namespace bbtk {
//=========================================================================
-wxVtkSceneManager::wxVtkSceneManager(wxGEditorTabPanel *parent,
- wxVtk3DBaseView *baseView, int idManager) {
- _cbName = "ComplexBoxName";
- _cbPackageName = "PackageName";
- _Author = "Author ??";
- _Category = "<VOID>";
- _Description = "Description ??";
-
- _parent = parent;
- _numBoxes = 0;
- _idManager = idManager;
- _baseView = baseView;
- _startDragging = false;
- _isComplexBox = false;
+
+// EED 15 oct 2012 wxVtkSceneManager::wxVtkSceneManager(wxGEditorTabPanel *parent, wxVtk3DBaseView *baseView, int idManager,Factory::Pointer bbtkfactory)
+
+wxVtkSceneManager::wxVtkSceneManager(wxGEditorTabPanel *parent, wxVtk3DBaseView *baseView, int idManager,Factory::Pointer bbtkfactory)
+{
+ _cbName = "ComplexBoxName";
+ _cbPackageName = "PackageName";
+ _Author = "Author ??";
+ _Category = "<VOID>";
+ _Description = "Description ??";
+
+ _parent = parent;
+ _numBoxes = 0;
+ _idManager = idManager;
+ _baseView = baseView;
+ _bbtkfactory = bbtkfactory;
+
+ _startDragging = false;
+ _isComplexBox = false;
if (_baseView != NULL) {
//EED02JUIN2010
registerController(this);
}
- _idConnectionInCreation = -1;
- _contLastId = 0;
+ _idConnectionInCreation = -1;
+ _contLastId = 0;
}
//=========================================================================
-void wxVtkSceneManager::disconnectDrop() {
+void wxVtkSceneManager::disconnectDrop()
+{
printf("EED %p ~wxVtkSceneManager::disconnectDrop()\n", this);
//EED02JUIN2010 _baseView->GetWxVTKRenderWindowInteractor()->SetDropTarget(NULL);
// _baseView->GetWxVTKRenderWindowInteractor()->SetDropTarget( new tmpClasswxTextDropTarget() );
//=========================================================================
-wxVtkSceneManager::~wxVtkSceneManager() {
+wxVtkSceneManager::~wxVtkSceneManager()
+{
//FCY memory leaks
printf("EED %p ~wxVtkSceneManager() START\n", this);
disconnectDrop();
//=========================================================================
-void wxVtkSceneManager::configureBaseView() {
+void wxVtkSceneManager::configureBaseView()
+{
printf("EED wxVtkSceneManager::configureBaseView 0\n");
- vtkInteractorStyleBaseView2D *interactorstylebaseview =
- vtkInteractorStyleBaseView2D::New();
+ vtkInteractorStyleBaseView2D *interactorstylebaseview = vtkInteractorStyleBaseView2D::New();
_baseView->SetInteractorStyleBaseView(interactorstylebaseview);
// Important to activate the 2D interaction system
- wxVTKRenderWindowInteractor *iren =
- _baseView->GetWxVTKRenderWindowInteractor();
+ wxVTKRenderWindowInteractor *iren = _baseView->GetWxVTKRenderWindowInteractor();
interactorstylebaseview->SetInteractor(iren);
iren->SetInteractorStyle(interactorstylebaseview);
interactorstylebaseview->SetwxVtkBaseView(_baseView);
_textActor->SetInput("<void>");
_textActor->GetTextProperty()->SetFontSize(60);
_textActor->GetTextProperty()->BoldOn();
- _textActor->GetTextProperty()->SetColor(PORTTEXT_NH_R, PORTTEXT_NH_G,
- PORTTEXT_NH_B);
+ _textActor->GetTextProperty()->SetColor(PORTTEXT_NH_R, PORTTEXT_NH_G,PORTTEXT_NH_B);
_baseView->GetRenderer()->AddActor(_textActor);
//=========================================================================
-int wxVtkSceneManager::createGBlackBox(int x, int y, std::string packageName,
- std::string boxType) {
- _worldState = NOTHING_HAPPENS;
- //EED int windowWidth = _baseView->GetRenWin()->GetSize()[0];
- int windowHeight = _baseView->GetRenWin()->GetSize()[1];
-
- int type = GBLACKBOX;
-
+int wxVtkSceneManager::createGBlackBox(int x, int y, std::string packageName,std::string boxType)
+{
+ _worldState = NOTHING_HAPPENS;
