if( dlgColour.ShowModal( ) == wxID_OK )
{
vtkActor *tmpActor;
- tmpActor = _wxvtkclipping3Dview->GetVtkClipping3DDataViewer()->GetTissueActor(idTissue);
- float r=dlgColour.GetColourData().GetColour().Red()/255;
- float g=dlgColour.GetColourData().GetColour().Green()/255;
- float b=dlgColour.GetColourData().GetColour().Blue()/255;
+ tmpActor = _wxvtkclipping3Dview->GetVtkClipping3DDataViewer()->GetTissueActor(idTissue);
+ float r = dlgColour.GetColourData().GetColour().Red()/255.0;
+ float g = dlgColour.GetColourData().GetColour().Green()/255.0;
+ float b = dlgColour.GetColourData().GetColour().Blue()/255.0;
tmpActor->GetProperty()->SetColor( r , g , b );
_color->SetBackgroundColour(dlgColour.GetColourData().GetColour());
_wxvtkclipping3Dview->Refresh();