }
+
+ this->Interactor = arg;
+
+ if (this->Interactor)
+ {
+ this->Interactor->Register(this);
+ }
+
+ this->InstallPipeline();
+
+ if (this->Renderer)
+ {
+ this->Renderer->GetActiveCamera()->ParallelProjectionOn();
+ }
+}
+
+//----------------------------------------------------------------------------
+void wxvtkImageViewer2::SetRenderWindow(vtkRenderWindow *arg)
+{
+ if (this->RenderWindow == arg)
+ {
+ return;
+ }
+
+ this->UnInstallPipeline();
+
+ if (this->RenderWindow)
+ {
+ this->RenderWindow->UnRegister(this);
+ }
+
+ this->RenderWindow = arg;
+
+ if (this->RenderWindow)
+ {
+ this->RenderWindow->Register(this);
+ }
+
+ this->InstallPipeline();
+}
+
+//----------------------------------------------------------------------------
+void wxvtkImageViewer2::SetRenderer(vtkRenderer *arg)
+{
+ if (this->Renderer == arg)
+ {
+ return;
+ }
+
+ this->UnInstallPipeline();
+
+ if (this->Renderer)
+ {
+ this->Renderer->UnRegister(this);
+ }
+
+ this->Renderer = arg;
+
+ if (this->Renderer)
+ {
+ this->Renderer->Register(this);
+ }
+
+ this->InstallPipeline();
+ this->UpdateOrientation();
+}
+
+//----------------------------------------------------------------------------
+void wxvtkImageViewer2::SetSize(int a,int b)
+{
+ this->RenderWindow->SetSize(a, b);
+}
+
+//----------------------------------------------------------------------------
+int* wxvtkImageViewer2::GetSize()
+{
+ return this->RenderWindow->GetSize();
+}
+
+//----------------------------------------------------------------------------
+void wxvtkImageViewer2::GetSliceRange(int &min, int &max)
+{
+ vtkImageData *input = this->GetInput();
+ if (input)
+ {
+ input->UpdateInformation();
+ int *w_ext = input->GetWholeExtent();
+ min = w_ext[this->SliceOrientation * 2];
+ max = w_ext[this->SliceOrientation * 2 + 1];
+ }
+}
+
+//----------------------------------------------------------------------------
+int* wxvtkImageViewer2::GetSliceRange()
+{
+ vtkImageData *input = this->GetInput();
+ if (input)
+ {
+ input->UpdateInformation();
+ return input->GetWholeExtent() + this->SliceOrientation * 2;
+ }
+ return NULL;
+}
+
+//----------------------------------------------------------------------------
+int wxvtkImageViewer2::GetSliceMin()
+{
+ int *range = this->GetSliceRange();
+ if (range)
+ {
+ return range[0];
+ }
+ return 0;
+}
+
+//----------------------------------------------------------------------------
+int wxvtkImageViewer2::GetSliceMax()
+{
+ int *range = this->GetSliceRange();
+ if (range)
+ {
+ return range[1];
+ }
+ return 0;
+}
+
+//----------------------------------------------------------------------------
+void wxvtkImageViewer2::SetSlice(int slice)
+{
+ int *range = this->GetSliceRange();
+ if (range)
+ {
+ if (slice < range[0])
+ {
+ slice = range[0];
+ }
+ else if (slice > range[1])
+ {
+ slice = range[1];
+ }
+ }
+
+ if (this->Slice == slice)
+ {
+ return;
+ }
+
+ this->Slice = slice;
+ this->Modified();
+
+ this->UpdateDisplayExtent();
+ this->Render();
+}
+
+//----------------------------------------------------------------------------
+void wxvtkImageViewer2::SetSliceOrientation(int orientation)