+ int windowHeight = _baseView->GetRenWin()->GetSize()[1];
+ int type = GBLACKBOX;
//Create the MVC Objects
+ GBlackBoxModel *model = (GBlackBoxModel*) GObjectsMVCFactory::getInstance()->createGObjectModel(type);
+ vtkGObjectView *view = GObjectsMVCFactory::getInstance()->createGObjectView(type);
+ GObjectController *controller = GObjectsMVCFactory::getInstance()->createGObjectController(type);
- GBlackBoxModel
- *model =
- (GBlackBoxModel*) GObjectsMVCFactory::getInstance()->createGObjectModel(
- type);
- vtkGObjectView *view =
- GObjectsMVCFactory::getInstance()->createGObjectView(type);
- GObjectController* controller =
- GObjectsMVCFactory::getInstance()->createGObjectController(type);
+//EED 15 oct 2012 BlackBoxDescriptor::Pointer descriptor = GObjectsMVCFactory::getInstance()->getBlackBoxDescriptor(packageName, boxType);
+
+ Package::Pointer k;
+ std::map< std::string, BlackBoxDescriptor::Pointer> mapDesc;
+ try{
+ k = _bbtkfactory->GetPackage(packageName);
+ mapDesc = k->GetDescriptorMap();
+ }catch(Exception e){
+ printf("EED. ERROR!: Exception in wxVtkSceneManager::createGBlackBox for package %s, NOT EXIST\n", packageName.c_str());
+ }
- BlackBoxDescriptor::Pointer descriptor =
- GObjectsMVCFactory::getInstance()->getBlackBoxDescriptor(
- packageName, boxType);
- if (descriptor == NULL){
+ BlackBoxDescriptor::Pointer descriptor;
+ try{
+ descriptor = mapDesc[boxType];
+ }catch(Exception e){
+ printf("EED. ERROR!: Exception in wxVtkSceneManager::createGBlackBox for box %s of package %s, NOT EXIST\n", boxType.c_str(),packageName.c_str());
+ }
+
+ if (descriptor == NULL)
+ {
printf("SCP: ERROR in wxVtkSceneManager::createGBlackBox, box %s probably does not exist.\n", boxType.c_str());
- }
+ }
+
//Prepares the initial model
//The coordinates obtained are the following. Top-Left:x=0,y=0 Bottom-Right:x=width,y=height
//Create the MVC Objects
- GComplexBoxPortModel
- *model =
- (GComplexBoxPortModel*) GObjectsMVCFactory::getInstance()->createGObjectModel(
- type);
- vtkGObjectView *view =
- GObjectsMVCFactory::getInstance()->createGObjectView(type);
- GObjectController* controller =
- GObjectsMVCFactory::getInstance()->createGObjectController(type);
+ GComplexBoxPortModel *model = (GComplexBoxPortModel*) GObjectsMVCFactory::getInstance()->createGObjectModel(type);
+ vtkGObjectView *view = GObjectsMVCFactory::getInstance()->createGObjectView(type);
+ GObjectController *controller = GObjectsMVCFactory::getInstance()->createGObjectController(type);
//Prepares the initial model
//Create the MVC Objects
- GComplexBoxPortModel
- *model =
- (GComplexBoxPortModel*) GObjectsMVCFactory::getInstance()->createGObjectModel(
- type);
- vtkGObjectView *view =
- GObjectsMVCFactory::getInstance()->createGObjectView(type);
- GObjectController *controller =
- GObjectsMVCFactory::getInstance()->createGObjectController(type);
+ GComplexBoxPortModel *model = (GComplexBoxPortModel*) GObjectsMVCFactory::getInstance()->createGObjectModel(type);
+ vtkGObjectView *view = GObjectsMVCFactory::getInstance()->createGObjectView(type);
+ GObjectController *controller = GObjectsMVCFactory::getInstance()->createGObjectController(type);
//Prepares the initial model
//=========================================================================
-int wxVtkSceneManager::createGInputPort(int portType, int posinBox,
- GBoxModel *blackBox, BlackBoxInputDescriptor *desc) {
+int wxVtkSceneManager::createGInputPort(int portType, int posinBox, GBoxModel *blackBox, BlackBoxInputDescriptor *desc)
+{
GPortController* portController = createGPort(portType, desc->GetName(),
desc->GetTypeName(), desc->GetDescription(), posinBox, blackBox);
