--- /dev/null
+
+/**
+ *  \file 
+ *  \brief Class bbtk::ThresholdImageView . 
+ */
+
+#include "LayerImageBase.h"
+
+LayerImageBase::LayerImageBase()
+{
+       _actorPresent                   =       false;
+       _Z                                              =       0;
+       _thresholdTable                 =       NULL;
+       _thresholdMapper                =       NULL;
+       _thresholdActor                 =       NULL;
+       _image                                  =       NULL;
+       _imageReslicer                  =       vtkImageReslice::New();
+
+}
+
+//----------------------------------------------------------------------------
+  LayerImageBase::~LayerImageBase()
+  {
+  }
+
+//----------------------------------------------------------------------------
+void LayerImageBase::SetZ(int z)
+{
+       _Z = z;
+}
+
+//----------------------------------------------------------------------------
+int LayerImageBase::GetZ()
+{
+       return _Z;
+}
+
+//----------------------------------------------------------------------------
+vtkImageData* LayerImageBase::GetImage()
+{
+       return _image;
+}
+
+//----------------------------------------------------------------------------
+bool LayerImageBase::GetActorPresent()
+{
+       return _actorPresent;
+}
+
+
+
+//----------------------------------------------------------------------------
+void LayerImageBase::SetImage(vtkImageData* image)
+{
+       _image = image;
+}
+
+//----------------------------------------------------------------------------
+void LayerImageBase::SetwxVtkBaseView(wxVtkBaseView *baseview)
+{
+       _baseView = baseview;
+}
+
+//----------------------------------------------------------------------------
+wxVtkBaseView *LayerImageBase::GetwxVtkBaseView()
+{
+       return _baseView;
+}
+
+
+
+//----------------------------------------------------------------------------
+vtkLookupTable* LayerImageBase::GetThresholdTable()
+{
+       return _thresholdTable;
+}
+
+
+
+//----------------------------------------------------------------------------
+void LayerImageBase::onThreshold()
+{
+       int     z = GetZ();
+       
+       if (!GetActorPresent())
+       {                               
+               if (_thresholdTable==NULL)
+               {
+                       //Lookup Table
+                       _thresholdTable = vtkLookupTable::New();
+               } // _thresholdTable
+               
+               if (_thresholdMapper==NULL)
+               {
+                       _thresholdMapper = vtkImageMapToColors::New( );
+               }
+               
+               if (_thresholdActor==NULL)
+               {
+                       _thresholdActor = vtkImageActor::New( );
+                       _thresholdActor->SetOpacity( 0.6 );
+                       _thresholdActor->InterpolateOn(  );
+                       _thresholdActor->SetPosition( 0,0, 900-1 );
+               } // _thresholdActor
+               
+               
+               _baseView->GetRenderer()->AddActor( _thresholdActor );
+               _actorPresent = true;           
+       }  // !GetActorPresent()
+
+       ConfigLookupTable();  // virtual method
+       _imageReslicer->SetInput( GetImage() );
+       _imageReslicer->SetInformationInput( GetImage() );                      
+       _imageReslicer->SetResliceAxesDirectionCosines(1,0,0, 0,1,0 ,0,0,1);
+       _imageReslicer->SetOutputDimensionality(2);
+       _imageReslicer->SetInterpolationModeToLinear();
+       _imageReslicer->SetResliceAxesOrigin(0,0,z);
+
+       vtkImageData *img = _imageReslicer->GetOutput();
+       img->Update();
+       img->UpdateInformation();
+
+       _thresholdMapper->SetInput( img );
+       _thresholdMapper->SetLookupTable( _thresholdTable );
+       _thresholdActor->SetInput( _thresholdMapper->GetOutput() );
+}
+
+
+
+//----------------------------------------------------------------------------
+void LayerImageBase::onThresholdChange()
+{
+       if (_actorPresent)
+       {
+               onThreshold();
+       }
+}
+
+//----------------------------------------------------------------------------
+void LayerImageBase::onThresholdInterpolation(bool interpolate)
+{
+       if (_thresholdActor!=NULL)
+       {
+               if (interpolate)
+               {
+                       _thresholdActor->InterpolateOn( );
+               }
+               else
+               {
+                       _thresholdActor->InterpolateOff( );
+               }               
+       }
+}
+
+//----------------------------------------------------------------------------
+void LayerImageBase::onThresholdChangeOpacity (int opacity)
+{
+       if (_actorPresent)
+       {
+               _thresholdActor->SetOpacity(opacity*0.1);
+       }
+}
+
+//----------------------------------------------------------------------------
+void LayerImageBase::onThresholdRemove()
+{
+       if (_actorPresent)
+       {
+               wxVtkBaseView * baseView = _baseView;
+               baseView->GetRenderer()->RemoveActor( _thresholdActor );
+               _actorPresent = false;
+       }       
+}
+
+
+
+
+// EOF
+
 
