--- /dev/null
+load wx
+load std
+load vtk
+load wxvtk
+load creaMaracasVisu
+
+load PackRecalage
+
+new FileSelector imageSelector1
+ set imageSelector1.Wildcard "*.mhd"
+new FileSelector imageSelector2
+ set imageSelector2.Wildcard "*.mhd"
+
+new MetaImageReader image
+ connect imageSelector1.Out image.In
+
+new MetaImageReader image2
+ connect imageSelector2.Out image2.In
+
+#Viewer containing image 1
+
+new LayoutLine v1Layout
+new ViewerNV viewer1
+ connect image.Out viewer1.In
+ set viewer1.nTypeView "0"
+ connect viewer1.Widget v1Layout.Widget1
+
+#Viewer containing image 2
+
+new LayoutLine v2Layout
+new ViewerNV viewer2
+ connect image2.Out viewer2.In
+ set viewer2.nTypeView "0"
+ connect viewer2.Widget v2Layout.Widget1
+
+#LayoutSplit were the images will be
+
+new LayoutSplit initialImages
+ set initialImages.Proportion "50"
+ set initialImages.Orientation H
+ connect v1Layout.Widget initialImages.Widget1
+ connect v2Layout.Widget initialImages.Widget2
+
+#Layout line that will contain the buttons
+
+new LayoutLine buttonsLayout
+ set buttonsLayout.Orientation V
+
+#Slider were the angle will be entered
+
+new Slider slider
+ set slider.Title "Angle"
+ set slider.In 0
+ set slider.Min -180
+ set slider.Max 180
+ set slider.ReactiveOnTrack "1"
+ connect slider.Widget buttonsLayout.Widget1
+
+#Slider were the xScale will be entered
+
+new Slider sliderX
+ set sliderX.Title "% Scale in X"
+ set sliderX.In 100
+ set sliderX.Min 10
+ set sliderX.Max 500
+ set sliderX.ReactiveOnTrack "1"
+ connect sliderX.Widget buttonsLayout.Widget2
+
+#Slider were the yScale will be entered
+
+new Slider sliderY
+ set sliderY.Title "% Scale in Y"
+ set sliderY.In 100
+ set sliderY.Min 10
+ set sliderY.Max 500
+ set sliderY.ReactiveOnTrack "1"
+ connect sliderY.Widget buttonsLayout.Widget3
+
+# Create the reslicers
+
+new SliceImage imgslice1
+new SliceImage imgslice2
+ connect image.Out imgslice1.In
+ connect image2.Out imgslice2.In
+
+#Box were the transformation will be made
+
+new Transform2DBox transform
+ connect viewer2.Point transform.CenterPoint
+ connect slider.Out transform.Angle
+ connect sliderX.Out transform.ScaleX
+ connect sliderY.Out transform.ScaleY
+
+new ReSlicerBox reslice1
+ connect viewer1.Point reslice1.Origin
+ connect transform.Out reslice1.Transform
+ connect imgslice2.Out reslice1.In
+
+#Convolution Filter for both of the Images
+
+new ImageConvolution convol1
+ connect imgslice1.Out convol1.In
+new ImageConvolution convol2
+ connect reslice1.Out convol2.In
+
+# Create the ZSlider for the slices
+
+new Slider sdrZ
+ set sdrZ.ReactiveOnTrack 1
+ set sdrZ.Max 50
+ set sdrZ.Title "Z for slice"
+
+ connect sdrZ.Out imgslice1.Z
+ connect sdrZ.Out imgslice2.Z
+ connect sdrZ.BoxChange imgslice1.BoxExecute
+ connect sdrZ.BoxChange imgslice2.BoxExecute
+
+#Create slider for Convolution Factor
+
+new Slider sdrF
+ set sdrF.ReactiveOnTrack 1
+ set sdrF.Max "100"
+ set sdrF.Min "0"
+ set sdrF.In "50"
+ set sdrF.Title "Convolution Factor"
+
+ connect sdrF.Out convol1.Factor
+ connect sdrF.Out convol2.Factor
+