+{
+ if (orientation < wxvtkImageViewer2::SLICE_ORIENTATION_YZ ||
+ orientation > wxvtkImageViewer2::SLICE_ORIENTATION_XY)
+ {
+ vtkErrorMacro("Error - invalid slice orientation " << orientation);
+ return;
+ }
+
+ if (this->SliceOrientation == orientation)
+ {
+ return;
+ }
+
+ this->SliceOrientation = orientation;
+
+ // Update the viewer
+
+ int *range = this->GetSliceRange();
+ if (range)
+ {
+ this->Slice = static_cast<int>((range[0] + range[1]) * 0.5);
+ }
+
+ this->UpdateOrientation();
+ this->UpdateDisplayExtent();
+
+ if (this->Renderer && this->GetInput())
+ {
+ double scale = this->Renderer->GetActiveCamera()->GetParallelScale();
+ this->Renderer->ResetCamera();
+ this->Renderer->GetActiveCamera()->SetParallelScale(scale);
+ }
+
+ this->Render();
+}
+
+//----------------------------------------------------------------------------
+void wxvtkImageViewer2::UpdateOrientation()
+{
+ // Set the camera position
+
+ vtkCamera *cam = this->Renderer ? this->Renderer->GetActiveCamera() : NULL;
+ if (cam)
+ {
+ switch (this->SliceOrientation)
+ {
+ case wxvtkImageViewer2::SLICE_ORIENTATION_XY:
+ cam->SetFocalPoint(0,0,0);
+ cam->SetPosition(0,0,1); // -1 if medical ?
+ cam->SetViewUp(0,1,0);
+ break;
+
+ case wxvtkImageViewer2::SLICE_ORIENTATION_XZ:
+ cam->SetFocalPoint(0,0,0);
+ cam->SetPosition(0,-1,0); // 1 if medical ?
+ cam->SetViewUp(0,0,1);
+ break;
+
+ case wxvtkImageViewer2::SLICE_ORIENTATION_YZ:
+ cam->SetFocalPoint(0,0,0);
+ cam->SetPosition(1,0,0); // -1 if medical ?
+ cam->SetViewUp(0,0,1);
+ break;
+ }
+ }
+}
+
+//----------------------------------------------------------------------------
+void wxvtkImageViewer2::UpdateDisplayExtent()
+{
+ vtkImageData *input = this->GetInput();
+ if (!input || !this->ImageActor)
+ {
+ return;
+ }
+
+ std::cout << "--- wxvtkImageViewer2::UpdateDisplayExtent()"<<std::endl;
+ input->UpdateInformation();
+ int *w_ext = input->GetWholeExtent();
+
+ std::cout << "ext = "
+ <<w_ext[0]<<" - "<<w_ext[1]<<" ; "
+ <<w_ext[2]<<" - "<<w_ext[3]<<" ; "
+ <<w_ext[4]<<" - "<<w_ext[5]
+ <<std::endl;
+ // Is the slice in range ? If not, fix it
+
+ int slice_min = w_ext[this->SliceOrientation * 2];
+ int slice_max = w_ext[this->SliceOrientation * 2 + 1];
+ if (this->Slice < slice_min || this->Slice > slice_max)
+ {
+ this->Slice = static_cast<int>((slice_min + slice_max) * 0.5);
+ }
+
+ // Set the image actor
+
+ switch (this->SliceOrientation)
+ {
+ case wxvtkImageViewer2::SLICE_ORIENTATION_XY:
+ this->ImageActor->SetDisplayExtent(
+ w_ext[0], w_ext[1], w_ext[2], w_ext[3], this->Slice, this->Slice);
+ break;
+
+ case wxvtkImageViewer2::SLICE_ORIENTATION_XZ:
+ this->ImageActor->SetDisplayExtent(
+ w_ext[0], w_ext[1], this->Slice, this->Slice, w_ext[4], w_ext[5]);
+ break;
+
+ case wxvtkImageViewer2::SLICE_ORIENTATION_YZ:
+ this->ImageActor->SetDisplayExtent(
+ this->Slice, this->Slice, w_ext[2], w_ext[3], w_ext[4], w_ext[5]);
+ break;
+ }
+
+ // Figure out the correct clipping range
+
+ if (this->Renderer)
+ {
+ if (this->InteractorStyle &&
+ this->InteractorStyle->GetAutoAdjustCameraClippingRange())