  */
 
 #include "ThresholdImageView.h"
+#include <vtkImageReslice.h>
+#include <vtkLookupTable.h>
+#include <vtkImageData.h>
 
+
+  //=========================================================================
+  //=========================================================================
+  //=========================================================================
   //=========================================================================
        ThresholdImageView::ThresholdImageView( )
   {
-         _actorPresent                         =       false;
-         _Z                                            =       0;
          _minValue                                     =       0;
          _maxValue                                     =       1000;
-         _image                                        =       NULL;
-         _imageReslicer                        =       NULL;
-         _thresholdTable                       =       NULL;
-         _thresholdMapper                      =       NULL;
-         _thresholdActor                       =       NULL;
          _baseColorR                           =       1;
          _baseColorG                           =       0;
          _baseColorB                           =       0;
   //=========================================================================
 
 
-//----------------------------------------------------------------------------
-void ThresholdImageView::SetImage(vtkImageData* image)
-{
-       _image = image;
-}
-
-//----------------------------------------------------------------------------
-void ThresholdImageView::SetwxVtkBaseView(wxVtkBaseView *baseview)
-{
-       _baseView = baseview;
-}
-
-//----------------------------------------------------------------------------
-wxVtkBaseView *ThresholdImageView::GetwxVtkBaseView()
-{
-       return _baseView;
-}
-
-//----------------------------------------------------------------------------
-void ThresholdImageView::SetZ(int z)
-{
-       _Z = z;
-}
 
 //----------------------------------------------------------------------------
 void ThresholdImageView::SetminMaxValue(int min, int max)
        _maxValue = max;
 }
 
+
 //----------------------------------------------------------------------------
-void ThresholdImageView::onThreshold()
+void ThresholdImageView::ConfigLookupTable()  // virtual
 {
-       int     z = _Z;
        double range[2];
        
-       vtkImageData *img = _image;
-       img->GetScalarRange(range);
+       GetImage()->GetScalarRange(range);
        if (range[1]==0)
        {
                range[1]=255;
        