blackBox->addInputPort((GPortModel*) portController->getModel());
//=========================================================================
-int wxVtkSceneManager::createGOutputPort(int portType, int posinBox,
- GBoxModel *blackBox, BlackBoxOutputDescriptor *desc) {
+int wxVtkSceneManager::createGOutputPort(int portType, int posinBox,GBoxModel *blackBox, BlackBoxOutputDescriptor *desc)
+ {
GPortController* portController = createGPort(portType, desc->GetName(),
desc->GetTypeName(),desc->GetDescription(), posinBox, blackBox);
blackBox->addOutputPort((GPortModel*) portController->getModel());
//=========================================================================
-GPortController* wxVtkSceneManager::createGPort(int portType,
- std::string bbtkName, std::string bbtkType, std::string bbtkDescription, int posInBox,
- GBoxModel *blackBox) {
+GPortController* wxVtkSceneManager::createGPort(int portType,std::string bbtkName, std::string bbtkType, std::string bbtkDescription, int posInBox,GBoxModel *blackBox)
+{
int type = GPORT;
//Create the MVC Objects
int wxVtkSceneManager::createGConnector(GPortModel* startPort)
{
-
-
-
int type = GCONNECTOR;
manualConnectorContourController *manContourControl = new manualConnectorContourController();
//=========================================================================
-void wxVtkSceneManager::registerController(InteractorStyleMaracas *param) {
- vtkInteractorStyleBaseView
- * baseViewControlManager =
- (vtkInteractorStyleBaseView*) _baseView->GetInteractorStyleBaseView();
+void wxVtkSceneManager::registerController(InteractorStyleMaracas *param)
+{
+ vtkInteractorStyleBaseView * baseViewControlManager = (vtkInteractorStyleBaseView*) _baseView->GetInteractorStyleBaseView();
baseViewControlManager->AddInteractorStyleMaracas(param);
}
//=========================================================================
-void wxVtkSceneManager::unregisterController(InteractorStyleMaracas *param) {
- vtkInteractorStyleBaseView
- * baseViewControlManager =
- (vtkInteractorStyleBaseView*) _baseView->GetInteractorStyleBaseView();
+void wxVtkSceneManager::unregisterController(InteractorStyleMaracas *param)
+{
+ vtkInteractorStyleBaseView *baseViewControlManager = (vtkInteractorStyleBaseView*) _baseView->GetInteractorStyleBaseView();
baseViewControlManager->RemoveInteractorStyleMaracas(param);
}
//=========================================================================
-vtkRenderer* wxVtkSceneManager::getRenderer() {
+vtkRenderer* wxVtkSceneManager::getRenderer()
+{
return _baseView->GetRenderer();
}
//=========================================================================
-vtkRenderWindow* wxVtkSceneManager::getRenderWindow() {
+vtkRenderWindow* wxVtkSceneManager::getRenderWindow()
+{
return _baseView->GetRenWin();
}
//=========================================================================
//=========================================================================
-int wxVtkSceneManager::GetIndexInSelected(int idControler) {
+int wxVtkSceneManager::GetIndexInSelected(int idControler)
+{
int index = -1;
- for (int i = 0; i < (int) _selectedObjects.size(); i++) {
- if (_selectedObjects[i] == idControler) {
+ for (int i = 0; i < (int) _selectedObjects.size(); i++)
+ {
+ if (_selectedObjects[i] == idControler)
+ {
index = i;
break;
}
void wxVtkSceneManager::update(int idController, int command) {
- if (command != NO_COMMAND) {
- if (command == ADD_TO_SELECTED) {
- if (GetIndexInSelected(idController) == -1) {
+ if (command != NO_COMMAND)
+ {
+ if (command == ADD_TO_SELECTED)
+ {
+ if (GetIndexInSelected(idController) == -1)
+ {
_selectedObjects.push_back(idController);