+ {
+ this->Renderer->ResetCameraClippingRange();
+ }
+ else
+ {
+ vtkCamera *cam = this->Renderer->GetActiveCamera();
+ if (cam)
+ {
+ double bounds[6];
+ this->ImageActor->GetBounds(bounds);
+ double spos = bounds[this->SliceOrientation * 2];
+ double cpos = cam->GetPosition()[this->SliceOrientation];
+ double range = fabs(spos - cpos);
+ double *spacing = input->GetSpacing();
+ double avg_spacing =
+ (spacing[0] + spacing[1] + spacing[2]) / 3.0;
+ cam->SetClippingRange(
+ range - avg_spacing * 3.0, range + avg_spacing * 3.0);
+ }
+ }
+ }
+}
+
+//----------------------------------------------------------------------------
+void wxvtkImageViewer2::SetPosition(int a,int b)
+{
+ this->RenderWindow->SetPosition(a, b);
+}
+
+//----------------------------------------------------------------------------
+int* wxvtkImageViewer2::GetPosition()
+{
+ return this->RenderWindow->GetPosition();
+}
+
+//----------------------------------------------------------------------------
+void wxvtkImageViewer2::SetDisplayId(void *a)
+{
+ this->RenderWindow->SetDisplayId(a);
+}
+
+//----------------------------------------------------------------------------
+void wxvtkImageViewer2::SetWindowId(void *a)
+{
+ this->RenderWindow->SetWindowId(a);
+}
+
+//----------------------------------------------------------------------------
+void wxvtkImageViewer2::SetParentId(void *a)
+{
+ this->RenderWindow->SetParentId(a);
+}
+
+//----------------------------------------------------------------------------
+double wxvtkImageViewer2::GetColorWindow()
+{
+ return this->WindowLevel->GetWindow();
+}
+
+//----------------------------------------------------------------------------
+double wxvtkImageViewer2::GetColorLevel()
+{
+ return this->WindowLevel->GetLevel();
+}
+
+//----------------------------------------------------------------------------
+void wxvtkImageViewer2::SetColorWindow(double s)
+{
+ this->WindowLevel->SetWindow(s);
+}
+
+//----------------------------------------------------------------------------
+void wxvtkImageViewer2::SetColorLevel(double s)
+{
+ this->WindowLevel->SetLevel(s);
+}
+
+//----------------------------------------------------------------------------
+class wxvtkImageViewer2Callback : public vtkCommand
+{
+public:
+ static wxvtkImageViewer2Callback *New() { return new wxvtkImageViewer2Callback; }
+
+ void Execute(vtkObject *caller,
+ unsigned long event,
+ void *vtkNotUsed(callData))
+ {
+ if (this->IV->GetInput() == NULL)
+ {
+ return;
+ }
+
+ // Reset
+
+ if (event == vtkCommand::ResetWindowLevelEvent)
+ {
+ this->IV->GetInput()->UpdateInformation();
+ this->IV->GetInput()->SetUpdateExtent
+ (this->IV->GetInput()->GetWholeExtent());
+ this->IV->GetInput()->Update();
+ double *range = this->IV->GetInput()->GetScalarRange();
+ this->IV->SetColorWindow(range[1] - range[0]);
+ this->IV->SetColorLevel(0.5 * (range[1] + range[0]));
+ this->IV->Render();
+ return;
+ }
+
+ // Start
+
+ if (event == vtkCommand::StartWindowLevelEvent)
+ {
+ this->InitialWindow = this->IV->GetColorWindow();
+ this->InitialLevel = this->IV->GetColorLevel();
+ return;
