int nb=0;
mObjectSlices[i] = LabelizeAndCountNumberOfObjects<SliceType>(mObjectSlices[i], 0, true, 1, nb);
+ if (GetVerboseSlicesFlag()) {
+ std::cout << "slice " << i << " nb = " << nb << std::endl;
+ }
+
// If no object and empty slices and if we need the full fuzzy map, create a dummy one.
if ((nb==0) && (this->GetFuzzyMapOnlyFlag())) {
typename FloatSliceType::Pointer one = FloatSliceType::New();
if (GetVerboseSlicesFlag()) {
std::cout << "Slice " << i << std::endl;
relPosFilter->VerboseStepFlagOn();
+ //relPosFilter->WriteStepFlagOn();
}
relPosFilter->WriteStepFlagOff();
// relPosFilter->VerboseMemoryFlagOn();