        int minVal = floor (_minValue);
        int maxVal = floor (_maxValue);
-       
-       if (!_actorPresent)
+
+       vtkLookupTable* thresholdTable = GetThresholdTable();
+       thresholdTable->SetNumberOfTableValues(maxTot+1);
+       thresholdTable->SetTableRange(range); 
+       thresholdTable->SetAlphaRange(0, 1);
+       thresholdTable->SetValueRange(0, 1);
+       thresholdTable->SetSaturationRange(0, 0); 
+       thresholdTable->SetRampToLinear( );
+
+       //Assign a fake color for the upper image, and set the white as transparent
+       int i;
+       for(i = minTot; i <= maxTot; i++)
        {
-               if (_imageReslicer==NULL)
+               if( i >= minVal && i <= maxVal )
                {
-                       _imageReslicer = vtkImageReslice::New();
-                       _imageReslicer->SetInput( img );
-                       _imageReslicer->SetInformationInput(img);                       
-                       _imageReslicer->SetResliceAxesDirectionCosines(1,0,0, 0,1,0 ,0,0,1);
-                       _imageReslicer->SetOutputDimensionality(2);
-                       _imageReslicer->SetInterpolationModeToLinear();
+                       thresholdTable->SetTableValue(i,_baseColorR,_baseColorG,_baseColorB, 1);
                }
-               
-               _imageReslicer->SetResliceAxesOrigin(0,0,z);
-               
-               img = _imageReslicer->GetOutput();
-               img->Update();
-               img->UpdateInformation();
-               
-               wxVtkBaseView *baseView = _baseView;
-               
-               if (_thresholdTable==NULL)
+               else if( i >= minTot && i < minVal )
                {
-                       //Lookup Table
-                       _thresholdTable = vtkLookupTable::New();
-                       _thresholdTable->SetNumberOfTableValues(maxTot+1);
-                       _thresholdTable->SetTableRange(range); 
-                       _thresholdTable->SetAlphaRange(0, 1);
-                       _thresholdTable->SetValueRange(0, 1);
-                       _thresholdTable->SetSaturationRange(0, 0); 
-                       _thresholdTable->SetRampToLinear( );
+                       thresholdTable->SetTableValue(i, 1.0, 1.0, 1.0, 0); //transparent
                }
-               
-               //Assign a fake color for the upper image, and set the white as transparent
-               int i;
-               for(i = minTot; i <= maxTot; i++)
+               else if( i > maxVal && i < maxTot )
                {
-                       if( i >= minVal && i <= maxVal )
-                       {
-                               _thresholdTable->SetTableValue(i,_baseColorR,_baseColorG,_baseColorB, 1);
-                       }
-                       else if( i >= minTot && i < minVal )
-                       {
-                               _thresholdTable->SetTableValue(i, 1.0, 1.0, 1.0, 0); //transparent
-                       }
-                       else if( i > maxVal && i < maxTot )
-                       {
-                               _thresholdTable->SetTableValue(i, 1.0, 1.0, 1.0, 0); //transparent
-                       }
-                       else
-                       {
-                               _thresholdTable->SetTableValue(i, 1.0, 1.0, 1.0, 0); //transparent
-                       }
-               }
-               _thresholdTable->Build( );
-               
-               if (_thresholdMapper==NULL)
-               {
-                       _thresholdMapper = vtkImageMapToColors::New( );
-               }
-               
-               _thresholdMapper->SetLookupTable( _thresholdTable );
-               _thresholdMapper->SetInput( img );
-               
-               if (_thresholdActor==NULL)
-               {
-                       _thresholdActor = vtkImageActor::New( );
-                       _thresholdActor->SetOpacity( 0.6 );
-                       _thresholdActor->InterpolateOn(  );
-                       _thresholdActor->SetPosition( 0,0, 900-1 );
-               }
-               
-               _thresholdActor->SetInput( _thresholdMapper->GetOutput() );
-               
-               baseView->GetRenderer()->AddActor( _thresholdActor );
-               _actorPresent = true;
-       }
-       else
-       {
-               _imageReslicer->SetResliceAxesOrigin(0,0,z);
-               img = _imageReslicer->GetOutput();
-               img->Update();
-               img->UpdateInformation();
-               
-               //Assign a fake color for the upper image, and set the white as transparent
-               int i;
-               for(i = minTot; i <= maxTot; i++)
-               {
-                       if( i >= minVal && i <= maxVal )
-                       {
-                               _thresholdTable->SetTableValue(i,_baseColorR,_baseColorG,_baseColorB, 1);
-                       }
-                       else if( i >= minTot && i < minVal )
-                       {
-                               _thresholdTable->SetTableValue(i, 1.0, 1.0, 1.0, 0); //transparent
-                       }
-                       else if( i > maxVal && i < maxTot )
-                       {
-                               _thresholdTable->SetTableValue(i, 1.0, 1.0, 1.0, 0); //transparent
-                       }
-                       else
-                       {
-                               _thresholdTable->SetTableValue(i, 1.0, 1.0, 1.0, 0); //transparent
-                       }
-               }
-               _thresholdTable->Build( );
-               _thresholdMapper->SetLookupTable( _thresholdTable );
-               _thresholdMapper->SetInput( img );
-               _thresholdActor->SetInput( _thresholdMapper->GetOutput() );
-       }
-}
-
-
-//----------------------------------------------------------------------------
-void ThresholdImageView::onThresholdChange()
-{
-       if (_actorPresent)
-       {
-               onThreshold();
-       }
-}
-
-//----------------------------------------------------------------------------
-void ThresholdImageView::onThresholdInterpolation(bool interpolate)
-{
-       if (_thresholdActor!=NULL)
-       {
-               if (interpolate)
-               {
-                       _thresholdActor->InterpolateOn( );
+                       thresholdTable->SetTableValue(i, 1.0, 1.0, 1.0, 0); //transparent
                }
                else
                {
-                       _thresholdActor->InterpolateOff( );
-               }               
-       }
-}
-
-//----------------------------------------------------------------------------
-void ThresholdImageView::onThresholdChangeOpacity (int opacity)
-{
-       if (_actorPresent)
-       {
-               _thresholdActor->SetOpacity(opacity*0.1);
-       }
-}
+                       thresholdTable->SetTableValue(i, 1.0, 1.0, 1.0, 0); //transparent
+               }
+       } // for
+       thresholdTable->Build( );
 
-//----------------------------------------------------------------------------
-void ThresholdImageView::onThresholdRemove()
-{
-       if (_actorPresent)
-       {
-               wxVtkBaseView * baseView = _baseView;
-               baseView->GetRenderer()->RemoveActor( _thresholdActor );
-               _actorPresent = false;
-       }       
 }