+ }
+
+ // Adjust the window level here
+
+ vtkInteractorStyleImage *isi =
+ static_cast<vtkInteractorStyleImage *>(caller);
+
+ int *size = this->IV->GetRenderWindow()->GetSize();
+ double window = this->InitialWindow;
+ double level = this->InitialLevel;
+
+ // Compute normalized delta
+
+ double dx = 4.0 *
+ (isi->GetWindowLevelCurrentPosition()[0] -
+ isi->GetWindowLevelStartPosition()[0]) / size[0];
+ double dy = 4.0 *
+ (isi->GetWindowLevelStartPosition()[1] -
+ isi->GetWindowLevelCurrentPosition()[1]) / size[1];
+
+ // Scale by current values
+
+ if (fabs(window) > 0.01)
+ {
+ dx = dx * window;
+ }
+ else
+ {
+ dx = dx * (window < 0 ? -0.01 : 0.01);
+ }
+ if (fabs(level) > 0.01)
+ {
+ dy = dy * level;
+ }
+ else
+ {
+ dy = dy * (level < 0 ? -0.01 : 0.01);
+ }
+
+ // Abs so that direction does not flip
+
+ if (window < 0.0)
+ {
+ dx = -1*dx;
+ }
+ if (level < 0.0)
+ {
+ dy = -1*dy;
+ }
+
+ // Compute new window level
+
+ double newWindow = dx + window;
+ double newLevel;
+ newLevel = level - dy;
+
+ // Stay away from zero and really
+
+ if (fabs(newWindow) < 0.01)
+ {
+ newWindow = 0.01*(newWindow < 0 ? -1 : 1);
+ }
+ if (fabs(newLevel) < 0.01)
+ {
+ newLevel = 0.01*(newLevel < 0 ? -1 : 1);
+ }
+
+ this->IV->SetColorWindow(newWindow);
+ this->IV->SetColorLevel(newLevel);
+ this->IV->Render();
+ }
+
+ wxvtkImageViewer2 *IV;
+ double InitialWindow;
+ double InitialLevel;
+};
+
+//----------------------------------------------------------------------------
+void wxvtkImageViewer2::InstallPipeline()
+{
+ if (this->RenderWindow && this->Renderer)
+ {
+ this->RenderWindow->AddRenderer(this->Renderer);
+ }
+
+ if (this->Interactor)
+ {
+ if (!this->InteractorStyle)
+ {
+ this->InteractorStyle = vtkInteractorStyleImage::New();
+ wxvtkImageViewer2Callback *cbk = wxvtkImageViewer2Callback::New();
+ cbk->IV = this;
+ this->InteractorStyle->AddObserver(
+ vtkCommand::WindowLevelEvent, cbk);
+ this->InteractorStyle->AddObserver(
+ vtkCommand::StartWindowLevelEvent, cbk);
+ this->InteractorStyle->AddObserver(
+ vtkCommand::ResetWindowLevelEvent, cbk);
+ cbk->Delete();
+ }
+
+ this->Interactor->SetInteractorStyle(this->InteractorStyle);
+ this->Interactor->SetRenderWindow(this->RenderWindow);
+ }
+
+ if (this->Renderer && this->ImageActor)
+ {
+ this->Renderer->AddViewProp(this->ImageActor);
+ }
+
+ if (this->ImageActor && this->WindowLevel)
+ {
+ this->ImageActor->SetInput(this->WindowLevel->GetOutput());
+ }
+}
+
+//----------------------------------------------------------------------------
+void wxvtkImageViewer2::UnInstallPipeline()
+{
+ if (this->ImageActor)
+ {
+ this->ImageActor->SetInput(NULL);
+ }
+
+ if (this->Renderer && this->ImageActor)
+ {
+ this->Renderer->RemoveViewProp(this->ImageActor);
+ }
+
+ if (this->RenderWindow && this->Renderer)
+ {
+ this->RenderWindow->RemoveRenderer(this->Renderer);
+ }
+
+ if (this->Interactor)
+ {
+ this->Interactor->SetInteractorStyle(NULL);
+ this->Interactor->SetRenderWindow(NULL);
+ }
+}
+
+//----------------------------------------------------------------------------
+void wxvtkImageViewer2::Render()