}
} else if (command == REMOVE_FROM_SELECTED) {
int index = GetIndexInSelected(idController);
- if (index >= 0) {
+ if (index >= 0)
+ {
_selectedObjects.erase(_selectedObjects.begin() + index);
}
} else if (command == INIT_CREATION_CONTOUR) {
-
// JGRR & CM WH
typedef std::map<int , GObjectController*>::iterator TIterator ;
TIterator iter ;
// The last one is the controller of the connector
std::map<int, GObjectController*>::iterator it2;
-
- for (it2 = _controllers.begin(); it2 != _controllers.end(); ++it2) {
+ for (it2 = _controllers.begin(); it2 != _controllers.end(); ++it2)
+ {
GObjectController *cont = it2->second;
- if (cont->getGObjectType() == GPORT) {
+ if (cont->getGObjectType() == GPORT)
+ {
GPortModel* port = (GPortModel*) cont->getModel();
- if (port->getPortType() == GINPUTPORT) {
+ if (port->getPortType() == GINPUTPORT)
+ {
cont->SetActive(true);
} else {
cont->getView()->setState(NOTHING_HAPPENS);
GConnectorModel *modelContour = (GConnectorModel*) cont->getModel();
GObjectController *finPort = _controllers[idController];
- if (finPort->getGObjectType() == GPORT) {
+ if (finPort->getGObjectType() == GPORT)
+ {
GPortModel* modelPort = (GPortModel*) finPort->getModel();
modelContour->setEndPort(modelPort);
std::map<int, GObjectController*>::iterator it2;
- for (it2 = _controllers.begin(); it2 != _controllers.end(); ++it2) {
+ for (it2 = _controllers.begin(); it2 != _controllers.end(); ++it2)
+ {
GObjectController *cont = it2->second;
if (cont->getView() != NULL) {
cont->getView()->setState(NOTHING_HAPPENS);
//=========================================================================
void wxVtkSceneManager::loadDiagram(stringstream &inputStream)
{
+ printf("EED wxVtkSceneManager::loadDiagram Start \n");
int size;
std::string version = "<void>";
std::string line = "";
char delims[] = ":";
char *result = NULL;
+ int MAX_LINE_SIZE=1500;
+ char poort[MAX_LINE_SIZE];
getCleanLine(inputStream, line);
//----------
getCleanLine(inputStream, line);//PORT o FIN_BOX
std::string port = line.substr(0, 4);
- while (port == "PORT") {
+ while (port == "PORT")
+ {
getCleanLine(inputStream, line);//name:value
- char poort[150];
+ if (line.length()>=MAX_LINE_SIZE-1)
+ {
+ line=line.substr(0, MAX_LINE_SIZE-1);
+ }
+
strcpy(poort, line.c_str());
result = strtok(poort, delims);//name
std::string name(result);
+
+ //EED 16 oct 2012 Adding at the end character " if necesary in the value definition
result = strtok(NULL, delims);//value
+ if (( result[0]=='"' ) && ( result[ strlen(result)-1 ]!='"' ) )
+ {
+ std::string tmpString=" ";
+ tmpString[0]=34; // character "
+ strcat(result,tmpString.c_str());
+ }
std::string value(result);
bbmod->setValueToInput(name, value);
} // for numConns
} // start
+
+printf("EED wxVtkSceneManager::loadDiagram End \n");
}
//=========================================================================
double xInic, yInic, zInic;
GBlackBoxModel* copyBox = (GBlackBoxModel*) cont->getModel();
copyBox->getInicPoint(xInic, yInic, zInic);
- int idBox = createGBlackBox(0, 0, copyBox->getBBTKPackage(),
- copyBox->getBBTKType());
+ int idBox = createGBlackBox(0, 0, copyBox->getBBTKPackage(),copyBox->getBBTKType());
int idcB = copyBox->getObjectId();
oldIdNewIdBoxes[idcB] = idBox;
GBlackBoxModel* newbox = (GBlackBoxModel*) cont->getModel();
newbox->setInicPoint(xInic, yInic, zInic);
int num = newbox->getNumInputPorts();
- for (int j = 0; j < num; j++) {
+ for (int j = 0; j < num; j++)
+ {
newbox->setValueToInputPort(j, copyBox->getValueInputPort(j));
- }
+ }// for j
newbox->notifyObservers(_idManager);
} else if (type == GCONNECTOR) {
int idCon = cont->getId();