+#Create CheckBox for Convolution Filter On/Off
+
+new CheckBox checkF
+ set checkF.In "True"
+
+ connect checkF.Out convol1.On
+ connect checkF.Out convol2.On
+
+new MultipleInputs multF
+ connect sdrF.BoxChange multF.In1
+ connect checkF.BoxChange multF.In2
+
+ connect multF.BoxChange convol1.BoxExecute
+ connect multF.BoxChange convol2.BoxExecute
+
+
+#Create Sliders for WinLevel and ColorLevel
+
+new Slider colorLevel
+ set colorLevel.Min "0"
+ set colorLevel.Max "99"
+ set colorLevel.In "50"
+ set colorLevel.ReactiveOnTrack true
+ set colorLevel.Title "Color Level"
+
+new Slider windowLevel
+ set windowLevel.Min "0"
+ set windowLevel.Max "99"
+ set windowLevel.In "50"
+ set windowLevel.ReactiveOnTrack true
+ set windowLevel.Title "Window Level"
+
+# Connection to viewers
+
+ connect colorLevel.Out viewer1.ColorLevel
+ connect colorLevel.Out viewer2.ColorLevel
+
+ connect windowLevel.Out viewer1.WindowLevel
+ connect windowLevel.Out viewer2.WindowLevel
+
+new MultipleInputs multLevels
+ connect colorLevel.BoxChange multLevels.In1
+ connect windowLevel.BoxChange multLevels.In2
+
+ connect multLevels.BoxChange viewer1.BoxExecute
+ connect multLevels.BoxChange viewer2.BoxExecute
+
+# Button for saving
+
+new CommandButton saveBut
+ set saveBut.Label "Save Image"
+
+new FileSelector fileSave
+ set fileSave.OpenSave "Save"
+ set fileSave.Wildcard "*.mhd"
+
+new MetaImageWriter writSave
+ connect reslice1.Out writSave.In
+ connect fileSave.Out writSave.Filename
+
+ connect saveBut.BoxChange fileSave.BoxExecute
+ connect fileSave.BoxChange writSave.BoxExecute
+
+////////////////////Checkboard/////////////////////////
+# Create the visulization box for checkerBoard
+new CheckBoardBox cbb
+ connect convol1.Out cbb.In1
+ connect convol2.Out cbb.In2
+
+# Create the slider1
+new Slider sdr
+ set sdr.ReactiveOnTrack 1
+ set sdr.Max 50
+ set sdr.In 14
+
+# Create the slider2
+new Slider sdr2
+ set sdr2.ReactiveOnTrack 1
+ set sdr2.Max 50
+ set sdr2.In 14
+
+# Create viewer & layout for Checkerboard
+new LayoutSplit checkerBoard
+new LayoutLine ly
+new ViewerNV viewerCH
+ set viewerCH.nTypeView "0"
+ set checkerBoard.Proportion 80
+
+#Connecting levels
+
+ connect colorLevel.Out viewerCH.ColorLevel
+ connect windowLevel.Out viewerCH.WindowLevel
+
+# Graphical pipeline for CheckBoard
+ connect sdr.Out cbb.Cols
+ connect sdr2.Out cbb.Rows
+ connect cbb.Out viewerCH.In
+
+ connect sdr.Widget ly.Widget2
+ connect sdr2.Widget ly.Widget3
+
+ connect viewerCH.Widget checkerBoard.Widget1
+ connect ly.Widget checkerBoard.Widget2
+/////////////end of Checkboard////////////////////
+
+
+//////////////Transparency///////////////////////////
+#Image Transparency view
+
+new TransparencyV2 trans
+ connect convol1.Out trans.In1
+ connect convol2.Out trans.In2
+
+new Slider sdrP
+ set sdrP.Max "100"
+ set sdrP.Min "0"
+ set sdrP.In "50"
+ set sdrP.ReactiveOnTrack true
+
+ connect sdrP.Out trans.Percent
+
+new ViewerNV transView
+ connect trans.Out transView.In
+ set transView.nTypeView "0"
+
+new LayoutSplit transparency
+ connect transView.Widget transparency.Widget1