+{
+ if (this->FirstRender)
+ {
+ // Initialize the size if not set yet
+
+ vtkImageData *input = this->GetInput();
+ if (//this->RenderWindow->GetSize()[0] == 0 &&
+ input)
+ {
+ /*
+ input->UpdateInformation();
+ int *w_ext = input->GetWholeExtent();
+ int xs = 0, ys = 0;
+
+ std::cout << "wxvtkImageViewer2::Render ext = "
+ <<w_ext[0]<<" - "<<w_ext[1]<<" ; "
+ <<w_ext[2]<<" - "<<w_ext[3]<<" ; "
+ <<w_ext[4]<<" - "<<w_ext[5]
+ <<std::endl;
+
+ switch (this->SliceOrientation)
+ {
+ case wxvtkImageViewer2::SLICE_ORIENTATION_XY:
+ default:
+ xs = w_ext[1] - w_ext[0] + 1;
+ ys = w_ext[3] - w_ext[2] + 1;
+ // std::cout << "SLICE_ORIENTATION_XY" << std::endl;
+ break;
+
+ case wxvtkImageViewer2::SLICE_ORIENTATION_XZ:
+ xs = w_ext[1] - w_ext[0] + 1;
+ ys = w_ext[5] - w_ext[4] + 1;
+ // std::cout << "SLICE_ORIENTATION_XZ" << std::endl;
+ break;
+
+ case wxvtkImageViewer2::SLICE_ORIENTATION_YZ:
+ xs = w_ext[3] - w_ext[2] + 1;
+ ys = w_ext[5] - w_ext[4] + 1;
+ // std::cout << "SLICE_ORIENTATION_YZ" << std::endl;
+ break;
+ }
+
+ // if it would be smaller than 150 by 100 then limit to 150 by 100
+ this->RenderWindow->SetSize(
+ xs < 150 ? 150 : xs, ys < 100 ? 100 : ys);
+
+ // std::cout << "wxvtkImageViewer2::Render() : "<<xs<<"-"<<ys<<std::endl;
+ if (this->Renderer)
+ {
+ this->Renderer->ResetCamera();
+ this->Renderer->GetActiveCamera()->SetParallelScale(
+ xs < 150 ? 75 : (xs - 1 ) / 2.0);
+ }
+ this->FirstRender = 0;
+*/
+ }
+ }
+ if (this->GetInput())
+ {
+ this->RenderWindow->Render();
+ }
+}
+
+//----------------------------------------------------------------------------
+const char* wxvtkImageViewer2::GetWindowName()
+{
+ return this->RenderWindow->GetWindowName();
+}
+
+//----------------------------------------------------------------------------
+void wxvtkImageViewer2::SetOffScreenRendering(int i)
+{
+ this->RenderWindow->SetOffScreenRendering(i);
+}
+
+//----------------------------------------------------------------------------
+int wxvtkImageViewer2::GetOffScreenRendering()
+{
+ return this->RenderWindow->GetOffScreenRendering();
+}
+
+//----------------------------------------------------------------------------
+void wxvtkImageViewer2::SetInput(vtkImageData *in)
+{
+ std::cout << "### wxvtkImageViewer2::SetInput"<<std::endl;
+ this->WindowLevel->SetInput(in);
+ this->UpdateDisplayExtent();
+ // LG 03/12/08
+ // FirstRender = 1;
+}
+//----------------------------------------------------------------------------
+vtkImageData* wxvtkImageViewer2::GetInput()
+{
+ return vtkImageData::SafeDownCast(this->WindowLevel->GetInput());
+}
+
+//----------------------------------------------------------------------------
+void wxvtkImageViewer2::SetInputConnection(vtkAlgorithmOutput* input)
+{
+ this->WindowLevel->SetInputConnection(input);
+ this->UpdateDisplayExtent();
+}
+
+//----------------------------------------------------------------------------
+#ifndef VTK_LEGACY_REMOVE
+int wxvtkImageViewer2::GetWholeZMin()
+{
+ VTK_LEGACY_REPLACED_BODY(wxvtkImageViewer2::GetWholeZMin, "VTK 5.0",
+ wxvtkImageViewer2::GetSliceMin);
+ return this->GetSliceMin();
