--- /dev/null
+#----------------------------------------------------------------------------
+# USER! : SET THE NAME OF YOUR LIBRARY
+# (Replace 'MyLib' by your own library name)
+
+#############################
+SET ( LIBRARY_NAME MySampleLib )
+#############################
+
+#----------------------------------------------------------------------------
+
+#----------------------------------------------------------------------------
+# CREATES A USER OPTION IN CMAKE
+OPTION ( BUILD_${LIBRARY_NAME} "Build ${LIBRARY_NAME} library ?" ON)
+#----------------------------------------------------------------------------
+
+#----------------------------------------------------------------------------
+IF ( BUILD_${LIBRARY_NAME} )
+#----------------------------------------------------------------------------
+
+ #----------------------------------------------------------------------------
+ # BUILD LIBRARY
+ #----------------------------------------------------------------------------
+
+ #----------------------------------------------------------------------------
+ # LIBRARY HEADERS (TO BE INSTALLED)
+ # EITHER LIST ALL .h, *.txx IN CURRENT DIR USING NEXT LINE:
+
+ FILE(GLOB ${LIBRARY_NAME}_HEADERS "*.h" "*.txx")
+
+ # OR MANUALLY LIST YOUR HEADERS WITH NEXT COMMAND
+ # SET ( ${LIBRARY_NAME}_HEADERS
+ #
+ # )
+ #----------------------------------------------------------------------------
+
+ #----------------------------------------------------------------------------
+ # LIBRARY SOURCES (TO BE COMPILED)
+ # EITHER LIST ALL .cxx, *.cpp, *.cc IN CURRENT DIR USING NEXT LINE:
+
+ FILE(GLOB ${LIBRARY_NAME}_SOURCES *.cxx *.cpp *.cc)
+
+ # OR MANUALLY LIST YOUR FILES WITH NEXT COMMAND (WITHOUT EXTENSION)
+ # SET ( ${LIBRARY_NAME}_SOURCES
+ #
+ # )
+ #----------------------------------------------------------------------------
+
+ #----------------------------------------------------------------------------
+ # LIBRARY DEPENDENCIES (LIBRARIES TO LINK WITH)
+ #
+ # USER! : Uncomment the Libraries you need
+ #
+ SET ( ${LIBRARY_NAME}_LINK_LIBRARIES
+ # ${crea_LIBRARIES}
+ # ${WXWIDGETS_LIBRARIES}
+ # ${KWWidgets_LIBRARIES}
+ ${VTK_LIBRARIES}
+ # ${ITK_LIBRARIES}
+ ${GDCM_LIBRARIES}
+ # ${BOOST_LIBRARIES}
+
+ # If this library must link against other libraries
+ # USER! : Add here any extra Library you need
+
+ )
+ #----------------------------------------------------------------------------
+
+ #----------------------------------------------------------------------------
+ # MACRO WHICH DOES ALL THE JOB : BUILD AND INSTALL
+
+ # USER! : The default is to create a Dynamic Library.
+ # if you need to create a static library
+ # comment out the following line :
+
+ CREA_ADD_LIBRARY( ${LIBRARY_NAME} )
+
+ # and uncomment the 2 lines hereafter:
+
+ # ADD_LIBRARY(${LIBRARY_NAME} STATIC ${${LIBRARY_NAME}_SOURCES})
+ # TARGET_LINK_LIBRARIES(${LIBRARY_NAME} ${${LIBRARY_NAME}_LINK_LIBRARIES} )
+
+ #
+ #----------------------------------------------------------------------------
+
+ #---------------------------------------------------------------------------
+ENDIF ( BUILD_${LIBRARY_NAME} )
--- /dev/null
+
+#ifndef _$PROJECT_NAME$SYSTEM_H_
+#define _$PROJECT_NAME$SYSTEM_H_
+
+
+// Windoze related troubles (as usual)
+
+//-----------------------------------------------------------------------------
+
+#if defined(_WIN32)
+ #ifdef $PROJECT_NAME$_EXPORT_SYMBOLS
+ #define $PROJECT_NAME$_EXPORT __declspec( dllexport )
+#else
+ #define $PROJECT_NAME$_EXPORT __declspec( dllimport )
+ #endif
+ #define $PROJECT_NAME$_CDECL __cdecl
+#else
+ #define $PROJECT_NAME$_EXPORT
+ #define $PROJECT_NAME$_CDECL
+#endif // defined(_WIN32)
+
+#ifdef __BORLANDC__
+ #include <mem.h>
+#endif
+
+#endif
--- /dev/null
+
+#ifndef _$PROJECT_NAME$SYSTEM_H_
+#define _$PROJECT_NAME$SYSTEM_H_
+
+
+// Windoze related troubles (as usual)
+
+//-----------------------------------------------------------------------------
+
+#if defined(_WIN32)
+ #ifdef $PROJECT_NAME$_EXPORT_SYMBOLS
+ #define $PROJECT_NAME$_EXPORT __declspec( dllexport )
+#else
+ #define $PROJECT_NAME$_EXPORT __declspec( dllimport )
+ #endif
+ #define $PROJECT_NAME$_CDECL __cdecl
+#else
+ #define $PROJECT_NAME$_EXPORT
+ #define $PROJECT_NAME$_CDECL
+#endif // defined(_WIN32)
+
+#ifdef __BORLANDC__
+ #include <mem.h>
+#endif
+
+#endif
--- /dev/null
+#ifndef _myFierceClass2_H_
+#define _myFierceClass2_H_
+
+//---------------------------------------------
+// dummy class
+// with Setters and Getters
+// the job is done by the function Execute
+
+//---------------------------------------------
+class /*CREA_EXPORT*/ myFierceClass2
+{
+ public :
+ myFierceClass2() : X(0.0), Y(0.0), Percent(0.0) {};
+ myFierceClass2(int a, int b) : X (a), Y(b) {};
+ ~myFierceClass2(){};
+ void SetX (double x);
+ void SetY (double x);
+ void Execute();
+ double GetPercent();
+
+ private:
+ float X;
+ float Y;
+ float Percent;
+};
+
+//-----------------------------------------------------------------------------
+#endif