+ connect sdrP.Widget transparency.Widget2
+ set transparency.Proportion 80
+
+ connect colorLevel.Out transView.ColorLevel
+ connect windowLevel.Out transView.WindowLevel
+///////////////////end of Transparency////////////////
+
+
+/////////////////Image Switcher//////////////////////
+
+new ImageSwitcherBox switch
+ connect convol1.Out switch.In1
+ connect convol2.Out switch.In2
+
+new Slider sdrT
+ set sdrT.Max "1000"
+ set sdrT.Min "0"
+ set sdrT.In "500"
+
+connect sdrT.Out switch.Time
+
+new Viewer2D viewerSwitch
+ connect switch.Out viewerSwitch.In
+
+ connect sdrT.BoxChange switch.BoxExecute
+ connect switch.BoxChange viewerSwitch.BoxExecute
+
+new LayoutLine switcher
+ connect viewerSwitch.Widget switcher.Widget1
+ connect switch.Widget switcher.Widget2
+ connect sdrT.Widget switcher.Widget3
+
+//////////////end of Image Switch///////////////////
+
+#Multiple inputs for managing the interaction
+
+new MultipleInputs mult
+ connect slider.BoxChange mult.In1
+ connect sliderX.BoxChange mult.In2
+ connect sliderY.BoxChange mult.In3
+ connect viewer1.BoxChange mult.In4
+ connect viewer2.BoxChange mult.In5
+
+new MultipleInputs mult2
+ connect multF.BoxChange mult2.In1
+ connect mult.BoxChange mult2.In2
+
+# Execution pipeline for checkboard
+
+new MultipleInputs mult3
+ connect ly.BoxChange mult3.In1
+ connect mult2.BoxChange mult3.In2
+ connect imgslice1.BoxChange mult3.In3
+ connect imgslice2.BoxChange mult3.In4
+ connect multLevels.BoxChange mult3.In5
+
+ connect mult3.BoxChange cbb.BoxExecute
+ connect cbb.BoxChange viewerCH.BoxExecute
+
+#Execution pipeline for Transparency
+
+new MultipleInputs mult4
+ connect mult2.BoxChange mult4.In1
+ connect sdrP.BoxChange mult4.In2
+
+ connect mult4.BoxChange trans.BoxExecute
+ connect trans.BoxChange transView.BoxExecute
+
+///////////////////////////////////////////////////////////////
+
+#Layout for the tabs
+
+new LayoutTab tabs
+ connect checkerBoard.Widget tabs.Widget1
+ connect transparency.Widget tabs.Widget2
+ connect switcher.Widget tabs.Widget3
+
+#Layout where the images and the buttons will be displayed
+
+new LayoutLine tools
+ connect sdrZ.Widget tools.Widget1
+ connect colorLevel.Widget tools.Widget2
+ connect windowLevel.Widget tools.Widget3
+ connect saveBut.Widget tools.Widget5
+
+new LayoutSplit convolTools
+ set convolTools.Orientation H
+ set convolTools.Proportion "80"
+ connect sdrF.Widget convolTools.Widget1
+ connect checkF.Widget convolTools.Widget2
+
+ connect convolTools.Widget tools.Widget4
+
+new LayoutSplit window1
+ set window1.WinWidth "600"
+ set window1.Proportion "80"
+ set window1.Orientation V
+ connect initialImages.Widget window1.Widget1
+ connect buttonsLayout.Widget window1.Widget2
+
+new LayoutSplit window2
+ connect tabs.Widget window2.Widget1
+ connect tools.Widget window2.Widget2
+ set window2.Proportion "90"
+
+new LayoutSplit main
+ set main.WinWidth "1200"
+ set main.Proportion "50"
+ set main.Orientation H
+ connect window1.Widget main.Widget1
+ connect window2.Widget main.Widget2
+
+exec main
+