+}
+int wxvtkImageViewer2::GetWholeZMax()
+{
+ VTK_LEGACY_REPLACED_BODY(wxvtkImageViewer2::GetWholeZMax, "VTK 5.0",
+ wxvtkImageViewer2::GetSliceMax);
+ return this->GetSliceMax();
+}
+int wxvtkImageViewer2::GetZSlice()
+{
+ VTK_LEGACY_REPLACED_BODY(wxvtkImageViewer2::GetZSlice, "VTK 5.0",
+ wxvtkImageViewer2::GetSlice);
+ return this->GetSlice();
+}
+void wxvtkImageViewer2::SetZSlice(int s)
+{
+ VTK_LEGACY_REPLACED_BODY(wxvtkImageViewer2::SetZSlice, "VTK 5.0",
+ wxvtkImageViewer2::SetSlice);
+ this->SetSlice(s);
+}
+#endif
+
+//----------------------------------------------------------------------------
+void wxvtkImageViewer2::PrintSelf(ostream& os, vtkIndent indent)
+{
+ this->Superclass::PrintSelf(os, indent);
+
+ os << indent << "RenderWindow:\n";
+ this->RenderWindow->PrintSelf(os,indent.GetNextIndent());
+ os << indent << "Renderer:\n";
+ this->Renderer->PrintSelf(os,indent.GetNextIndent());
+ os << indent << "ImageActor:\n";
+ this->ImageActor->PrintSelf(os,indent.GetNextIndent());
+ os << indent << "WindowLevel:\n" << endl;
+ this->WindowLevel->PrintSelf(os,indent.GetNextIndent());
+ os << indent << "Slice: " << this->Slice << endl;
+ os << indent << "SliceOrientation: " << this->SliceOrientation << endl;
+ os << indent << "InteractorStyle: " << endl;
+ if (this->InteractorStyle)
+ {
+ os << "\n";
+ this->InteractorStyle->PrintSelf(os,indent.GetNextIndent());
+ }
+ else
+ {
+ os << "None";
+ }
+}
--- /dev/null
+/*=========================================================================
+
+ Program: Visualization Toolkit
+ Module: $RCSfile: wxvtkImageViewer2.h,v $
+
+ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
+ All rights reserved.
+ See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
+
+ This software is distributed WITHOUT ANY WARRANTY; without even
+ the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
+ PURPOSE. See the above copyright notice for more information.
+
+=========================================================================*/
+// .NAME wxvtkImageViewer2 - Display a 2D image.
+// .SECTION Description
+// wxvtkImageViewer2 is a convenience class for displaying a 2D image. It
+// packages up the functionality found in vtkRenderWindow, vtkRenderer,
+// vtkImageActor and vtkImageMapToWindowLevelColors into a single easy to use
+// class. This class also creates an image interactor style
+// (vtkInteractorStyleImage) that allows zooming and panning of images, and
+// supports interactive window/level operations on the image. Note that
+// wxvtkImageViewer2 is simply a wrapper around these classes.
+//
+// wxvtkImageViewer2 uses the 3D rendering and texture mapping engine
+// to draw an image on a plane. This allows for rapid rendering,
+// zooming, and panning. The image is placed in the 3D scene at a
+// depth based on the z-coordinate of the particular image slice. Each
+// call to SetSlice() changes the image data (slice) displayed AND
+// changes the depth of the displayed slice in the 3D scene. This can
+// be controlled by the AutoAdjustCameraClippingRange ivar of the
+// InteractorStyle member.
+//
+// It is possible to mix images and geometry, using the methods:
+//
+// viewer->SetInput( myImage );
+// viewer->GetRenderer()->AddActor( myActor );
+//
+// This can be used to annotate an image with a PolyData of "edges" or
+// or highlight sections of an image or display a 3D isosurface
+// with a slice from the volume, etc. Any portions of your geometry
+// that are in front of the displayed slice will be visible; any
+// portions of your geometry that are behind the displayed slice will
+// be obscured. A more general framework (with respect to viewing
+// direction) for achieving this effect is provided by the
+// vtkImagePlaneWidget .
+//
+// Note that pressing 'r' will reset the window/level and pressing
+// shift+'r' or control+'r' will reset the camera.
+//
+// .SECTION See Also
+// vtkRenderWindow vtkRenderer vtkImageActor vtkImageMapToWindowLevelColors
+
+#ifndef __wxvtkImageViewer2_h
+#define __wxvtkImageViewer2_h
+
+#include "vtkObject.h"
+
+class vtkAlgorithmOutput;
+class vtkImageActor;
+class vtkImageData;
+class vtkImageMapToWindowLevelColors;
+class vtkInteractorStyleImage;
+class vtkRenderWindow;
+class vtkRenderer;
+class vtkRenderWindowInteractor;
+
+class VTK_RENDERING_EXPORT wxvtkImageViewer2 : public vtkObject
+{
+public:
+ static wxvtkImageViewer2 *New();
+ vtkTypeRevisionMacro(wxvtkImageViewer2,vtkObject);
+ void PrintSelf(ostream& os, vtkIndent indent);
+
+ // Description:
+ // Get the name of rendering window.
+ virtual const char *GetWindowName();
+
+ // Description:
+ // Render the resulting image.
+ virtual void Render(void);
+
+ // Description:
+ // Set/Get the input image to the viewer.
+ virtual void SetInput(vtkImageData *in);
+ virtual vtkImageData *GetInput();
+ virtual void SetInputConnection(vtkAlgorithmOutput* input);
+
+ // Description:
+ // Set/get the slice orientation
+ //BTX
+ enum
+ {
+ SLICE_ORIENTATION_YZ = 0,
+ SLICE_ORIENTATION_XZ = 1,
+ SLICE_ORIENTATION_XY = 2
+ };
+ //ETX
+ vtkGetMacro(SliceOrientation, int);
+ virtual void SetSliceOrientation(int orientation);
+ virtual void SetSliceOrientationToXY()
+ { this->SetSliceOrientation(wxvtkImageViewer2::SLICE_ORIENTATION_XY); };
+ virtual void SetSliceOrientationToYZ()
+ { this->SetSliceOrientation(wxvtkImageViewer2::SLICE_ORIENTATION_YZ); };
+ virtual void SetSliceOrientationToXZ()
+ { this->SetSliceOrientation(wxvtkImageViewer2::SLICE_ORIENTATION_XZ); };
+
+ // Description:
+ // Set/Get the current slice to display (depending on the orientation
+ // this can be in X, Y or Z).
+ vtkGetMacro(Slice, int);
+ virtual void SetSlice(int s);
+
+ // Description:
+ // Update the display extent manually so that the proper slice for the
+ // given orientation is displayed. It will also try to set a
+ // reasonable camera clipping range.
+ // This method is called automatically when the Input is changed, but
+ // most of the time the input of this class is likely to remain the same,
+ // i.e. connected to the output of a filter, or an image reader. When the
+ // input of this filter or reader itself is changed, an error message might
+ // be displayed since the current display extent is probably outside
+ // the new whole extent. Calling this method will ensure that the display
+ // extent is reset properly.
+ virtual void UpdateDisplayExtent();
+
+ // Description:
+ // Return the minimum and maximum slice values (depending on the orientation
+ // this can be in X, Y or Z).
+ virtual int GetSliceMin();
+ virtual int GetSliceMax();
+ virtual void GetSliceRange(int range[2])
+ { this->GetSliceRange(range[0], range[1]); }
+ virtual void GetSliceRange(int &min, int &max);
+ virtual int* GetSliceRange();
+
+ // Description:
+ // Set window and level for mapping pixels to colors.
+ virtual double GetColorWindow();
+ virtual double GetColorLevel();
+ virtual void SetColorWindow(double s);
+ virtual void SetColorLevel(double s);
+
+ // Description:
+ // These are here when using a Tk window.
+ virtual void SetDisplayId(void *a);
+ virtual void SetWindowId(void *a);
+ virtual void SetParentId(void *a);
+
+ // Description:
+ // Set/Get the position in screen coordinates of the rendering window.
+ virtual int* GetPosition();
+ virtual void SetPosition(int a,int b);
+ virtual void SetPosition(int a[2]) { this->SetPosition(a[0],a[1]); }
+
+ // Description:
+ // Set/Get the size of the window in screen coordinates in pixels.
+ virtual int* GetSize();
+ virtual void SetSize(int a, int b);
+ virtual void SetSize(int a[2]) { this->SetSize(a[0],a[1]); }
+
+ // Description:
+ // Get the internal render window, renderer, image actor, and
+ // image map instances.
+ vtkGetObjectMacro(RenderWindow,vtkRenderWindow);
+ vtkGetObjectMacro(Renderer, vtkRenderer);
+ vtkGetObjectMacro(ImageActor,vtkImageActor);
+ vtkGetObjectMacro(WindowLevel,vtkImageMapToWindowLevelColors);
+ vtkGetObjectMacro(InteractorStyle,vtkInteractorStyleImage);
+
+ // Description:
+ // Set your own renderwindow and renderer
+ virtual void SetRenderWindow(vtkRenderWindow *arg);
+ virtual void SetRenderer(vtkRenderer *arg);
+
+ // Description:
+ // Attach an interactor for the internal render window.
+ virtual void SetupInteractor(vtkRenderWindowInteractor*);
+
+ // Description:
+ // Create a window in memory instead of on the screen. This may not
+ // be supported for every type of window and on some windows you may
+ // need to invoke this prior to the first render.
+ virtual void SetOffScreenRendering(int);
+ virtual int GetOffScreenRendering();
+ vtkBooleanMacro(OffScreenRendering,int);
+
+ // Description:
+ // @deprecated Replaced by wxvtkImageViewer2::GetSliceMin() as of VTK 5.0.
+ VTK_LEGACY(int GetWholeZMin());
+
+ // Description:
+ // @deprecated Replaced by wxvtkImageViewer2::GetSliceMax() as of VTK 5.0.
+ VTK_LEGACY(int GetWholeZMax());
+
+ // Description:
+ // @deprecated Replaced by wxvtkImageViewer2::GetSlice() as of VTK 5.0.
+ VTK_LEGACY(int GetZSlice());
+
+ // Description:
+ // @deprecated Replaced by wxvtkImageViewer2::SetSlice() as of VTK 5.0.
+ VTK_LEGACY(void SetZSlice(int));
+
+protected:
+ wxvtkImageViewer2();
+ ~wxvtkImageViewer2();
+
+ virtual void InstallPipeline();
+ virtual void UnInstallPipeline();
+
+ vtkImageMapToWindowLevelColors *WindowLevel;
+ vtkRenderWindow *RenderWindow;
+ vtkRenderer *Renderer;
+ vtkImageActor *ImageActor;
+ vtkRenderWindowInteractor *Interactor;
+ vtkInteractorStyleImage *InteractorStyle;
+
+ int SliceOrientation;
+ int FirstRender;
+ int Slice;
+
+ virtual void UpdateOrientation();
+
+private:
+ wxvtkImageViewer2(const wxvtkImageViewer2&); // Not implemented.
+ void operator=(const wxvtkImageViewer2&); // Not implemented.
+};
+
+#endif
+
+